AR/VR & Metaverse · head to head
Medium by Adobe vs Quill

Medium by Adobe
AR/VR & Metaverse
Sculpt in VR with intuitive tools
- From
- $9.99/month
- Rated
- -
The short version
- They diverge on capability: Medium by Adobe covers VR sculpting, Quill covers VR illustration.
Where they differ
Only the attributes on which Medium by Adobe and Quill actually diverge.
| Attribute | Medium by Adobe | Quill |
|---|---|---|
| Starting price | $9.99/month | $24.99/one-time |
| Pricing model | subscription | one-time |
| Founded | 1982 | 2021 |
Identical on both: free tier (No), platforms (Vr, Quest), user rating (Not yet rated), category (AR/VR & Metaverse).
What each one covers
Drawn from each product's published feature list. An absence here means we hold no record of it - not that the product lacks it.
Only in Medium by Adobe
- VR sculpting
- Layer system
- Stamps
- Move tool
- Adobe Creative Cloud
- Substance
Only in Quill
- VR illustration
- Animation timeline
- Layers
- Brushes
- Video export
- Alembic
Both cover
- FBX export
- Vr support
- Quest support
What people use each for
The jobs each tool is most often brought in to do.
Medium by Adobe
- VR Gaming
- AR Marketing
- Virtual Training
- 3D Visualization
- Immersive Experiences
Quill
- VR Gaming
- AR Marketing
- Virtual Training
- 3D Visualization
- Immersive Experiences
Both are used for vr gaming, ar marketing, virtual training, 3d visualization, immersive experiences, on those jobs the choice comes down to price and fit rather than capability.
Where each one falls short
Documented limitations, not opinions. Every one is a constraint you would hit in normal use.
Medium by Adobe
Nothing recorded yet. See the Medium by Adobe review.
Quill
- quill.art, run by Smoothstep LLC, discloses no pricing anywhere on its own site (confirmed by direct fetch); Quill was originally a Facebook/Meta product and was handed to its creator Inigo Quilez in 2021 when Meta open-sourced the Quill file format and stopped supporting the original Oculus Store listing, so buyers today are dealing with a small independent studio rather than a large platform vendor.
Pricing, plan by plan
Medium by Adobe
$9.99/month- Medium$9.99/month
- Full sculpting tools
- Export
- Adobe integration
Quill
$24.99/one-time- Quill$24.99/one-time
- VR illustration
- Animation
- Export
Which should you pick?
Choose Medium by Adobe if
- You need vr sculpting.
- You work on Vr, Quest.
- You also want layer system.
Choose Quill if
- You need vr illustration.
- You work on Vr, Quest.
- You also want animation timeline.
Questions people ask
- Is Medium by Adobe or Quill better?
- Neither clearly leads. Medium by Adobe starts at $9.99/month and Quill at $24.99/one-time, and user ratings are close enough to be indistinguishable. Choose on capability and platform support.
- Which is cheaper, Medium by Adobe or Quill?
- Medium by Adobe starts at $9.99/month and Quill at $24.99/one-time.
- Does Medium by Adobe or Quill run on more platforms?
- Both run on Vr, Quest, so platform support will not decide this one for you.
- What is Medium by Adobe best used for?
- Medium by Adobe is most often used for vr gaming, ar marketing, virtual training, 3d visualization.
- What can Medium by Adobe do that Quill cannot?
- Medium by Adobe covers VR sculpting, Layer system, Stamps, Move tool. Quill covers VR illustration, Animation timeline, Layers, Brushes. Both handle FBX export, Vr support, Quest support.

