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Game Development · head to head

GameMaker Studio 2 vs Microsoft HoloLens 2

GameMaker Studio 2 logo

GameMaker Studio 2

Game Development

The fastest way to create games. For everyone.

From
Free
Rated
-
Microsoft HoloLens 2 logo

Microsoft HoloLens 2

AR/VR & Metaverse

Enterprise mixed reality for the modern workplace

From
$3500/one-time
Rated
-

The short version

  • Only GameMaker Studio 2 has a free tier, so it costs nothing to try first.
  • Each has a real cost: GameMaker Studio 2 the free tier is a non-commercial licence; selling a game requires the Professional licence at $99.99; Microsoft HoloLens 2 narrow field of view of 52 degrees limits visibility of holograms and causes parts of 3D objects to disappear when viewing up close
  • They diverge on capability: GameMaker Studio 2 covers Drag-and-drop interface, Microsoft HoloLens 2 covers Spatial mapping.

Where they differ

Only the attributes on which GameMaker Studio 2 and Microsoft HoloLens 2 actually diverge.

Attributes where GameMaker Studio 2 and Microsoft HoloLens 2 differ
AttributeGameMaker Studio 2Microsoft HoloLens 2
Starting priceFree$3500/one-time
Pricing modelfreemiumUnknown
Free tierYesNo
PlatformsWindows, Macos, Linux, Ios, Android, Playstation, Xbox, SwitchStandalone AR Headset
CategoryGame DevelopmentAR/VR & Metaverse
Founded19992015

Identical on both: user rating (Not yet rated).

What each one covers

Drawn from each product's published feature list. An absence here means we hold no record of it - not that the product lacks it.

Only in GameMaker Studio 2

  • Drag-and-drop interface
  • GML programming language
  • Sprite editor
  • Animation frames
  • Sound editor
  • Room editor
  • Particle effects
  • Physics system

Only in Microsoft HoloLens 2

  • Spatial mapping
  • Hand tracking
  • Eye tracking
  • Holographic display
  • Azure
  • Dynamics 365
  • Microsoft Teams
  • Mixed-reality support

Both cover

  • Windows support

What people use each for

The jobs each tool is most often brought in to do.

GameMaker Studio 2

  • Building 2D games for desktop, web and mobilenot Microsoft HoloLens 2
  • Indie game development with a drag and drop and GML scripting workflownot Microsoft HoloLens 2
  • Publishing to consoles under an Enterprise subscriptionnot Microsoft HoloLens 2

Microsoft HoloLens 2

  • VR Gamingnot GameMaker Studio 2
  • AR Marketingnot GameMaker Studio 2
  • Virtual Trainingnot GameMaker Studio 2
  • 3D Visualizationnot GameMaker Studio 2
  • Immersive Experiencesnot GameMaker Studio 2

Where each one falls short

Documented limitations, not opinions. Every one is a constraint you would hit in normal use.

GameMaker Studio 2

  • The free tier is a non-commercial licence; selling a game requires the Professional licence at $99.99
  • Console exports are available only on the Enterprise subscription, which is billed at $79.49 per month
  • Source code access is limited to the Enterprise tier
  • Older Creator and Indie subscriptions are no longer renewed when the licence expires
  • Owners of a permanent GameMaker Studio 2 licence get no discount toward current licences

Microsoft HoloLens 2

  • Narrow field of view of 52 degrees limits visibility of holograms and causes parts of 3D objects to disappear when viewing up close
  • Heavy weight makes extended wearing uncomfortable and impractical for sessions longer than a few hours
  • Short battery life of 2.5 to 5.5 hours limits extended deployments without charging
  • Display is sensitive to bright light and sunlight, with rainbow color artifacts and poor outdoor readability
  • High price of $3,500 limits accessibility to enterprises with substantial budgets

Pricing, plan by plan

GameMaker Studio 2

Free
  • FreeFree
    • Desktop game creation
    • Community support
    • Standard export options
  • Pro$99/year
    • All Free features
    • Advanced export modules
    • Mobile platforms

Microsoft HoloLens 2

$3500/one-time

No published plan breakdown. See the Microsoft HoloLens 2 review.

Which should you pick?

Choose GameMaker Studio 2 if

  • You need drag-and-drop interface.
  • You want to start without paying.
  • You work on Windows, Macos, Linux, Ios, Android, Playstation, Xbox, Switch.
  • You also want gml programming language.

Choose Microsoft HoloLens 2 if

  • You need spatial mapping.
  • You work on Standalone AR Headset.
  • You also want hand tracking.

Questions people ask

Is GameMaker Studio 2 or Microsoft HoloLens 2 better?
Neither clearly leads. GameMaker Studio 2 starts at Free and Microsoft HoloLens 2 at $3500/one-time, and user ratings are close enough to be indistinguishable. Choose on capability and platform support.
Which is cheaper, GameMaker Studio 2 or Microsoft HoloLens 2?
GameMaker Studio 2 has a free tier; the other does not. Paid plans start at Free for GameMaker Studio 2 and $3500/one-time for Microsoft HoloLens 2.
Does GameMaker Studio 2 or Microsoft HoloLens 2 run on more platforms?
GameMaker Studio 2 runs on Windows, Macos, Linux, Ios, Android, Playstation, Xbox, Switch. Microsoft HoloLens 2 runs on Standalone AR Headset.
Can I use GameMaker Studio 2 for free?
Yes. GameMaker Studio 2 has a free tier, so you can try it without paying. Microsoft HoloLens 2 starts at $3500/one-time.
What is GameMaker Studio 2 best used for?
GameMaker Studio 2 is most often used for building 2d games for desktop, web and mobile, indie game development with a drag and drop and gml scripting workflow, publishing to consoles under an enterprise subscription. Of those, building 2d games for desktop, web and mobile and indie game development with a drag and drop and gml scripting workflow are not what Microsoft HoloLens 2 is typically brought in for.
What can GameMaker Studio 2 do that Microsoft HoloLens 2 cannot?
GameMaker Studio 2 covers Drag-and-drop interface, GML programming language, Sprite editor, Animation frames. Microsoft HoloLens 2 covers Spatial mapping, Hand tracking, Eye tracking, Holographic display. Both handle Windows support.

Answered from the vendors’ own pages

Microsoft HoloLens 2: How long is the battery life of HoloLens 2?

HoloLens 2 battery life is 2.5 to 5.5 hours of active use depending on workload intensity and brightness settings.

Source
Microsoft HoloLens 2: What is the field of view for HoloLens 2?

HoloLens 2 has a 52-degree field of view (43 degrees horizontal and 29 degrees vertical), which is considered narrow and limits the visible hologram area when viewing objects up close.

Source
Microsoft HoloLens 2: Can HoloLens 2 be worn over glasses?

Yes, HoloLens 2 can be worn directly over glasses with an ergonomic design that allows the visor to flip up, though comfort depends on the glasses' size and weight.

Source
Microsoft HoloLens 2: What is the price of HoloLens 2?

The HoloLens 2 costs $3,500 USD with enterprise rental options at $125 per month and developer rental at $99 per month.

Source

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