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Mobile Development · head to head

Bitrise vs EAS Build

Bitrise logo

Bitrise

Mobile Development

The mobile DevOps platform

From
Free
Rated
-
EAS Build logo

EAS Build

Mobile Development

Hosted iOS and Android build service for React Native, with signing credentials managed for you

From
Free
Rated
-

The short version

  • Each has a real cost: Bitrise pricing varies by location ($89-99 for Starter, $200-225 for Pro); EAS Build iOS builds run on macOS workers charged at a much higher rate than Linux, so the invoice is dominated by the platform you have least ability to move off.
  • Prices and features above were last checked on 31 August 2026.

Where they differ

Only the attributes on which Bitrise and EAS Build actually diverge.

Attributes where Bitrise and EAS Build differ
AttributeBitriseEAS Build
Pricing modelsubscriptionPer month plus build usage
PlatformsWebiOS, Android

Identical on both: starting price (Free), free tier (Yes), user rating (Not yet rated), category (Mobile Development).

What each one covers

Drawn from each product's published feature list. An absence here means we hold no record of it - not that the product lacks it.

Only in Bitrise

Nothing recorded that EAS Build does not also cover.

Only in EAS Build

  • Hosted macOS and Linux workers
  • Managed signing credentials
  • Bare React Native support
  • EAS Submit
  • Internal distribution
  • Build profiles

What people use each for

The jobs each tool is most often brought in to do.

Bitrise

  • Mobile app CI/CD pipelinenot EAS Build
  • iOS and Android build automationnot EAS Build
  • Cross-platform mobile testingnot EAS Build

EAS Build

  • A React Native team with no macOS build machine that needs signed iOS buildsnot Bitrise
  • Removing signing credentials from individual laptops and putting them under an auditable servicenot Bitrise
  • Shipping JavaScript only fixes through EAS Update without waiting on store reviewnot Bitrise
  • Distributing internal test builds by link to non technical reviewersnot Bitrise

Where each one falls short

Documented limitations, not opinions. Every one is a constraint you would hit in normal use.

Bitrise

  • Pricing varies by location ($89-99 for Starter, $200-225 for Pro)
  • Enterprise plan requires direct quote

EAS Build

  • iOS builds run on macOS workers charged at a much higher rate than Linux, so the invoice is dominated by the platform you have least ability to move off.
  • Lower tiers queue behind higher paying customers, which is invisible until a hotfix build waits in a queue while an incident is running.
  • It is specific to React Native and Expo, so a company with a native Swift or Kotlin codebase alongside gets no benefit and needs a second build system anyway.
  • Deep use of managed credentials and over the air updates makes leaving harder than swapping a continuous integration provider, because the release process itself has been built around the service.
  • Build failures happen on infrastructure you cannot inspect, and reproducing an environment specific failure locally is harder than with a self hosted runner you can log into.

Pricing, plan by plan

Bitrise

Free
  • HobbyFree
    • Perpetual access for solo developers
    • Limited build credits
  • Starter$89/month
    • 3 concurrent builds (macOS), up to 10 (Linux)
    • Up to 10 team members, 2 private apps
    • Access to M and M2 Pro Medium machines
  • Pro$200/month
    • 10 concurrent macOS, 30 Linux builds
    • Unlimited team members
    • Access to M2 Pro Large and Linux Large machines
  • Enterprise$null/month
    • 2,000+ builds per month
    • Dedicated environments or self-hosted
    • Dedicated customer success manager

EAS Build

Free
  • Free$undefined/month
    • Limited monthly builds that queue behind paying customers
    • Sufficient for evaluation and hobby projects, not for a release cadence
  • Paid tiers$undefined/month
    • Monthly subscription buying build concurrency and included minutes, with overage per minute above them
    • macOS minutes cost several times Linux minutes, so iOS pipelines dominate the bill

Which should you pick?

Choose Bitrise if

  • You want to start without paying.

Choose EAS Build if

  • You need hosted macos and linux workers.
  • You want to start without paying.
  • You work on iOS, Android.
  • You also want managed signing credentials.

Questions people ask

Is Bitrise or EAS Build better?
Neither clearly leads. Bitrise starts at Free and EAS Build at Free, and user ratings are close enough to be indistinguishable. Choose on capability and platform support.
Which is cheaper, Bitrise or EAS Build?
Bitrise starts at Free and EAS Build at Free.
Does Bitrise or EAS Build run on more platforms?
Bitrise runs on Web. EAS Build runs on iOS, Android.
Can I use Bitrise for free?
Both have a free tier, so you can try either at no cost before committing.
What is Bitrise best used for?
Bitrise is most often used for mobile app ci/cd pipeline, ios and android build automation, cross-platform mobile testing. Of those, mobile app ci/cd pipeline and ios and android build automation are not what EAS Build is typically brought in for.
What can Bitrise do that EAS Build cannot?
EAS Build covers Hosted macOS and Linux workers, Managed signing credentials, Bare React Native support, EAS Submit.

Answered from the vendors’ own pages

Bitrise: Does Bitrise have a free plan?

Yes, Bitrise's Hobby plan is perpetually free for solo developers and includes limited build credits for testing.

Source
EAS Build: Does it work without the Expo managed workflow?

Yes. Bare React Native projects build fine, which is a common misconception that costs teams an unnecessary evaluation.

Bitrise: What is Bitrise's Starter plan price and concurrent build limit?

Bitrise Starter costs $89 per month (or up to $99 depending on location) and includes up to 3 concurrent macOS builds and 10 Linux builds.

Source
EAS Build: Why not just use GitHub Actions macOS runners?

You can, and it is often cheaper. You then own credential management and the Xcode version treadmill, which is the work EAS is actually selling.

Bitrise: What are Bitrise's per-minute build machine rates?

macOS M4 and M2 Pro Large machines cost $0.0096 per minute; Linux Medium costs $0.0044 per minute; Linux Large costs $0.0089 per minute.

Source
EAS Build: Can JavaScript updates skip App Store review?

Yes through EAS Update, within Apple's rules about not changing the app's purpose. Native changes still require a store submission.

Bitrise: How much does Bitrise Build Cache cost?

Bitrise Build Cache starts at $600 per month and includes 200 monthly cache invocations per seat for Enterprise plans.

Source
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