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PlayCanvas pricing

PlayCanvas publishes 2 tiers. Below is each one, what it adds over the tier beneath it, and where the ladder stops being worth climbing for most people.

Entry price
Free
Model
Freemium
Tiers
2
Free tier
Yes

PlayCanvas plans, side by side

Every published tier in ascending order of price, with the number of features each one lists. An absence here means the record does not itemise it, not that the tier lacks it.

PlayCanvas pricing tiers
PlanPriceFeatures listedStep up from the tier below
FreeFree4Entry tier
Pro$19/month3+$19/month, 3 more features

What each tier adds

The set difference between each tier's feature list and the one beneath it. Where a tier lists nothing new, the vendor has either stopped repeating the inherited list or the tier raises limits rather than adding capability, the record does not distinguish the two, so this page does not either.

Free

Free

The entry tier. It covers cloud editor, webgl export, community projects, basic support.

Pro

$19/month

Over Free, this tier adds:

  • Private projects
  • Advanced features
  • Priority support

Where PlayCanvas stops being free

Free, Free

  • Cloud editor
  • WebGL export
  • Community projects
  • Basic support

Pro, $19/month

The first thing you pay for:

  • Private projects
  • Advanced features
  • Priority support

What the product covers

The full PlayCanvas feature record, grouped as the catalogue groups it. This is the product as a whole; the record does not map every feature onto a specific tier.

Core

  • Cloud-based editor
  • Real-time collaboration
  • WebGL rendering
  • Physics engine
  • Visual scripting
  • Asset library
  • Version control
  • Instant deployment

Integrations

  • GitHub
  • Slack
  • GitHub Copilot

Security

  • Cloud security
  • Project encryption

Deployment

  • Web deployment
  • Cloud deployment

Platform

  • Web support
  • Mobile support

Localization

  • JavaScript language support
  • TypeScript language support

People bring PlayCanvas in for building webgl games and interactive 3d that run in a browser, browser based collaborative 3d editing across a team, web ar and vr experiences, product configurators and playable ads. If that is not the job you are buying for, the alternatives to PlayCanvas are worth a look before you commit to a tier.

Before you pay for PlayCanvas

Three things this page cannot tell you, and all three change the bill. The record carries a price and a billing period but not the unit - per-seat and flat-rate pricing are indistinguishable in this data, so a five-person team may be looking at five times the figure above. It carries no annual rate, so any discount for paying yearly is not something this page can quote. And it carries no trial length.

What it can tell you is the shape of the ladder: 2 tiers between Free and $19/month, with the jump itemised above. Because there is a free tier, the cheapest way to answer the rest is to use it before paying anything.

PlayCanvas runs on web, mobile, and is published by PlayCanvas Inc of Cambridge, UK. The full record is on the PlayCanvas review.

PlayCanvas pricing on the vendor's own site

PlayCanvas pricing questions

How much does PlayCanvas cost?
PlayCanvas publishes 2 tiers, from Free for Free up to $19/month for Pro. The entry tier costs nothing.
Does PlayCanvas have a free plan?
Yes. The Free tier costs nothing and covers cloud editor, webgl export, community projects. Paying starts at $19/month for Pro.
What is the difference between Free and Pro on PlayCanvas?
Pro costs $19/month against Free, and adds private projects, advanced features, priority support.
What am I actually paying for with PlayCanvas?
The record lists 19 features across 6 areas: core, integrations, security, deployment, platform, localization. In practice it is brought in for building webgl games and interactive 3d that run in a browser, browser based collaborative 3d editing across a team, web ar and vr experiences, product configurators and playable ads.
Does PlayCanvas charge per user?
The record carries a price and a billing period for each of its 2 tiers, but not the unit that price is charged in. Per-seat and flat-rate billing look identical in this data, so check the vendor's page before budgeting for a team.
Are these PlayCanvas prices current?
They are what the catalogue entry holds, refreshed when the entry is. Vendors change pricing without notice and nobody at Softwr re-verifies each tier by hand, so treat this as a structured summary and the vendor's own pricing page as the authority.
What should I compare PlayCanvas against before paying?
Nothing else in this directory is filed close enough to PlayCanvas to make a useful price comparison.

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