Game Development · head to head
Bevy vs Microsoft HoloLens 2

Bevy
Game Development
A refreshingly simple data-driven game engine built in Rust
- From
- Free
- Rated
- -
Microsoft HoloLens 2
Game Development
Enterprise mixed reality for the modern workplace
- From
- $3500/one-time
- Rated
- -
The short version
- Only Bevy has a free tier, so it costs nothing to try first.
- Each has a real cost: Bevy rust only, so it assumes a language most game teams do not already use; Microsoft HoloLens 2 narrow field of view of 52 degrees limits visibility of holograms and causes parts of 3D objects to disappear when viewing up close
- They diverge on capability: Bevy covers Entity Component System, Microsoft HoloLens 2 covers Spatial mapping.
Where they differ
Only the attributes on which Bevy and Microsoft HoloLens 2 actually diverge.
| Attribute | Bevy | Microsoft HoloLens 2 |
|---|---|---|
| Starting price | Free | $3500/one-time |
| Pricing model | free | Unknown |
| Free tier | Yes | No |
| Platforms | Windows, Macos, Linux, Webgl | Standalone AR Headset |
| Category | Game Development | Unknown |
| Founded | 2020 | 2015 |
Identical on both: user rating (Not yet rated).
What each one covers
Drawn from each product's published feature list. An absence here means we hold no record of it - not that the product lacks it.
Only in Bevy
- Entity Component System
- 2D/3D rendering
- Audio system
- Asset pipeline
- Hot reloading
- Cross-platform
- Modular architecture
- Parallel systems
Only in Microsoft HoloLens 2
- Spatial mapping
- Hand tracking
- Eye tracking
- Holographic display
- Azure
- Dynamics 365
- Microsoft Teams
- Mixed-reality support
Both cover
- Windows support
What people use each for
The jobs each tool is most often brought in to do.
Bevy
- 2D and 3D game development in Rustnot Microsoft HoloLens 2
- Data-driven design using an entity component systemnot Microsoft HoloLens 2
- Shipping to Windows, macOS, Linux, web, iOS and Android from one codebasenot Microsoft HoloLens 2
- Projects wanting a permissive licence with no royalties or feesnot Microsoft HoloLens 2
Microsoft HoloLens 2
- VR Gamingnot Bevy
- AR Marketingnot Bevy
- Virtual Trainingnot Bevy
- 3D Visualizationnot Bevy
- Immersive Experiencesnot Bevy
Where each one falls short
Documented limitations, not opinions. Every one is a constraint you would hit in normal use.
Bevy
- Rust only, so it assumes a language most game teams do not already use
- No visual editor of the kind Unity or Godot provide, so scenes and logic are written in code
- Built around ECS, which is a different mental model from the scene-graph engines most developers come from
Microsoft HoloLens 2
- Narrow field of view of 52 degrees limits visibility of holograms and causes parts of 3D objects to disappear when viewing up close
- Heavy weight makes extended wearing uncomfortable and impractical for sessions longer than a few hours
- Short battery life of 2.5 to 5.5 hours limits extended deployments without charging
- Display is sensitive to bright light and sunlight, with rainbow color artifacts and poor outdoor readability
- High price of $3,500 limits accessibility to enterprises with substantial budgets
Pricing, plan by plan
Bevy
Free- Open SourceFree
- Full engine access
- ECS architecture
- Hot reloading
Microsoft HoloLens 2
$3500/one-timeNo published plan breakdown. See the Microsoft HoloLens 2 review.
Which should you pick?
Choose Bevy if
- You need entity component system.
- You want to start without paying.
- You work on Windows, Macos, Linux, Webgl.
- You also want 2d/3d rendering.
Choose Microsoft HoloLens 2 if
- You need spatial mapping.
- You work on Standalone AR Headset.
- You also want hand tracking.
Questions people ask
- Is Bevy or Microsoft HoloLens 2 better?
- Neither clearly leads. Bevy starts at Free and Microsoft HoloLens 2 at $3500/one-time, and user ratings are close enough to be indistinguishable. Choose on capability and platform support.
