Video Production · head to head
HandBrake vs Ray32

HandBrake
Video Production
Free, open-source tool for converting video to modern codecs
- From
- Free
- Rated
- -

Ray32
Video Production
Third-party web access to Luma's Ray 3.2 video model
- From
- $9.9/one-time
- Rated
- -
The short version
- Only HandBrake has a free tier, so it costs nothing to try first.
- Each has a real cost: HandBrake not a video editor; lacks timeline editing or effects tools.; Ray32 it is not Luma's own product. The model, its capabilities and its future are Luma's, and this site states it has no affiliation with them, so anything that changes upstream changes here without notice.
- They diverge on capability: HandBrake covers Wide format conversion, Ray32 covers Text-to-video.
- Prices and features above were last checked on 17 September 2026.
Where they differ
Only the attributes on which HandBrake and Ray32 actually diverge.
Identical on both: user rating (Not yet rated), category (Video Production).
What each one covers
Drawn from each product's published feature list. An absence here means we hold no record of it - not that the product lacks it.
Only in HandBrake
- Wide format conversion
- Device presets
- Batch processing
- Cross-platform support
- Filters and subtitle handling
- Command-line interface
Only in Ray32
- Text-to-video
- Image-to-video
- Video edit
- Reframing without cropping
- 16-bit HDR and EXR export
- Prepaid credits, no subscription
What people use each for
The jobs each tool is most often brought in to do.
HandBrake
- Converting video libraries to smaller, modern formatsnot Ray32
- Ripping and re-encoding video for device compatibilitynot Ray32
- Batch transcoding for archival or storage savingsnot Ray32
- Command-line automated video conversion workflowsnot Ray32
Ray32
- Trying Ray 3.2 without committing to a Luma subscriptionnot HandBrake
- Generating short cinematic clips from a written promptnot HandBrake
- Animating a single reference image into a moving shotnot HandBrake
- Reframing an existing clip for another aspect rationot HandBrake
- Producing HDR or EXR output for a grading pipelinenot HandBrake
Where each one falls short
Documented limitations, not opinions. Every one is a constraint you would hit in normal use.
HandBrake
- Not a video editor; lacks timeline editing or effects tools.
- GUI can feel technical for users unfamiliar with codec and bitrate settings.
- No official cloud or team collaboration features.
- Support is community-driven with no paid support tier.
Ray32
- It is not Luma's own product. The model, its capabilities and its future are Luma's, and this site states it has no affiliation with them, so anything that changes upstream changes here without notice.
- No operator is disclosed. There is no company name, address or team anywhere on the site, only a support email, which is a poor basis for a commercial relationship involving prepaid money.
- No free credits. Both comparable wrapper services and Luma itself give you something to try; here the cheapest way to see any output is $9.90.
- Prepaid credits are money held by a vendor you cannot identify, and nothing on the site describes what happens to an unused balance if it stops operating.
- Clips are 5 or 10 seconds on generation, so anything longer is an editing job assembled from pieces rather than a single output.
Pricing, plan by plan
HandBrake
Free- FreeFree
- Full transcoder
- All presets and filters
- Community support
Ray32
$9.9/one-time- Starter$9.9/one-time
- 160 credits
- Commercial usage rights
- Credits never expire
- Pro$29.9/one-time
- 580 credits
- Commercial usage rights
- Credits never expire
- Scale$49.9/one-time
- 1,100 credits
- Commercial usage rights
- Credits never expire
- Max$99.9/one-time
- 3,330 credits
- Commercial usage rights
- Credits never expire
Which should you pick?
Choose HandBrake if
- You need wide format conversion.
- You want to start without paying.
- You work on windows, mac, linux.
- You also want device presets.
Questions people ask
- Is HandBrake or Ray32 better?
- Neither clearly leads. HandBrake starts at Free and Ray32 at $9.9/one-time, and user ratings are close enough to be indistinguishable. Choose on capability and platform support.
- Which is cheaper, HandBrake or Ray32?
- HandBrake has a free tier; the other does not. Paid plans start at Free for HandBrake and $9.9/one-time for Ray32.
- Does HandBrake or Ray32 run on more platforms?
- HandBrake runs on windows, mac, linux. Ray32 runs on Web.
- Can I use HandBrake for free?
- Yes. HandBrake has a free tier, so you can try it without paying. Ray32 starts at $9.9/one-time.
- What is HandBrake best used for?
