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Software · head to head

Arnold vs Bevy

Arnold logo

Arnold

Software

Advanced Monte Carlo ray tracing renderer

From
$29/month
Rated
-
Bevy logo

Bevy

Software

A refreshingly simple data-driven game engine built in Rust

From
Free
Rated
-

The short version

  • Only Bevy has a free tier, so it costs nothing to try first.
  • Each has a real cost: Arnold the Internet Archive's capture of Autodesk's Arnold overview page on 30 December 2022 stated a subscription can be installed on up to 3 computers or devices, though only the named user may run it on one machine at a time, and includes access to the 3 previous major versions.; Bevy rust only, so it assumes a language most game teams do not already use
  • They diverge on capability: Arnold covers Ray tracing, Bevy covers Entity Component System.

Where they differ

Only the attributes on which Arnold and Bevy actually diverge.

Attributes where Arnold and Bevy differ
AttributeArnoldBevy
Starting price$29/monthFree
Pricing modelsubscriptionfree
Free tierNoYes
PlatformsWindows, MacOS, LinuxWindows, Macos, Linux, Webgl
Founded19982020

Identical on both: user rating (Not yet rated), category (Unknown).

What each one covers

Drawn from each product's published feature list. An absence here means we hold no record of it - not that the product lacks it.

Only in Arnold

  • Ray tracing
  • GPU rendering
  • Production shading
  • OSL
  • Denoising
  • Maya
  • 3ds Max
  • Cinema 4D

Only in Bevy

  • Entity Component System
  • 2D/3D rendering
  • Audio system
  • Asset pipeline
  • Hot reloading
  • Cross-platform
  • Modular architecture
  • Parallel systems

Both cover

  • Windows support
  • Linux support

What people use each for

The jobs each tool is most often brought in to do.

Arnold

  • Film productionnot Bevy
  • Animationnot Bevy
  • VFXnot Bevy

Bevy

  • 2D and 3D game development in Rustnot Arnold
  • Data-driven design using an entity component systemnot Arnold
  • Shipping to Windows, macOS, Linux, web, iOS and Android from one codebasenot Arnold
  • Projects wanting a permissive licence with no royalties or feesnot Arnold

Where each one falls short

Documented limitations, not opinions. Every one is a constraint you would hit in normal use.

Arnold

  • The Internet Archive's capture of Autodesk's Arnold overview page on 30 December 2022 stated a subscription can be installed on up to 3 computers or devices, though only the named user may run it on one machine at a time, and includes access to the 3 previous major versions.

Bevy

  • Rust only, so it assumes a language most game teams do not already use
  • No visual editor of the kind Unity or Godot provide, so scenes and logic are written in code
  • Built around ECS, which is a different mental model from the scene-graph engines most developers come from

Pricing, plan by plan

Arnold

$29/month
  • Arnold$360/month
    • Standalone renderer

Bevy

Free
  • Open SourceFree
    • Full engine access
    • ECS architecture
    • Hot reloading

Which should you pick?

Choose Arnold if

  • You need ray tracing.
  • You work on Windows, MacOS, Linux.
  • You also want gpu rendering.

Choose Bevy if

  • You need entity component system.
  • You want to start without paying.
  • You work on Windows, Macos, Linux, Webgl.
  • You also want 2d/3d rendering.

Questions people ask

Is Arnold or Bevy better?
Neither clearly leads. Arnold starts at $29/month and Bevy at Free, and user ratings are close enough to be indistinguishable. Choose on capability and platform support.
Which is cheaper, Arnold or Bevy?
Bevy has a free tier; the other does not. Paid plans start at $29/month for Arnold and Free for Bevy.
Does Arnold or Bevy run on more platforms?
Arnold runs on Windows, MacOS, Linux. Bevy runs on Windows, Macos, Linux, Webgl.
Can I use Bevy for free?
Yes. Bevy has a free tier, so you can try it without paying. Arnold starts at $29/month.
What is Arnold best used for?
Arnold is most often used for film production, animation, vfx. Of those, film production and animation are not what Bevy is typically brought in for.
What can Arnold do that Bevy cannot?
Arnold covers Ray tracing, GPU rendering, Production shading, OSL. Bevy covers Entity Component System, 2D/3D rendering, Audio system, Asset pipeline. Both handle Windows support, Linux support.

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