CAD · head to head
LightWave 3D vs Three.js
The short version
- Only Three.js has a free tier, so it costs nothing to try first.
- Each has a real cost: LightWave 3D user interface appears dated compared to modern competitors; Three.js forward rendering pipeline only, no deferred rendering support
- They diverge on capability: LightWave 3D covers Modeler, Three.js covers WebGL rendering.
- Prices and features above were last checked on 30 August 2026.
Where they differ
Only the attributes on which LightWave 3D and Three.js actually diverge.
| Attribute | LightWave 3D | Three.js |
|---|---|---|
| Starting price | $999/one-time | Free |
| Pricing model | Unknown | free |
| Free tier | No | Yes |
| Platforms | Windows, macOS, Linux | Web, macOS, Windows, Linux, iOS, Android |
| Category | CAD | AR VR |
| Founded | 1990 | 2010 |
Identical on both: user rating (Not yet rated).
What each one covers
Drawn from each product's published feature list. An absence here means we hold no record of it - not that the product lacks it.
Only in LightWave 3D
- Modeler
- Layout
- Animation
- Rendering
- VPR
- FiberFX
- Dynamics
- Unity
Only in Three.js
- WebGL rendering
- Scene graph
- Materials system
- Animation system
- WebXR
- Post-processing
- Physics
- Loaders
What people use each for
The jobs each tool is most often brought in to do.
LightWave 3D
- Animationnot Three.js
- VFXnot Three.js
- Product visualizationnot Three.js
Three.js
- VR Gamingnot LightWave 3D
- AR Marketingnot LightWave 3D
- Virtual Trainingnot LightWave 3D
- 3D Visualizationnot LightWave 3D
- Immersive Experiencesnot LightWave 3D
Where each one falls short
Documented limitations, not opinions. Every one is a constraint you would hit in normal use.
LightWave 3D
- User interface appears dated compared to modern competitors
- Smaller community than Blender or Maya, resulting in fewer learning resources
- Less industry adoption in some sectors, potentially affecting job market relevance
Three.js
- Forward rendering pipeline only, no deferred rendering support
- No built-in collision detection or spatial indexing, requiring external physics libraries
- WebGL dependency means no support for non-WebGL environments
Pricing, plan by plan
LightWave 3D
$999/one-timeNo published plan breakdown. See the LightWave 3D review.
Three.js
Free- FreeFree
- Full library
- WebXR module
- Examples
Which should you pick?
Choose LightWave 3D if
- You need modeler.
- You work on Windows, macOS, Linux.
- You also want layout.
Choose Three.js if
- You need webgl rendering.
- You want to start without paying.
- You work on Web, macOS, Windows, Linux, iOS, Android.
- You also want scene graph.
Questions people ask
- Is LightWave 3D or Three.js better?
- Neither clearly leads. LightWave 3D starts at $999/one-time and Three.js at Free, and user ratings are close enough to be indistinguishable. Choose on capability and platform support.
- Which is cheaper, LightWave 3D or Three.js?
- Three.js has a free tier; the other does not. Paid plans start at $999/one-time for LightWave 3D and Free for Three.js.
- Does LightWave 3D or Three.js run on more platforms?
- LightWave 3D runs on Windows, macOS, Linux. Three.js runs on Web, macOS, Windows, Linux, iOS, Android.
- Can I use Three.js for free?
- Yes. Three.js has a free tier, so you can try it without paying. LightWave 3D starts at $999/one-time.
- What is LightWave 3D best used for?
- LightWave 3D is most often used for animation, vfx, product visualization. Of those, animation and vfx are not what Three.js is typically brought in for.
- What can LightWave 3D do that Three.js cannot?
- LightWave 3D covers Modeler, Layout, Animation, Rendering. Three.js covers WebGL rendering, Scene graph, Materials system, Animation system.
Answered from the vendors’ own pages
LightWave 3D: What is the cost of LightWave 3D?
LightWave 3D 2026 license costs $1,096 USD. Upgrades from previous versions cost $620-$758 USD. There are no subscription fees, only one-time purchase costs.
SourceThree.js: Is Three.js free to use?
Yes. Three.js is released under the MIT license, an open-source license that permits unlimited commercial and personal use with no licensing fees.
SourceLightWave 3D: Is there a free trial available?
Yes. LightWave 3D offers a 30-day free full-feature trial, allowing users to evaluate all capabilities before purchase.
SourceThree.js: Does Three.js include physics simulation?
No. Three.js is a rendering library only. Physics, collision detection, and spatial indexing must be implemented with external libraries like Rapier, Ammo, or JoltPhysics.
SourceLightWave 3D: What rendering engines does it include?
LightWave 2026 includes RiPR2, a next-generation viewport renderer with physically-based global illumination built on Nvidia OptiX and CUDA, plus traditional rendering options.
SourceThree.js: Can I use Three.js for offline development?
Yes. Local development requires a local web server for CORS compliance. You can use npm with a build tool like Vite, or run a local Python server for development.
SourceLightWave 3D: What new features are in LightWave 2026?
LightWave 2026 adds Advanced Placement for physics-based object scattering, MotoRig for vehicle animation, THOR for lightning effects, Fracture tool, Snow Falling 3D, 3D Camera Tracker, and built-in asset browser.
SourceThree.js: Does Three.js support WebXR for VR/AR?
Yes. Three.js documentation includes WebXR APIs for building VR and AR experiences in web browsers.
SourceRelated pages
More on LightWave 3D
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- Three.js vs Houdini
- Three.js vs Arnold
- Three.js vs Mari
- Three.js vs Nomad Sculpt
- Three.js vs V-Ray
- Three.js vs KeyShot
- Three.js vs Lumion
- Three.js vs D5 Render
- Three.js vs CATIA
- Three.js vs Redshift
- Three.js vs Octane Render
- Three.js vs Enscape
- Three.js vs KiCad
- Three.js vs MicroSurvey CAD
- Three.js vs MoI (Moment of Inspiration)
- Three.js vs nTop
- Three.js vs Babylon.js
- Three.js vs A-Frame
- Three.js vs WebXR Device API
- Three.js vs Mozilla Hubs
- Three.js vs Tilt Brush
- Three.js vs Unreal Engine VR
- Three.js vs Frame VR
- Three.js vs 8th Wall
- Three.js vs Lens Studio
- Three.js vs Vuforia
- Three.js vs TikTok Effect House
- Three.js vs Quill
- Three.js vs Virbela
- Three.js vs Gravity Sketch
- Three.js vs Instagram AR Effects
- Three.js vs Magic Leap 2
- Three.js vs Masterpiece VR


