Software · head to head
Construct 3 vs Unreal Engine VR

Construct 3
Software
Create games without coding. Powered by the Scirra engine.
- From
- Free
- Rated
- -

Unreal Engine VR
Software
AAA-quality VR development with Unreal Engine
- From
- Free
- Rated
- -
The short version
- Each has a real cost: Construct 3 the free version caps projects at 50 events, or 25 when used without an account; Unreal Engine VR steep system requirements with demanding GPU and CPU for rendering high-quality VR experiences
- They diverge on capability: Construct 3 covers Visual event system, Unreal Engine VR covers Photorealistic rendering.
Where they differ
Only the attributes on which Construct 3 and Unreal Engine VR actually diverge.
| Attribute | Construct 3 | Unreal Engine VR |
|---|---|---|
| Pricing model | freemium | Unknown |
| Platforms | Windows, Macos, Linux, Ios, Android, Web | Windows, macOS, Linux |
| Founded | 2007 | 1995 |
Identical on both: starting price (Free), free tier (Yes), user rating (Not yet rated), category (Unknown).
What each one covers
Drawn from each product's published feature list. An absence here means we hold no record of it - not that the product lacks it.
Only in Construct 3
- Visual event system
- Drag-and-drop editor
- Physics engine
- Sprite editor
- Particle effects
- Sound effects
- Web-based
- HTML5 support
Only in Unreal Engine VR
- Photorealistic rendering
- Physics simulation
- Blueprint scripting
- Motion controllers
- SteamVR
- Oculus
- OpenXR
- PSVR
What people use each for
The jobs each tool is most often brought in to do.
Construct 3
- Building 2D browser games without writing codenot Unreal Engine VR
- Publishing HTML5 games to the web, desktop and mobile stores from one projectnot Unreal Engine VR
Unreal Engine VR
- VR Gamingnot Construct 3
- AR Marketingnot Construct 3
- Virtual Trainingnot Construct 3
- 3D Visualizationnot Construct 3
- Immersive Experiencesnot Construct 3
Where each one falls short
Documented limitations, not opinions. Every one is a constraint you would hit in normal use.
Construct 3
- The free version caps projects at 50 events, or 25 when used without an account
- Free projects are limited to 2 layers, 2 special effects, 1 timeline animation of up to 5 seconds and 1 web font
- The free version can only publish to HTML5 and the Construct Arcade, so desktop, Android, iOS and Facebook Instant Games all need a paid plan
- Licences are per seat and annual, at $129.99 for Personal, $168.99 for Startup Business and $468.99 for Business
Unreal Engine VR
- Steep system requirements with demanding GPU and CPU for rendering high-quality VR experiences
- Only free with 5% royalty after $1 million in revenue, which may impact indie developers at scale
Pricing, plan by plan
Construct 3
Free- FreeFree
- Web-based editor
- HTML5 export
- Asset library
- Personal$99/year
- All Free features
- Offline editor
- Advanced export
Unreal Engine VR
FreeNo published plan breakdown. See the Unreal Engine VR review.
Which should you pick?
Choose Construct 3 if
- You need visual event system.
- You want to start without paying.
- You work on Windows, Macos, Linux, Ios, Android, Web.
- You also want drag-and-drop editor.
Choose Unreal Engine VR if
- You need photorealistic rendering.
- You want to start without paying.
- You work on Windows, macOS, Linux.
- You also want physics simulation.
Questions people ask
- Is Construct 3 or Unreal Engine VR better?
- Neither clearly leads. Construct 3 starts at Free and Unreal Engine VR at Free, and user ratings are close enough to be indistinguishable. Choose on capability and platform support.
- Which is cheaper, Construct 3 or Unreal Engine VR?
- Construct 3 starts at Free and Unreal Engine VR at Free.
- Does Construct 3 or Unreal Engine VR run on more platforms?
- Construct 3 runs on Windows, Macos, Linux, Ios, Android, Web. Unreal Engine VR runs on Windows, macOS, Linux.
- Can I use Construct 3 for free?
- Both have a free tier, so you can try either at no cost before committing.
- What is Construct 3 best used for?
- Construct 3 is most often used for building 2d browser games without writing code, publishing html5 games to the web, desktop and mobile stores from one project. Of those, building 2d browser games without writing code and publishing html5 games to the web, desktop and mobile stores from one project are not what Unreal Engine VR is typically brought in for.
