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Developer Tools · head to head

Deno vs Envoy

Deno logo

Deno

Developer Tools

A fast, open-source, fully Node-compatible JS runtime with TypeScript baked right in

From
Free
Free plan
Yes
Envoy logo

Envoy

Technology

A high-performance L7 proxy written in C++ that is configured by an API rather than a config file, and is usually deployed under a control plane.

From
Free
Free plan
Yes

The short version

  • Each has a real cost: Deno egress bandwidth overage costs $0.20/GB which can become expensive for high-traffic applications; Envoy the configuration surface is very large and hand-written bootstrap YAML runs to hundreds of lines for routing that Nginx expresses in twenty, which is why nearly every production deployment sits under a control plane and inherits that control plane's constraints as well.
  • Prices and features above were last checked on 30 August 2026.

Where they differ

Only the attributes on which Deno and Envoy actually diverge.

Attributes where Deno and Envoy differ
AttributeDenoEnvoy
Pricing modelfreemiumopen-source
CategoryDeveloper ToolsTechnology

Identical on both: starting price (Free), free tier (Yes), platforms (Web), user rating (Not yet rated).

What each one covers

Drawn from each product's published feature list. An absence here means we hold no record of it - not that the product lacks it.

Only in Deno

Nothing recorded that Envoy does not also cover.

Only in Envoy

  • xDS dynamic configuration
  • Protocol breadth
  • Filter chain architecture
  • Observability by default
  • Outlier detection
  • Traffic shaping
  • mTLS termination and origination
  • Hot restart

What people use each for

The jobs each tool is most often brought in to do.

Deno

  • Running TypeScript natively without transpilation overheadnot Envoy
  • Migrating Node.js applications to secure-by-default runtimenot Envoy
  • Deploying edge functions and serverless containers seamlesslynot Envoy
  • Consolidating developer tools into single binarynot Envoy

Envoy

  • Acting as the data plane under a service mesh or Gateway API implementation, which is how the overwhelming majority of deployments use itnot Deno
  • An edge or API gateway that needs per-route retry budgets, circuit breaking and outlier detection rather than round-robin proxyingnot Deno
  • Migrating traffic between service versions or between a monolith and its replacement, using weighted splits and shadow trafficnot Deno
  • Standardising observability across a polyglot estate, so that latency, error rates and tracing look the same regardless of the language a service is written innot Deno

Where each one falls short

Documented limitations, not opinions. Every one is a constraint you would hit in normal use.

Deno

  • Egress bandwidth overage costs $0.20/GB which can become expensive for high-traffic applications
  • CPU time overage is $0.10/hour on Pro and Builder tiers, adding to costs for compute-intensive workloads
  • Enterprise pricing is not disclosed; requires sales contact

Envoy

  • The configuration surface is very large and hand-written bootstrap YAML runs to hundreds of lines for routing that Nginx expresses in twenty, which is why nearly every production deployment sits under a control plane and inherits that control plane's constraints as well.
  • xDS is the real API and it is not stable in the comfortable sense; the v2 API set was removed outright, resource types continue to be deprecated, and your control plane and Envoy binaries have to be upgraded roughly in step or the proxies stop accepting configuration.
  • Extending it properly means writing a C++ filter and building and maintaining your own Envoy binary; the alternatives are Lua, which adds per-request overhead, and proxy-wasm, whose ABI has remained effectively experimental for years with a real performance cost.
  • At sidecar density the per-proxy memory and CPU footprint is a measurable share of cluster capacity, since thousands of workloads each carry a full proxy, and this is precisely the cost that has pushed mesh projects towards node-level or ambient architectures.
  • There is no single vendor selling support for Envoy itself; you get the community plus control-plane vendors such as Solo.io and Tetrate, so an Envoy-level production bug is your own engineers in a C++ codebase unless a support contract happens to cover it.
  • Diagnosing why a request got a particular response involves reading config dumps, the stats endpoint and the RESPONSE_FLAGS codes in access logs rather than a readable error, which is a specific skill you must hire or spend months growing.