- Which is cheaper, Bevy or Microsoft HoloLens 2?
- Bevy has a free tier; the other does not. Paid plans start at Free for Bevy and $3500/one-time for Microsoft HoloLens 2.
- Does Bevy or Microsoft HoloLens 2 run on more platforms?
- Bevy runs on Windows, Macos, Linux, Webgl. Microsoft HoloLens 2 runs on Standalone AR Headset.
- Can I use Bevy for free?
- Yes. Bevy has a free tier, so you can try it without paying. Microsoft HoloLens 2 starts at $3500/one-time.
- What is Bevy best used for?
- Bevy is most often used for 2d and 3d game development in rust, data-driven design using an entity component system, shipping to windows, macos, linux, web, ios and android from one codebase, projects wanting a permissive licence with no royalties or fees. Of those, 2d and 3d game development in rust and data-driven design using an entity component system are not what Microsoft HoloLens 2 is typically brought in for.
- What can Bevy do that Microsoft HoloLens 2 cannot?
- Bevy covers Entity Component System, 2D/3D rendering, Audio system, Asset pipeline. Microsoft HoloLens 2 covers Spatial mapping, Hand tracking, Eye tracking, Holographic display. Both handle Windows support.
Answered from the vendors’ own pages
Microsoft HoloLens 2: How long is the battery life of HoloLens 2?
HoloLens 2 battery life is 2.5 to 5.5 hours of active use depending on workload intensity and brightness settings.
SourceMicrosoft HoloLens 2: What is the field of view for HoloLens 2?
HoloLens 2 has a 52-degree field of view (43 degrees horizontal and 29 degrees vertical), which is considered narrow and limits the visible hologram area when viewing objects up close.
SourceMicrosoft HoloLens 2: Can HoloLens 2 be worn over glasses?
Yes, HoloLens 2 can be worn directly over glasses with an ergonomic design that allows the visor to flip up, though comfort depends on the glasses' size and weight.
SourceMicrosoft HoloLens 2: What is the price of HoloLens 2?
The HoloLens 2 costs $3,500 USD with enterprise rental options at $125 per month and developer rental at $99 per month.
SourceRelated pages
More on Microsoft HoloLens 2
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- Microsoft HoloLens 2 vs Cascadeur
- Microsoft HoloLens 2 vs Construct 3
- Microsoft HoloLens 2 vs GameMaker Studio 2
- Microsoft HoloLens 2 vs Mixamo
- Microsoft HoloLens 2 vs Pico-8
- Microsoft HoloLens 2 vs Substance 3D Painter
- Microsoft HoloLens 2 vs Adventure Game Studio
- Microsoft HoloLens 2 vs AppGameKit
- Microsoft HoloLens 2 vs Armory3D
- Microsoft HoloLens 2 vs Buildbox
- Microsoft HoloLens 2 vs Clickteam Fusion
- Microsoft HoloLens 2 vs Cocos2d-x
- Microsoft HoloLens 2 vs CryEngine
- Microsoft HoloLens 2 vs Defold
- Microsoft HoloLens 2 vs ARCore
- Microsoft HoloLens 2 vs ARKit
- Microsoft HoloLens 2 vs Meta Quest
- Microsoft HoloLens 2 vs Apple Vision Pro
- Microsoft HoloLens 2 vs Unity AR Foundation
- Microsoft HoloLens 2 vs HTC Vive
- Microsoft HoloLens 2 vs 8th Wall
- Microsoft HoloLens 2 vs Lens Studio
- Microsoft HoloLens 2 vs Vuforia
- Microsoft HoloLens 2 vs A-Frame
- Microsoft HoloLens 2 vs Babylon.js
- Microsoft HoloLens 2 vs Niantic Lightship
- Microsoft HoloLens 2 vs PlayStation VR2
- Microsoft HoloLens 2 vs Spark AR Studio
- Microsoft HoloLens 2 vs TikTok Effect House
- Microsoft HoloLens 2 vs Gravity Sketch
- Microsoft HoloLens 2 vs Instagram AR Effects
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