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Game Development · head to head

Adventure Game Studio vs Microsoft HoloLens 2

Adventure Game Studio logo

Adventure Game Studio

Game Development

Create point-and-click adventure games

From
Free
Rated
-
Microsoft HoloLens 2 logo

Microsoft HoloLens 2

AR/VR & Metaverse

Enterprise mixed reality for the modern workplace

From
$3500/one-time
Rated
-

The short version

  • Only Adventure Game Studio has a free tier, so it costs nothing to try first.
  • Each has a real cost: Adventure Game Studio the AGS editor and IDE run only on Windows (Vista, 7, 8, 10 or 11), even though built games run on Linux, macOS, Android and iOS; Microsoft HoloLens 2 narrow field of view of 52 degrees limits visibility of holograms and causes parts of 3D objects to disappear when viewing up close
  • They diverge on capability: Adventure Game Studio covers Point-and-click editor, Microsoft HoloLens 2 covers Spatial mapping.

Where they differ

Only the attributes on which Adventure Game Studio and Microsoft HoloLens 2 actually diverge.

Attributes where Adventure Game Studio and Microsoft HoloLens 2 differ
AttributeAdventure Game StudioMicrosoft HoloLens 2
Starting priceFree$3500/one-time
Pricing modelfreeUnknown
Free tierYesNo
PlatformsWindows, Macos, Linux, Ios, Android, WebStandalone AR Headset
CategoryGame DevelopmentAR/VR & Metaverse
Founded19972015

Identical on both: user rating (Not yet rated).

What each one covers

Drawn from each product's published feature list. An absence here means we hold no record of it - not that the product lacks it.

Only in Adventure Game Studio

  • Point-and-click editor
  • Room system
  • Sprite animation
  • Built-in scripting
  • Inventory system
  • Dialog system
  • Audio support
  • Resolution scaling

Only in Microsoft HoloLens 2

  • Spatial mapping
  • Hand tracking
  • Eye tracking
  • Holographic display
  • Azure
  • Dynamics 365
  • Microsoft Teams
  • Mixed-reality support

Both cover

  • Windows support

What people use each for

The jobs each tool is most often brought in to do.

Adventure Game Studio

  • Building point-and-click adventure games in a classic Sierra or LucasArts stylenot Microsoft HoloLens 2
  • Shipping a commercial or freeware adventure game with no licence feenot Microsoft HoloLens 2
  • Scripting game logic in a Java or C# style language with a built-in debuggernot Microsoft HoloLens 2

Microsoft HoloLens 2

  • VR Gamingnot Adventure Game Studio
  • AR Marketingnot Adventure Game Studio
  • Virtual Trainingnot Adventure Game Studio
  • 3D Visualizationnot Adventure Game Studio
  • Immersive Experiencesnot Adventure Game Studio

Where each one falls short

Documented limitations, not opinions. Every one is a constraint you would hit in normal use.

Adventure Game Studio

  • The AGS editor and IDE run only on Windows (Vista, 7, 8, 10 or 11), even though built games run on Linux, macOS, Android and iOS
  • The editor requires the Microsoft Visual C++ Redistributable, and .NET Framework 4.5 on Windows 7 and Vista
  • Video playback supports only FLC and OGV (Ogg Theora) and is full-screen only; AVI and WMV support was dropped after version 3.6.0 and existed only on Windows builds
  • MSSCCI source control integration was discontinued in version 3.6.0
  • Graphics drivers are limited to Direct3D 9 and OpenGL
  • Audio format support is limited to OGG, MP3, WAV, MOD, XM and MIDI
  • Support is community-only through forums and Discord, with no vendor support channel

Microsoft HoloLens 2

  • Narrow field of view of 52 degrees limits visibility of holograms and causes parts of 3D objects to disappear when viewing up close
  • Heavy weight makes extended wearing uncomfortable and impractical for sessions longer than a few hours
  • Short battery life of 2.5 to 5.5 hours limits extended deployments without charging
  • Display is sensitive to bright light and sunlight, with rainbow color artifacts and poor outdoor readability
  • High price of $3,500 limits accessibility to enterprises with substantial budgets

Pricing, plan by plan

Adventure Game Studio

Free
  • FreeFree
    • Full editor
    • Built-in script editor
    • Room editor

Microsoft HoloLens 2

$3500/one-time

No published plan breakdown. See the Microsoft HoloLens 2 review.

Which should you pick?

Choose Adventure Game Studio if

  • You need point-and-click editor.
  • You want to start without paying.
  • You work on Windows, Macos, Linux, Ios, Android, Web.
  • You also want room system.

Choose Microsoft HoloLens 2 if

  • You need spatial mapping.
  • You work on Standalone AR Headset.
  • You also want hand tracking.

Questions people ask

Is Adventure Game Studio or Microsoft HoloLens 2 better?
Neither clearly leads. Adventure Game Studio starts at Free and Microsoft HoloLens 2 at $3500/one-time, and user ratings are close enough to be indistinguishable. Choose on capability and platform support.
Which is cheaper, Adventure Game Studio or Microsoft HoloLens 2?
Adventure Game Studio has a free tier; the other does not. Paid plans start at Free for Adventure Game Studio and $3500/one-time for Microsoft HoloLens 2.
Does Adventure Game Studio or Microsoft HoloLens 2 run on more platforms?
Adventure Game Studio runs on Windows, Macos, Linux, Ios, Android, Web. Microsoft HoloLens 2 runs on Standalone AR Headset.
Can I use Adventure Game Studio for free?
Yes. Adventure Game Studio has a free tier, so you can try it without paying. Microsoft HoloLens 2 starts at $3500/one-time.
What is Adventure Game Studio best used for?
Adventure Game Studio is most often used for building point-and-click adventure games in a classic sierra or lucasarts style, shipping a commercial or freeware adventure game with no licence fee, scripting game logic in a java or c# style language with a built-in debugger. Of those, building point-and-click adventure games in a classic sierra or lucasarts style and shipping a commercial or freeware adventure game with no licence fee are not what Microsoft HoloLens 2 is typically brought in for.
What can Adventure Game Studio do that Microsoft HoloLens 2 cannot?
Adventure Game Studio covers Point-and-click editor, Room system, Sprite animation, Built-in scripting. Microsoft HoloLens 2 covers Spatial mapping, Hand tracking, Eye tracking, Holographic display. Both handle Windows support.

Answered from the vendors’ own pages

Microsoft HoloLens 2: How long is the battery life of HoloLens 2?

HoloLens 2 battery life is 2.5 to 5.5 hours of active use depending on workload intensity and brightness settings.

Source
Microsoft HoloLens 2: What is the field of view for HoloLens 2?

HoloLens 2 has a 52-degree field of view (43 degrees horizontal and 29 degrees vertical), which is considered narrow and limits the visible hologram area when viewing objects up close.

Source
Microsoft HoloLens 2: Can HoloLens 2 be worn over glasses?

Yes, HoloLens 2 can be worn directly over glasses with an ergonomic design that allows the visor to flip up, though comfort depends on the glasses' size and weight.

Source
Microsoft HoloLens 2: What is the price of HoloLens 2?

The HoloLens 2 costs $3,500 USD with enterprise rental options at $125 per month and developer rental at $99 per month.

Source

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