Software · head to head
Quill vs Medium by Adobe
The short version
- They diverge on capability: Quill covers VR illustration, Medium by Adobe covers VR sculpting.
Where they differ
Only the attributes on which Quill and Medium by Adobe actually diverge.
| Attribute | Quill | Medium by Adobe |
|---|---|---|
| Starting price | $24.99/one-time | $9.99/month |
| Pricing model | one-time | subscription |
| Founded | 2021 | 1982 |
Identical on both: free tier (No), platforms (Vr, Quest), user rating (Not yet rated), category (Unknown).
What each one covers
Drawn from each product's published feature list. An absence here means we hold no record of it - not that the product lacks it.
Only in Quill
- VR illustration
- Animation timeline
- Layers
- Brushes
- Video export
- Alembic
Only in Medium by Adobe
- VR sculpting
- Layer system
- Stamps
- Move tool
- Adobe Creative Cloud
- Substance
Both cover
- FBX export
- Vr support
- Quest support
What people use each for
The jobs each tool is most often brought in to do.
Quill
- VR Gaming
- AR Marketing
- Virtual Training
- 3D Visualization
- Immersive Experiences
Medium by Adobe
- VR Gaming
- AR Marketing
- Virtual Training
- 3D Visualization
- Immersive Experiences
Both are used for vr gaming, ar marketing, virtual training, 3d visualization, immersive experiences, on those jobs the choice comes down to price and fit rather than capability.
Where each one falls short
Documented limitations, not opinions. Every one is a constraint you would hit in normal use.
Quill
- quill.art, run by Smoothstep LLC, discloses no pricing anywhere on its own site (confirmed by direct fetch); Quill was originally a Facebook/Meta product and was handed to its creator Inigo Quilez in 2021 when Meta open-sourced the Quill file format and stopped supporting the original Oculus Store listing, so buyers today are dealing with a small independent studio rather than a large platform vendor.
Medium by Adobe
Nothing recorded yet. See the Medium by Adobe review.
Pricing, plan by plan
Quill
$24.99/one-time- Quill$24.99/one-time
- VR illustration
- Animation
- Export
Medium by Adobe
$9.99/month- Medium$9.99/month
- Full sculpting tools
- Export
- Adobe integration
Which should you pick?
Choose Quill if
- You need vr illustration.
- You work on Vr, Quest.
- You also want animation timeline.
Choose Medium by Adobe if
- You need vr sculpting.
- You work on Vr, Quest.
- You also want layer system.
Questions people ask
- Is Quill or Medium by Adobe better?
- Neither clearly leads. Quill starts at $24.99/one-time and Medium by Adobe at $9.99/month, and user ratings are close enough to be indistinguishable. Choose on capability and platform support.
- Which is cheaper, Quill or Medium by Adobe?
- Quill starts at $24.99/one-time and Medium by Adobe at $9.99/month.
- Does Quill or Medium by Adobe run on more platforms?
- Both run on Vr, Quest, so platform support will not decide this one for you.
- What is Quill best used for?
- Quill is most often used for vr gaming, ar marketing, virtual training, 3d visualization.
- What can Quill do that Medium by Adobe cannot?
- Quill covers VR illustration, Animation timeline, Layers, Brushes. Medium by Adobe covers VR sculpting, Layer system, Stamps, Move tool. Both handle FBX export, Vr support, Quest support.