- HandBrake is most often used for converting video libraries to smaller, modern formats, ripping and re-encoding video for device compatibility, batch transcoding for archival or storage savings, command-line automated video conversion workflows. Of those, converting video libraries to smaller, modern formats and ripping and re-encoding video for device compatibility are not what Ray32 is typically brought in for.
- What can HandBrake do that Ray32 cannot?
- HandBrake covers Wide format conversion, Device presets, Batch processing, Cross-platform support. Ray32 covers Text-to-video, Image-to-video, Video edit, Reframing without cropping.
Answered from the vendors’ own pages
HandBrake: Is HandBrake free to use?
Yes, HandBrake is completely free and open source, built and maintained by volunteer developers with no license fees.
SourceRay32: Is Ray32 the official Ray 3.2 site?
No. Ray 3.2 is made by Luma AI, and Ray32's own footer states it "is an independent third-party Ray 3.2 AI Video Generator tool and is not affiliated with, endorsed by, or officially associated with Luma AI, Inc." Luma's own platform is listed separately in this catalogue.
SourceHandBrake: What platforms does HandBrake support?
HandBrake runs on Windows, macOS, and Linux.
SourceRay32: What does Ray32 cost?
One-off credit packs: $9.90 for 160 credits, $29.90 for 580, $49.90 for 1,100 and $99.90 for 3,330. There is no subscription and the site states credits never expire.
SourceHandBrake: Where is HandBrake's source code available?
HandBrake's source code is hosted publicly on GitHub for development and contribution.
SourceRay32: How many credits does a video use?
It is priced per second and rises with resolution. Text and image-to-video cost 4 credits a second at 540p, 9 at 720p and 18 at 1080p. Editing is 6, 10 or 19 a second and reframing 3, 5 or 16. So a ten-second 1080p clip is about 180 credits, which is more than the $9.90 pack holds.
SourceRay32: How long can the videos be?
Five or ten seconds for text and image-to-video. Video editing accepts clips up to 20 seconds and reframing accepts sources up to 12.
SourceRay32: Can the output be used commercially?
The site lists commercial usage rights on every credit pack. Because the model is Luma's rather than theirs, anyone relying on this for client work should also read Luma's own terms.
SourceRay32: Is there a free trial?
No free credits are offered. The cheapest way to generate anything is the $9.90 Starter pack.
SourceRelated pages
Other head to heads
- HandBrake vs Shotcut
- HandBrake vs Kdenlive
- HandBrake vs Blender
- HandBrake vs Synthesia
- HandBrake vs Riverside.fm
- HandBrake vs Adobe Audition
- HandBrake vs Anchor
- HandBrake vs Descript
- HandBrake vs Camtasia
- HandBrake vs Clip Studio Paint
- HandBrake vs Cinema 4D
- HandBrake vs CapCut
- HandBrake vs Vyond
- HandBrake vs Avid Media Composer
- HandBrake vs Brightcove
- HandBrake vs Captions
- HandBrake vs Filmora
- HandBrake vs Frame.io
- HandBrake vs MiniMax H3 Generator
- HandBrake vs Luma AI
- HandBrake vs Nuke
- HandBrake vs Uscreen
- HandBrake vs HitFilm
- HandBrake vs Muvi One
- HandBrake vs ScreenFlow
- HandBrake vs VEED
- HandBrake vs Cavalry
- HandBrake vs Mocha Pro
- HandBrake vs Wistia
- Ray32 vs Shotcut
- Ray32 vs Kdenlive
- Ray32 vs Blender
- Ray32 vs Synthesia
- Ray32 vs Riverside.fm
- Ray32 vs Adobe Audition
- Ray32 vs Anchor
- Ray32 vs Descript
- Ray32 vs Camtasia
- Ray32 vs Clip Studio Paint
- Ray32 vs Cinema 4D
- Ray32 vs CapCut
- Ray32 vs Vyond
- Ray32 vs Avid Media Composer
- Ray32 vs Brightcove
- Ray32 vs Captions
- Ray32 vs Filmora
- Ray32 vs Frame.io
- Ray32 vs MiniMax H3 Generator
- Ray32 vs Luma AI
- Ray32 vs Nuke
- Ray32 vs Uscreen
- Ray32 vs HitFilm
- Ray32 vs Muvi One
- Ray32 vs ScreenFlow
- Ray32 vs VEED
- Ray32 vs Cavalry
- Ray32 vs Mocha Pro
- Ray32 vs Wistia
