Game Development · head to head
Adventure Game Studio vs Microsoft HoloLens 2

Adventure Game Studio
Game Development
Create point-and-click adventure games
- From
- Free
- Rated
- -
Microsoft HoloLens 2
AR/VR & Metaverse
Enterprise mixed reality for the modern workplace
- From
- $3500/one-time
- Rated
- -
The short version
- Only Adventure Game Studio has a free tier, so it costs nothing to try first.
- Each has a real cost: Adventure Game Studio the AGS editor and IDE run only on Windows (Vista, 7, 8, 10 or 11), even though built games run on Linux, macOS, Android and iOS; Microsoft HoloLens 2 narrow field of view of 52 degrees limits visibility of holograms and causes parts of 3D objects to disappear when viewing up close
- They diverge on capability: Adventure Game Studio covers Point-and-click editor, Microsoft HoloLens 2 covers Spatial mapping.
Where they differ
Only the attributes on which Adventure Game Studio and Microsoft HoloLens 2 actually diverge.
| Attribute | Adventure Game Studio | Microsoft HoloLens 2 |
|---|---|---|
| Starting price | Free | $3500/one-time |
| Pricing model | free | Unknown |
| Free tier | Yes | No |
| Platforms | Windows, Macos, Linux, Ios, Android, Web | Standalone AR Headset |
| Category | Game Development | AR/VR & Metaverse |
| Founded | 1997 | 2015 |
Identical on both: user rating (Not yet rated).
What each one covers
Drawn from each product's published feature list. An absence here means we hold no record of it - not that the product lacks it.
Only in Adventure Game Studio
- Point-and-click editor
- Room system
- Sprite animation
- Built-in scripting
- Inventory system
- Dialog system
- Audio support
- Resolution scaling
Only in Microsoft HoloLens 2
- Spatial mapping
- Hand tracking
- Eye tracking
- Holographic display
- Azure
- Dynamics 365
- Microsoft Teams
- Mixed-reality support
Both cover
- Windows support
What people use each for
The jobs each tool is most often brought in to do.
Adventure Game Studio
- Building point-and-click adventure games in a classic Sierra or LucasArts stylenot Microsoft HoloLens 2
- Shipping a commercial or freeware adventure game with no licence feenot Microsoft HoloLens 2
- Scripting game logic in a Java or C# style language with a built-in debuggernot Microsoft HoloLens 2
Microsoft HoloLens 2
- VR Gamingnot Adventure Game Studio
- AR Marketingnot Adventure Game Studio
- Virtual Trainingnot Adventure Game Studio
- 3D Visualizationnot Adventure Game Studio
- Immersive Experiencesnot Adventure Game Studio
Where each one falls short
Documented limitations, not opinions. Every one is a constraint you would hit in normal use.
Adventure Game Studio
- The AGS editor and IDE run only on Windows (Vista, 7, 8, 10 or 11), even though built games run on Linux, macOS, Android and iOS
- The editor requires the Microsoft Visual C++ Redistributable, and .NET Framework 4.5 on Windows 7 and Vista
- Video playback supports only FLC and OGV (Ogg Theora) and is full-screen only; AVI and WMV support was dropped after version 3.6.0 and existed only on Windows builds
- MSSCCI source control integration was discontinued in version 3.6.0
- Graphics drivers are limited to Direct3D 9 and OpenGL
- Audio format support is limited to OGG, MP3, WAV, MOD, XM and MIDI
- Support is community-only through forums and Discord, with no vendor support channel
Microsoft HoloLens 2
- Narrow field of view of 52 degrees limits visibility of holograms and causes parts of 3D objects to disappear when viewing up close
- Heavy weight makes extended wearing uncomfortable and impractical for sessions longer than a few hours
- Short battery life of 2.5 to 5.5 hours limits extended deployments without charging
- Display is sensitive to bright light and sunlight, with rainbow color artifacts and poor outdoor readability
- High price of $3,500 limits accessibility to enterprises with substantial budgets
Pricing, plan by plan
Adventure Game Studio
Free- FreeFree
- Full editor
- Built-in script editor
- Room editor
Microsoft HoloLens 2
$3500/one-timeNo published plan breakdown. See the Microsoft HoloLens 2 review.
Which should you pick?
Choose Adventure Game Studio if
- You need point-and-click editor.
- You want to start without paying.
- You work on Windows, Macos, Linux, Ios, Android, Web.
- You also want room system.
Choose Microsoft HoloLens 2 if
- You need spatial mapping.
- You work on Standalone AR Headset.
- You also want hand tracking.
Questions people ask
- Is Adventure Game Studio or Microsoft HoloLens 2 better?
- Neither clearly leads. Adventure Game Studio starts at Free and Microsoft HoloLens 2 at $3500/one-time, and user ratings are close enough to be indistinguishable. Choose on capability and platform support.
- Which is cheaper, Adventure Game Studio or Microsoft HoloLens 2?
- Adventure Game Studio has a free tier; the other does not. Paid plans start at Free for Adventure Game Studio and $3500/one-time for Microsoft HoloLens 2.
- Does Adventure Game Studio or Microsoft HoloLens 2 run on more platforms?
- Adventure Game Studio runs on Windows, Macos, Linux, Ios, Android, Web. Microsoft HoloLens 2 runs on Standalone AR Headset.
- Can I use Adventure Game Studio for free?
- Yes. Adventure Game Studio has a free tier, so you can try it without paying. Microsoft HoloLens 2 starts at $3500/one-time.
- What is Adventure Game Studio best used for?
- Adventure Game Studio is most often used for building point-and-click adventure games in a classic sierra or lucasarts style, shipping a commercial or freeware adventure game with no licence fee, scripting game logic in a java or c# style language with a built-in debugger. Of those, building point-and-click adventure games in a classic sierra or lucasarts style and shipping a commercial or freeware adventure game with no licence fee are not what Microsoft HoloLens 2 is typically brought in for.
- What can Adventure Game Studio do that Microsoft HoloLens 2 cannot?
- Adventure Game Studio covers Point-and-click editor, Room system, Sprite animation, Built-in scripting. Microsoft HoloLens 2 covers Spatial mapping, Hand tracking, Eye tracking, Holographic display. Both handle Windows support.
Answered from the vendors’ own pages
Microsoft HoloLens 2: How long is the battery life of HoloLens 2?
HoloLens 2 battery life is 2.5 to 5.5 hours of active use depending on workload intensity and brightness settings.
SourceMicrosoft HoloLens 2: What is the field of view for HoloLens 2?
HoloLens 2 has a 52-degree field of view (43 degrees horizontal and 29 degrees vertical), which is considered narrow and limits the visible hologram area when viewing objects up close.
SourceMicrosoft HoloLens 2: Can HoloLens 2 be worn over glasses?
Yes, HoloLens 2 can be worn directly over glasses with an ergonomic design that allows the visor to flip up, though comfort depends on the glasses' size and weight.
SourceMicrosoft HoloLens 2: What is the price of HoloLens 2?
The HoloLens 2 costs $3,500 USD with enterprise rental options at $125 per month and developer rental at $99 per month.
SourceRelated pages
More on Adventure Game Studio
More on Microsoft HoloLens 2
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