Software · head to head
Blender vs Construct 3

Construct 3
Software
Create games without coding. Powered by the Scirra engine.
- From
- Free
- Rated
- -
The short version
- Each has a real cost: Blender rendering performance lags behind dedicated render engines; Construct 3 the free version caps projects at 50 events, or 25 when used without an account
- They diverge on capability: Blender covers 3D modeling, Construct 3 covers Visual event system.
Where they differ
Only the attributes on which Blender and Construct 3 actually diverge.
| Attribute | Blender | Construct 3 |
|---|---|---|
| Pricing model | Unknown | freemium |
| Platforms | Web, Windows, macOS, Linux | Windows, Macos, Linux, Ios, Android, Web |
| Founded | 2002 | 2007 |
Identical on both: starting price (Free), free tier (Yes), user rating (Not yet rated), category (Unknown).
What each one covers
Drawn from each product's published feature list. An absence here means we hold no record of it - not that the product lacks it.
Only in Blender
- 3D modeling
- Sculpting
- Animation
- Rigging
- Rendering
- Compositing
- Video editing
- 2D animation
Only in Construct 3
- Visual event system
- Drag-and-drop editor
- Physics engine
- Sprite editor
- Particle effects
- Sound effects
- Web-based
- HTML5 support
Both cover
- Local deployment
- Windows support
What people use each for
The jobs each tool is most often brought in to do.
Blender
- 3D modeling and animationnot Construct 3
- Visual effectsnot Construct 3
- Game developmentnot Construct 3
- Architectural visualizationnot Construct 3
- Video editingnot Construct 3
Construct 3
- Building 2D browser games without writing codenot Blender
- Publishing HTML5 games to the web, desktop and mobile stores from one projectnot Blender
Where each one falls short
Documented limitations, not opinions. Every one is a constraint you would hit in normal use.
Blender
- Rendering performance lags behind dedicated render engines
- Limited real-time viewport performance for very large scenes
Construct 3
- The free version caps projects at 50 events, or 25 when used without an account
- Free projects are limited to 2 layers, 2 special effects, 1 timeline animation of up to 5 seconds and 1 web font
- The free version can only publish to HTML5 and the Construct Arcade, so desktop, Android, iOS and Facebook Instant Games all need a paid plan
- Licences are per seat and annual, at $129.99 for Personal, $168.99 for Startup Business and $468.99 for Business
Pricing, plan by plan
Blender
FreeNo published plan breakdown. See the Blender review.
Construct 3
Free- FreeFree
- Web-based editor
- HTML5 export
- Asset library
- Personal$99/year
- All Free features
- Offline editor
- Advanced export
Which should you pick?
Choose Blender if
- You need 3d modeling.
- You want to start without paying.
- You work on Web, Windows, macOS, Linux.
- You also want sculpting.
Choose Construct 3 if
- You need visual event system.
- You want to start without paying.
- You work on Windows, Macos, Linux, Ios, Android, Web.
- You also want drag-and-drop editor.
Questions people ask
- Is Blender or Construct 3 better?
- Neither clearly leads. Blender starts at Free and Construct 3 at Free, and user ratings are close enough to be indistinguishable. Choose on capability and platform support.
- Which is cheaper, Blender or Construct 3?
- Blender starts at Free and Construct 3 at Free.
- Does Blender or Construct 3 run on more platforms?
- Blender runs on Web, Windows, macOS, Linux. Construct 3 runs on Windows, Macos, Linux, Ios, Android, Web.
- Can I use Blender for free?
- Both have a free tier, so you can try either at no cost before committing.
- What is Blender best used for?
- Blender is most often used for 3d modeling and animation, visual effects, game development, architectural visualization. Of those, 3d modeling and animation and visual effects are not what Construct 3 is typically brought in for.
- What can Blender do that Construct 3 cannot?
- Blender covers 3D modeling, Sculpting, Animation, Rigging. Construct 3 covers Visual event system, Drag-and-drop editor, Physics engine, Sprite editor. Both handle Local deployment, Windows support.
Answered from the vendors’ own pages
Blender: Can I use Blender commercially for free?
Yes. Blender is distributed under the GNU GPL license, meaning it is completely free to use for any purpose, including commercially or for education, with no licensing fees or restrictions.
SourceBlender: What operating systems does Blender support?
Blender is cross-platform and runs equally well on Linux, Windows, and Macintosh computers.
SourceBlender: Can I extend Blender's functionality?
Yes. Blender has a flexible Python-controlled interface and you can use hundreds of add-ons by the community or create your own using Blender's accessible Python API.
SourceRelated pages
More on Construct 3
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