Software · head to head
Blender vs CryEngine

CryEngine
Software
Build worlds, break limits. Professional game development engine.
- From
- Free
- Rated
- -
The short version
- Each has a real cost: Blender rendering performance lags behind dedicated render engines; CryEngine a royalty of 5% of Gross Receipts is payable to Crytek on every game built with CRYENGINE
- They diverge on capability: Blender covers 3D modeling, CryEngine covers Advanced graphics.
Where they differ
Only the attributes on which Blender and CryEngine actually diverge.
Identical on both: starting price (Free), free tier (Yes), user rating (Not yet rated), category (Unknown).
What each one covers
Drawn from each product's published feature list. An absence here means we hold no record of it - not that the product lacks it.
Only in Blender
- 3D modeling
- Sculpting
- Animation
- Rigging
- Rendering
- Compositing
- Video editing
- 2D animation
Only in CryEngine
- Advanced graphics
- Physics engine
- AI system
- Animation tools
- Flow Graph visual scripting
- C++ and Lua support
- Entity component system
- Sandbox editor
Both cover
- Local deployment
- Windows support
What people use each for
The jobs each tool is most often brought in to do.
Blender
- 3D modeling and animationnot CryEngine
- Visual effectsnot CryEngine
- Game developmentnot CryEngine
- Architectural visualizationnot CryEngine
- Video editingnot CryEngine
CryEngine
- Building photorealistic first person and open world games with real time global illuminationnot Blender
- Developing with full engine source code accessnot Blender
- Sandbox based level design with what you see is what you get exportnot Blender
Where each one falls short
Documented limitations, not opinions. Every one is a constraint you would hit in normal use.
Blender
- Rendering performance lags behind dedicated render engines
- Limited real-time viewport performance for very large scenes
CryEngine
- A royalty of 5% of Gross Receipts is payable to Crytek on every game built with CRYENGINE
- Royalties are waived only on the first USD 5,000.00 of Gross Receipts per year per game
- Royalties are calculated at source on gross receipts before any publisher or platform deductions, so a developer receiving 70% of USD 100,000 still owes USD 4,750
- Military projects, gambling, simulation, science, architecture and serious games are excluded from the standard licence and are not covered as Games
- The licence forbids combining CRYENGINE with code from other game engine providers
- Supported platforms are limited to those Crytek announces at its sole discretion, listed in the agreement as Windows, Linux, PlayStation 4 and Xbox One
- Support is only provided against payment of a separate Support Fee that Crytek may change at its sole discretion
- Crytek may modify the licence agreement at any time, with the only remedy for disagreement being to stop using CRYENGINE
Pricing, plan by plan
Blender
FreeNo published plan breakdown. See the Blender review.
CryEngine
Free- FreeFree
- Full engine access
- Source code
- Asset library
Which should you pick?
Choose Blender if
- You need 3d modeling.
- You want to start without paying.
- You work on Web, Windows, macOS, Linux.
- You also want sculpting.
Choose CryEngine if
- You need advanced graphics.
- You want to start without paying.
- You work on Windows, Playstation, Xbox, Linux.
- You also want physics engine.
Questions people ask
- Is Blender or CryEngine better?
- Neither clearly leads. Blender starts at Free and CryEngine at Free, and user ratings are close enough to be indistinguishable. Choose on capability and platform support.
- Which is cheaper, Blender or CryEngine?
- Blender starts at Free and CryEngine at Free.
- Does Blender or CryEngine run on more platforms?
- Blender runs on Web, Windows, macOS, Linux. CryEngine runs on Windows, Playstation, Xbox, Linux.
- Can I use Blender for free?
- Both have a free tier, so you can try either at no cost before committing.
- What is Blender best used for?
- Blender is most often used for 3d modeling and animation, visual effects, game development, architectural visualization. Of those, 3d modeling and animation and visual effects are not what CryEngine is typically brought in for.
- What can Blender do that CryEngine cannot?
- Blender covers 3D modeling, Sculpting, Animation, Rigging. CryEngine covers Advanced graphics, Physics engine, AI system, Animation tools. Both handle Local deployment, Windows support.
Answered from the vendors’ own pages
Blender: Can I use Blender commercially for free?
Yes. Blender is distributed under the GNU GPL license, meaning it is completely free to use for any purpose, including commercially or for education, with no licensing fees or restrictions.
SourceBlender: What operating systems does Blender support?
Blender is cross-platform and runs equally well on Linux, Windows, and Macintosh computers.
SourceBlender: Can I extend Blender's functionality?
Yes. Blender has a flexible Python-controlled interface and you can use hundreds of add-ons by the community or create your own using Blender's accessible Python API.
SourceRelated pages
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