Pricing, plan by plan

Deno

Free
  • FreeFree
    • 1 million requests/month
    • 20GB egress bandwidth
    • 10 apps
  • Pro$20/month
    • 5 million requests/month
    • 200GB egress
    • 50 apps
  • Builder$200/month
    • 25 million requests/month
    • 2,000GB egress
    • 10,000 apps
  • Enterprise$null/month
    • Custom limits on all metrics
    • 99.95% reliability SLA
    • Email support with SLA

Envoy

Free

No published plan breakdown. See the Envoy review.

Which should you pick?

Choose Deno if

  • You want to start without paying.

Choose Envoy if

  • You need xds dynamic configuration.
  • You want to start without paying.
  • You also want protocol breadth.

Questions people ask

Is Deno or Envoy better?
Neither clearly leads. Deno starts at Free and Envoy at Free, and user ratings are close enough to be indistinguishable. Choose on capability and platform support.
Which is cheaper, Deno or Envoy?
Deno starts at Free and Envoy at Free.
Does Deno or Envoy run on more platforms?
Both run on Web, so platform support will not decide this one for you.
Can I use Deno for free?
Both have a free tier, so you can try either at no cost before committing.
What is Deno best used for?
Deno is most often used for running typescript natively without transpilation overhead, migrating node.js applications to secure-by-default runtime, deploying edge functions and serverless containers seamlessly, consolidating developer tools into single binary. Of those, running typescript natively without transpilation overhead and migrating node.js applications to secure-by-default runtime are not what Envoy is typically brought in for.
What can Deno do that Envoy cannot?
Envoy covers xDS dynamic configuration, Protocol breadth, Filter chain architecture, Observability by default.

Answered from the vendors’ own pages

Deno: How much does Deno Deploy cost?

Deno Deploy offers a free tier at $0/month, Pro at $20/month, and Builder at $200/month. Enterprise has custom pricing. All plans include base request and bandwidth limits, with overage charges for additional usage.

Source
Envoy: Should I run Envoy on its own, or under a control plane?

Almost always under one. Directly authoring xDS or static bootstrap configuration is viable for a handful of routes and becomes unmanageable beyond that. Envoy Gateway, Istio, Contour, Gloo and Consul all exist to generate that configuration for you.

Deno: What are Deno Deploy's overage charges?

Egress bandwidth overages cost $0.20 per GB. CPU time overages are $0.10 per hour on Pro and Builder tiers. Memory time and KV database operations also incur charges beyond included limits.

Source
Envoy: How does it compare with Nginx or HAProxy?

Envoy is dynamically configured over an API and instrumented far more heavily; Nginx and HAProxy are faster to configure and lighter for straightforward reverse proxying. If you never need to change routing without a reload, Envoy is more machinery than the problem requires.

Deno: How many apps can I deploy on Deno's free plan?

The free tier includes 10 apps with up to 1 concurrent build. Pro tier supports 50 apps with 3 concurrent builds, and Builder supports 10,000 apps with 20 concurrent builds.

Source
Envoy: What does it cost?

Nothing to licence; it is Apache 2.0 and there is no paid edition. The cost is engineering time and, for most organisations, a commercial control plane or cloud service that packages it.

Deno: How many team members can access Deno Deploy?

The free tier supports up to 3 team members. Pro supports 10 team members. Builder supports 25 team members. Enterprise has custom seat limits.

Source
Envoy: Can I write extensions without C++?

You can write Lua filters or proxy-wasm modules in Rust, Go, C++ or AssemblyScript. Both carry per-request overhead compared with a native filter, and the Wasm path has been slower to stabilise than the project originally projected.

Envoy: Is it a CNCF project?

Yes, it is a graduated CNCF project licensed under Apache 2.0, which means the trademark and governance sit with the foundation rather than with Lyft or any vendor.

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