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Software · head to head

8th Wall vs GameMaker Studio 2

8

8th Wall

Software

WebAR platform for browser-based AR experiences

From
Free
Rated
-
GameMaker Studio 2 logo

GameMaker Studio 2

Software

The fastest way to create games. For everyone.

From
Free
Rated
-

The short version

  • Each has a real cost: 8th Wall platform shutdown as of February 2026, with hosted services ending; GameMaker Studio 2 the free tier is a non-commercial licence; selling a game requires the Professional licence at $99.99
  • They diverge on capability: 8th Wall covers SLAM tracking, GameMaker Studio 2 covers Drag-and-drop interface.

Where they differ

Only the attributes on which 8th Wall and GameMaker Studio 2 actually diverge.

Attributes where 8th Wall and GameMaker Studio 2 differ
Attribute8th WallGameMaker Studio 2
Pricing modelUnknownfreemium
PlatformsWeb (WebXR), Mobile browsers, Open source (local deployment)Windows, Macos, Linux, Ios, Android, Playstation, Xbox, Switch
Founded20161999

Identical on both: starting price (Free), free tier (Yes), user rating (Not yet rated), category (Unknown).

What each one covers

Drawn from each product's published feature list. An absence here means we hold no record of it - not that the product lacks it.

Only in 8th Wall

  • SLAM tracking
  • Image targets
  • Face effects
  • World tracking
  • Three.js
  • A-Frame
  • Babylon.js
  • PlayCanvas

Only in GameMaker Studio 2

  • Drag-and-drop interface
  • GML programming language
  • Sprite editor
  • Animation frames
  • Sound editor
  • Room editor
  • Particle effects
  • Physics system

Both cover

  • Ios support

What people use each for

The jobs each tool is most often brought in to do.

8th Wall

  • VR Gamingnot GameMaker Studio 2
  • AR Marketingnot GameMaker Studio 2
  • Virtual Trainingnot GameMaker Studio 2
  • 3D Visualizationnot GameMaker Studio 2
  • Immersive Experiencesnot GameMaker Studio 2

GameMaker Studio 2

  • Building 2D games for desktop, web and mobilenot 8th Wall
  • Indie game development with a drag and drop and GML scripting workflownot 8th Wall
  • Publishing to consoles under an Enterprise subscriptionnot 8th Wall

Where each one falls short

Documented limitations, not opinions. Every one is a constraint you would hit in normal use.

8th Wall

  • Platform shutdown as of February 2026, with hosted services ending
  • WebAR performance limitations compared to native app AR experiences
  • Requires internet connection for all AR experiences to function
  • Limited browser support; Firefox and Safari do not support WebXR on desktop and mobile

GameMaker Studio 2

  • The free tier is a non-commercial licence; selling a game requires the Professional licence at $99.99
  • Console exports are available only on the Enterprise subscription, which is billed at $79.49 per month
  • Source code access is limited to the Enterprise tier
  • Older Creator and Indie subscriptions are no longer renewed when the licence expires
  • Owners of a permanent GameMaker Studio 2 licence get no discount toward current licences

Pricing, plan by plan

8th Wall

Free

No published plan breakdown. See the 8th Wall review.

GameMaker Studio 2

Free
  • FreeFree
    • Desktop game creation
    • Community support
    • Standard export options
  • Pro$99/year
    • All Free features
    • Advanced export modules
    • Mobile platforms

Which should you pick?

Choose 8th Wall if

  • You need slam tracking.
  • You want to start without paying.
  • You work on Web (WebXR), Mobile browsers, Open source (local deployment).
  • You also want image targets.

Choose GameMaker Studio 2 if

  • You need drag-and-drop interface.
  • You want to start without paying.
  • You work on Windows, Macos, Linux, Ios, Android, Playstation, Xbox, Switch.
  • You also want gml programming language.

Questions people ask

Is 8th Wall or GameMaker Studio 2 better?
Neither clearly leads. 8th Wall starts at Free and GameMaker Studio 2 at Free, and user ratings are close enough to be indistinguishable. Choose on capability and platform support.
Which is cheaper, 8th Wall or GameMaker Studio 2?
8th Wall starts at Free and GameMaker Studio 2 at Free.
Does 8th Wall or GameMaker Studio 2 run on more platforms?
8th Wall runs on Web (WebXR), Mobile browsers, Open source (local deployment). GameMaker Studio 2 runs on Windows, Macos, Linux, Ios, Android, Playstation, Xbox, Switch.
Can I use 8th Wall for free?
Both have a free tier, so you can try either at no cost before committing.
What is 8th Wall best used for?
8th Wall is most often used for vr gaming, ar marketing, virtual training, 3d visualization. Of those, vr gaming and ar marketing are not what GameMaker Studio 2 is typically brought in for.
What can 8th Wall do that GameMaker Studio 2 cannot?
8th Wall covers SLAM tracking, Image targets, Face effects, World tracking. GameMaker Studio 2 covers Drag-and-drop interface, GML programming language, Sprite editor, Animation frames. Both handle Ios support.

Answered from the vendors’ own pages

8th Wall: What is 8th Wall and how does it work?

8th Wall was a WebAR platform enabling AR experiences in web browsers without native app installation. As of February 2026, it transitioned to open source at 8thwall.org with free MIT-licensed technology.

Source
8th Wall: Is 8th Wall still available?

The paid hosted platform shut down February 28, 2026. The core technology was released as open source at 8thwall.org. Existing published projects remain online until February 28, 2027, when all hosted content will be permanently deleted.

Source
8th Wall: What licensing is available for 8th Wall?

8th Wall is now released under the MIT open source license at no cost for commercial use. Previously, commercial licensing started at $700 per month per project.

Source

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