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Game Development · head to head

Armory3D vs Houdini

Armory3D logo

Armory3D

Game Development

Open-source 3D game engine integrated with Blender

From
Free
Rated
-
Houdini logo

Houdini

3D & CAD

Procedural 3D animation and VFX

From
Free
Rated
-

The short version

  • Each has a real cost: Armory3D compiled binaries are sold to fund the project while the source code itself is free to build from scratch; Houdini houdini Indie at $299 per year requires annual gross revenue under $100K USD
  • They diverge on capability: Armory3D covers Blender integration, Houdini covers Procedural modeling.

Where they differ

Only the attributes on which Armory3D and Houdini actually diverge.

Attributes where Armory3D and Houdini differ
AttributeArmory3DHoudini
Pricing modelfreesubscription
PlatformsWindows, Macos, Linux, Html5, AndroidWindows, MacOS, Linux
CategoryGame Development3D & CAD
Founded20161987

Identical on both: starting price (Free), free tier (Yes), user rating (Not yet rated).

What each one covers

Drawn from each product's published feature list. An absence here means we hold no record of it - not that the product lacks it.

Only in Armory3D

  • Blender integration
  • 3D graphics rendering
  • Physics engine (Bullet)
  • Audio system
  • Haxe scripting
  • Particle effects
  • Skeletal animation
  • Material system

Only in Houdini

  • Procedural modeling
  • VFX
  • Simulations
  • Particle systems
  • Pyro FX
  • Ocean tools
  • Rigging
  • Rendering

Both cover

  • Windows support
  • Linux support

What people use each for

The jobs each tool is most often brought in to do.

Armory3D

  • 3D game developmentnot Houdini
  • Blender-based gamesnot Houdini
  • Web gamesnot Houdini

Houdini

  • Procedural 3D modelling and environment generationnot Armory3D
  • Visual effects simulation for pyro, fluids, cloth and rigid bodiesnot Armory3D
  • Building reusable procedural assets for a studio pipelinenot Armory3D

Where each one falls short

Documented limitations, not opinions. Every one is a constraint you would hit in normal use.

Armory3D

  • Compiled binaries are sold to fund the project while the source code itself is free to build from scratch

Houdini

  • Houdini Indie at $299 per year requires annual gross revenue under $100K USD
  • Houdini Indie cannot be used in the same pipeline as commercial versions of Houdini
  • Houdini Indie and Apprentice save to their own .hipnc file format, which commercial Houdini pipelines do not share
  • The free Apprentice edition is non commercial, caps render resolution at 1920x1080 and watermarks output images
  • Houdini Indie ships with only 2 render tokens
  • Full DOP level simulation node access requires Houdini FX at $4,495 per workstation; Core at $1,995 exposes only SOP level pre built simulation assets
  • Extra render tokens cost $195

Pricing, plan by plan

Armory3D

Free
  • FreeFree
    • Full engine
    • Blender integration
    • 3D graphics

Houdini

Free
  • ApprenticeFree
    • Learning version
    • Non-commercial
  • Indie$269/month
    • Revenue limit $100K
  • Core$1995/month
    • Full commercial
  • FX$4495/month
    • Full + simulations

Which should you pick?

Choose Armory3D if

  • You need blender integration.
  • You want to start without paying.
  • You work on Windows, Macos, Linux, Html5, Android.
  • You also want 3d graphics rendering.

Choose Houdini if

  • You need procedural modeling.
  • You want to start without paying.
  • You work on Windows, MacOS, Linux.
  • You also want vfx.

Questions people ask

Is Armory3D or Houdini better?
Neither clearly leads. Armory3D starts at Free and Houdini at Free, and user ratings are close enough to be indistinguishable. Choose on capability and platform support.
Which is cheaper, Armory3D or Houdini?
Armory3D starts at Free and Houdini at Free.
Does Armory3D or Houdini run on more platforms?
Armory3D runs on Windows, Macos, Linux, Html5, Android. Houdini runs on Windows, MacOS, Linux.
Can I use Armory3D for free?
Both have a free tier, so you can try either at no cost before committing.
What is Armory3D best used for?
Armory3D is most often used for 3d game development, blender-based games, web games. Of those, 3d game development and blender-based games are not what Houdini is typically brought in for.
What can Armory3D do that Houdini cannot?
Armory3D covers Blender integration, 3D graphics rendering, Physics engine (Bullet), Audio system. Houdini covers Procedural modeling, VFX, Simulations, Particle systems. Both handle Windows support, Linux support.

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