Lutrisvs
Steam


Steam: If most of your library is on Steam, its built-in compatibility layer needs no extra software

Open source Linux game manager built around community install scripts and Wine runner management
As of 31 August 2026, Lutris is free to use. The long-standing Linux launcher that installs and runs games from Steam, GOG, Epic, Amazon, Battle. Softwr lists it under Gaming. Lutris is available on Linux.
Overview
Lutris manages games on Linux. It handles multiple sources in one library, downloads and manages Wine and Proton builds, and installs non-native games using scripts that specify the exact runner version, dependencies and configuration a given title needs. It also catalogues emulators and native Linux games, so one interface covers a mixed collection. The install script model is what makes Lutris work and what limits it. A community member works out the configuration that makes a Windows game run under Wine and publishes it as a recipe; everyone else installs the game in one click. That is a genuinely effective way to distribute hard-won configuration knowledge, and it is also fragile. Recipes reference specific runner versions and download locations, and when a game updates, a dependency moves or the author stops maintaining it, the recipe rots and the one-click install fails in a way that is difficult for a new user to diagnose. Users are Linux desktop players, particularly those with games outside Steam, since Steam ships its own compatibility layer. The trade-off is that Lutris is a power user tool that presents a simple interface. When it works it is one click, and when it does not, fixing it means understanding Wine prefixes, runner versions and DLL overrides. Anti-cheat is a separate wall entirely and no launcher gets past it.
The honest half
Concrete and checkable, so you can decide whether any of them matter to you. This is the half of a review a vendor will not write about Lutris.
Cross-shopped
Each pairing was judged by two reviewers asking whether a buyer would genuinely weigh the two against each other. The ones that failed were deleted rather than published.


Steam: If most of your library is on Steam, its built-in compatibility layer needs no extra software


GOG: If you want DRM-free installers that are far easier to run under Wine than store-locked releases


Epic Games Store: If Epic titles are your only reason for looking, a dedicated Epic client on Linux is a simpler route
Pricing
Taken from the vendor's own pricing page. Prices move, so check before you buy.
Lutris
Free
Capabilities
Community install scripts
Per-game recipes specifying runner version, dependencies and configuration
Wine and Proton management
Multiple runner builds installed side by side and assigned per game
Multi-source library
Steam, GOG, Epic, Amazon, Battle.net, itch.io and native Linux titles in one list
Emulator support
Console emulators managed and launched from the same interface
Per-game configuration
Isolated prefixes, environment variables and launch options for each title
Native Linux packaging
Available through distribution repositories and Flatpak
Answered, with sources
Each answer names the page it came from, so you can check it rather than take our word for it.
Not for Steam games, which Steam handles with its own compatibility layer. Lutris is for everything outside Steam.
Usually the install script or the runner it referenced changed. Check the script page for the game and whether anyone has updated it recently.
Often not. Kernel-level anti-cheat blocks Linux regardless of the launcher, and this is a publisher decision rather than a technical gap in Lutris.
Keep looking
PC game storefront with a lower revenue cut for developers
Open source client for Epic, GOG and Amazon libraries on Linux, Windows and macOS
Open source Windows library manager that pulls every storefront into one browsable collection
Open source frontend running dozens of emulators as interchangeable cores behind one interface
Free optional client from CD Projekt that aggregates other storefronts and keeps GOG downloads DRM-free
Blizzard game launcher and store, now owned by Microsoft, for a small first party catalogue
Ubisoft launcher, rewards programme and the Ubisoft+ subscription
Cloud gaming that streams games you bought elsewhere, when the publisher allows it
A user-generated games platform running on Robux, not a single game, with a developer payout system and a marketplace cut
Authorised key store built around build your own bundles of mostly Steam titles
Authorised key reseller with direct publisher agreements and a loyalty discount programme
Free to play battle royale and creative platform funded by V-Bucks, skins and a seasonal battle pass
Open source client for Epic, GOG and Amazon libraries on Linux, Windows and macOS
Open source Windows library manager that pulls every storefront into one browsable collection
Free optional client from CD Projekt that aggregates other storefronts and keeps GOG downloads DRM-free
Authorised key store built around build your own bundles of mostly Steam titles
Softwr does not host reviews and shows no star rating for Lutris, because a rating we did not collect is not ours to publish. What is here is the pricing and platform detail from the vendor’s own pages, limitations we could state concretely, and alternatives a reviewer confirmed people weigh against it. Tell us if any of it is wrong.
What people switch to, and what they give up
Every tier, and where the cost actually lands
Put it head to head with anything we hold
Its rating, and an embed for your own site
Sandbox building and survival game sold as a bundled Java and Bedrock purchase, owned by Microsoft, with paid Realms subscriptions
One-time purchase, optional Realms subscriptionA user-generated games platform running on Robux, not a single game, with a developer payout system and a marketplace cut
Free to play, Robux currency packs and a subscriptionFree to play battle royale and creative platform funded by V-Bucks, skins and a seasonal battle pass
Free to play with in-app purchasesCloud gaming that streams games you bought elsewhere, when the publisher allows it
Per user per monthPay what you want game, book and software bundles with a bounded charity split
Pay what you want per bundle, or a monthly subscriptionSubscription access to the EA back catalogue with timed trials of new releases
Per user per month