Design · head to head
InVision vs Rive
The short version
- Each has a real cost: InVision service discontinued as of end of 2024; no longer available or supported; Rive limited ecosystem of plugins and third-party templates compared to established tools like After Effects
- They diverge on capability: InVision covers Interactive prototypes, Rive covers Vector animation.
Where they differ
Only the attributes on which InVision and Rive actually diverge.
Identical on both: starting price (Free), pricing model (Unknown), free tier (Yes), user rating (Not yet rated).
What each one covers
Drawn from each product's published feature list. An absence here means we hold no record of it - not that the product lacks it.
Only in InVision
- Interactive prototypes
- Design collaboration
- Freehand whiteboarding
- Design system manager
- Inspect mode
- Comments & feedback
- Version control
- User testing
Only in Rive
- Vector animation
- State machines
- Skeletal animation
- Code export
- Real-time preview
- Flutter
- React
- iOS SDK
What people use each for
The jobs each tool is most often brought in to do.
InVision
- Prototype creationnot Rive
- Design feedbacknot Rive
- Whiteboarding sessionsnot Rive
- Design handoffnot Rive
- User testingnot Rive
Rive
- UI animationsnot InVision
- Interactive graphicsnot InVision
- Game animationsnot InVision
- Micro-interactionsnot InVision
Where each one falls short
Documented limitations, not opinions. Every one is a constraint you would hit in normal use.
InVision
- Service discontinued as of end of 2024; no longer available or supported
- Workflow required constant switching between design software (Sketch/Photoshop) and InVision for prototyping, creating inefficiency
- Performance issues and glitches reported, especially with larger projects
- Limited development capabilities; required additional hosting and developer support for deployment
- Could not export working web or mobile applications without additional development
Rive
- Limited ecosystem of plugins and third-party templates compared to established tools like After Effects
- Not ideal for simple looping animations or static graphics that do not require interactivity
- Production use can expose bugs and rough edges in the editor and runtime
- No support for 3D animations; limited to 2D vector-based graphics
Pricing, plan by plan
InVision
FreeNo published plan breakdown. See the InVision review.
Rive
Free- FreeFree
- Design and animate
- Team collaboration
- Cannot export or ship
- Cadet$9/month
- Export and ship animations
- Up to 1 team member seat
- Voyager$32/month
- Multiple team member seats
- Advanced features
- Priority support
- Enterprise$120/month
- Custom solutions
- Dedicated support
Which should you pick?
Choose InVision if
- You need interactive prototypes.
- You want to start without paying.
- You work on Web, Macos, Windows, Ios, Android.
- You also want design collaboration.
Choose Rive if
- You need vector animation.
- You want to start without paying.
- You work on Web, iOS, Android, macOS, Windows, Game engines.
- You also want state machines.
Questions people ask
- Is InVision or Rive better?
- Neither clearly leads. InVision starts at Free and Rive at Free, and user ratings are close enough to be indistinguishable. Choose on capability and platform support.
- Which is cheaper, InVision or Rive?
- InVision starts at Free and Rive at Free.
- Does InVision or Rive run on more platforms?
- InVision runs on Web, Macos, Windows, Ios, Android. Rive runs on Web, iOS, Android, macOS, Windows, Game engines.
- Can I use InVision for free?
- Both have a free tier, so you can try either at no cost before committing.
- What is InVision best used for?
- InVision is most often used for prototype creation, design feedback, whiteboarding sessions, design handoff. Of those, prototype creation and design feedback are not what Rive is typically brought in for.
- What can InVision do that Rive cannot?
- InVision covers Interactive prototypes, Design collaboration, Freehand whiteboarding, Design system manager. Rive covers Vector animation, State machines, Skeletal animation, Code export.
Answered from the vendors’ own pages
InVision: Is InVision still active and supported in 2026?
No. InVision announced discontinuation of all services by end of 2024. The platform is no longer available or supported.
SourceRive: Does Rive replace Adobe After Effects?
No. After Effects creates video files ideal for broadcast, explainers, and YouTube content. Rive creates interactive runtime files that respond to user input in real-time. Use After Effects for video production and Rive for app UI, micro-interactions, and responsive animations in web and mobile products.
SourceInVision: What were InVision's core features?
InVision allowed designers to transform designs into interactive prototypes and mockups for web and mobile. It supported Craft Player for Sketch, Craft Sync for Photoshop, and preview mode in Studio, enabling design-to-prototype workflows.
SourceRive: What platforms can I export Rive animations to?
Rive exports to Web, iOS, Android, macOS, and game engines (Unity, Unreal, Defold). It also integrates with frameworks like React, React Native, Flutter, and no-code builders like Framer, Webflow, and Wix Studio.
SourceInVision: What were InVision's pricing plans?
InVision offered Free ($0), Starter ($25/month), Professional ($99/month), and Team plans. Annual billing provided a 10% discount. Free plan included basic prototyping; paid plans added collaboration and file access.
SourceRive: Is Rive free to use?
Yes, Rive offers a free plan that allows you to design, animate, and collaborate for free. Paid plans (Cadet $9/mo, Voyager $32/mo, Enterprise $120/mo) are required to export animations and ship them to production environments.
SourceInVision: Why did InVision fail in the market?
InVision's market position was disrupted by Figma, which unified design, prototyping, and collaboration in a single web-based platform. InVision required switching between design software and prototyping, creating friction and reducing competitiveness.
SourceRive: Does Rive work with React, Vue, and other web frameworks?
Yes. Rive provides official runtimes and libraries for React, React Native, and Flutter. The Rive Renderer is GPU-accelerated and runs at 120fps with MIT-licensed runtimes you can contribute to and modify.
SourceInVision: What integrations did InVision support?
InVision integrated with design tools like Sketch and Photoshop, and supported sharing and collaboration workflows. The platform did not support deployment or direct development integration.
SourceRive: Can I create 3D animations with Rive?
Rive is a 2D vector animation tool focused on interactive vector graphics. For 3D design and animation, consider Spline or Blender. Rive excels at UI animations, micro-interactions, and responsive 2D graphics.
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