- What can Construct 3 do that Unreal Engine VR cannot?
- Construct 3 covers Visual event system, Drag-and-drop editor, Physics engine, Sprite editor. Unreal Engine VR covers Photorealistic rendering, Physics simulation, Blueprint scripting, Motion controllers.
Answered from the vendors’ own pages
Unreal Engine VR: Does Unreal Engine support VR and AR development?
Yes. Unreal Engine provides the highest-quality solution for creating augmented reality (AR), virtual reality (VR), and mixed reality (MR) experiences, supporting development for VR, AR, gaming consoles, PCs, and mobile devices.
SourceUnreal Engine VR: Is Unreal Engine 5 free to use?
Unreal Engine 5 is free for most uses with no upfront cost. If a project earns over $1 million, a 5% royalty applies to future sales.
SourceUnreal Engine VR: What platforms does Unreal Engine support for VR development?
Unreal Engine supports macOS and Linux development with some limitations, though Windows 10 (64-bit) is the primary development platform. It supports VR development targeting various VR headsets.
SourceRelated pages
More on Construct 3
More on Unreal Engine VR
Keep looking
Other head to heads
- Construct 3 vs DragonBones
- Construct 3 vs Unity
- Construct 3 vs Aseprite
- Construct 3 vs Godot Engine
- Construct 3 vs Cascadeur
- Construct 3 vs GameMaker Studio 2
- Construct 3 vs Mixamo
- Construct 3 vs Pico-8
- Construct 3 vs Substance 3D Painter
- Construct 3 vs Adventure Game Studio
- Construct 3 vs AppGameKit
- Construct 3 vs Armory3D
- Construct 3 vs Bevy
- Construct 3 vs Buildbox
- Construct 3 vs Clickteam Fusion
- Construct 3 vs Cocos2d-x
- Construct 3 vs CryEngine
- Construct 3 vs Defold
- Construct 3 vs ARCore
- Construct 3 vs ARKit
- Construct 3 vs Meta Quest
- Construct 3 vs Apple Vision Pro
- Construct 3 vs Unity AR Foundation
- Construct 3 vs HTC Vive
- Construct 3 vs 8th Wall
- Construct 3 vs Lens Studio
- Construct 3 vs Vuforia
- Construct 3 vs A-Frame
- Construct 3 vs Babylon.js
- Construct 3 vs Microsoft HoloLens 2
- Construct 3 vs Niantic Lightship
- Construct 3 vs PlayStation VR2
- Construct 3 vs Spark AR Studio
- Construct 3 vs TikTok Effect House
- Construct 3 vs Gravity Sketch
- Construct 3 vs Instagram AR Effects
- Unreal Engine VR vs DragonBones
- Unreal Engine VR vs Unity
- Unreal Engine VR vs Aseprite
- Unreal Engine VR vs Godot Engine
- Unreal Engine VR vs Cascadeur
- Unreal Engine VR vs GameMaker Studio 2
- Unreal Engine VR vs Mixamo
- Unreal Engine VR vs Pico-8
- Unreal Engine VR vs Substance 3D Painter
- Unreal Engine VR vs Adventure Game Studio
- Unreal Engine VR vs AppGameKit
- Unreal Engine VR vs Armory3D
- Unreal Engine VR vs Bevy
- Unreal Engine VR vs Buildbox
- Unreal Engine VR vs Clickteam Fusion
- Unreal Engine VR vs Cocos2d-x
- Unreal Engine VR vs CryEngine
- Unreal Engine VR vs Defold
- Unreal Engine VR vs ARCore
- Unreal Engine VR vs ARKit
- Unreal Engine VR vs Meta Quest
- Unreal Engine VR vs Apple Vision Pro
- Unreal Engine VR vs Unity AR Foundation
- Unreal Engine VR vs HTC Vive
- Unreal Engine VR vs 8th Wall
- Unreal Engine VR vs Lens Studio
- Unreal Engine VR vs Vuforia
- Unreal Engine VR vs A-Frame
- Unreal Engine VR vs Babylon.js
- Unreal Engine VR vs Microsoft HoloLens 2
- Unreal Engine VR vs Niantic Lightship
- Unreal Engine VR vs PlayStation VR2
- Unreal Engine VR vs Spark AR Studio
- Unreal Engine VR vs TikTok Effect House
- Unreal Engine VR vs Gravity Sketch
- Unreal Engine VR vs Instagram AR Effects
