Softwr

Game Development · head to head

GameMaker Studio 2 vs Houdini

GameMaker Studio 2 logo

GameMaker Studio 2

Game Development

The fastest way to create games. For everyone.

From
Free
Rated
-
Houdini logo

Houdini

3D & CAD

Procedural 3D animation and VFX

From
Free
Rated
-

The short version

  • Each has a real cost: GameMaker Studio 2 the free tier is a non-commercial licence; selling a game requires the Professional licence at $99.99; Houdini houdini Indie at $299 per year requires annual gross revenue under $100K USD
  • They diverge on capability: GameMaker Studio 2 covers Drag-and-drop interface, Houdini covers Procedural modeling.

Where they differ

Only the attributes on which GameMaker Studio 2 and Houdini actually diverge.

Attributes where GameMaker Studio 2 and Houdini differ
AttributeGameMaker Studio 2Houdini
Pricing modelfreemiumsubscription
PlatformsWindows, Macos, Linux, Ios, Android, Playstation, Xbox, SwitchWindows, MacOS, Linux
CategoryGame Development3D & CAD
Founded19991987

Identical on both: starting price (Free), free tier (Yes), user rating (Not yet rated).

What each one covers

Drawn from each product's published feature list. An absence here means we hold no record of it - not that the product lacks it.

Only in GameMaker Studio 2

  • Drag-and-drop interface
  • GML programming language
  • Sprite editor
  • Animation frames
  • Sound editor
  • Room editor
  • Particle effects
  • Physics system

Only in Houdini

  • Procedural modeling
  • VFX
  • Simulations
  • Particle systems
  • Pyro FX
  • Ocean tools
  • Rigging
  • Rendering

Both cover

  • Windows support
  • Linux support

What people use each for

The jobs each tool is most often brought in to do.

GameMaker Studio 2

  • Building 2D games for desktop, web and mobilenot Houdini
  • Indie game development with a drag and drop and GML scripting workflownot Houdini
  • Publishing to consoles under an Enterprise subscriptionnot Houdini

Houdini

  • Procedural 3D modelling and environment generationnot GameMaker Studio 2
  • Visual effects simulation for pyro, fluids, cloth and rigid bodiesnot GameMaker Studio 2
  • Building reusable procedural assets for a studio pipelinenot GameMaker Studio 2

Where each one falls short

Documented limitations, not opinions. Every one is a constraint you would hit in normal use.

GameMaker Studio 2

  • The free tier is a non-commercial licence; selling a game requires the Professional licence at $99.99
  • Console exports are available only on the Enterprise subscription, which is billed at $79.49 per month
  • Source code access is limited to the Enterprise tier
  • Older Creator and Indie subscriptions are no longer renewed when the licence expires
  • Owners of a permanent GameMaker Studio 2 licence get no discount toward current licences

Houdini

  • Houdini Indie at $299 per year requires annual gross revenue under $100K USD
  • Houdini Indie cannot be used in the same pipeline as commercial versions of Houdini
  • Houdini Indie and Apprentice save to their own .hipnc file format, which commercial Houdini pipelines do not share
  • The free Apprentice edition is non commercial, caps render resolution at 1920x1080 and watermarks output images
  • Houdini Indie ships with only 2 render tokens
  • Full DOP level simulation node access requires Houdini FX at $4,495 per workstation; Core at $1,995 exposes only SOP level pre built simulation assets
  • Extra render tokens cost $195

Pricing, plan by plan

GameMaker Studio 2

Free
  • FreeFree
    • Desktop game creation
    • Community support
    • Standard export options
  • Pro$99/year
    • All Free features
    • Advanced export modules
    • Mobile platforms

Houdini

Free
  • ApprenticeFree
    • Learning version
    • Non-commercial
  • Indie$269/month
    • Revenue limit $100K
  • Core$1995/month
    • Full commercial
  • FX$4495/month
    • Full + simulations

Which should you pick?

Choose GameMaker Studio 2 if

  • You need drag-and-drop interface.
  • You want to start without paying.
  • You work on Windows, Macos, Linux, Ios, Android, Playstation, Xbox, Switch.
  • You also want gml programming language.

Choose Houdini if

  • You need procedural modeling.
  • You want to start without paying.
  • You work on Windows, MacOS, Linux.
  • You also want vfx.

Questions people ask

Is GameMaker Studio 2 or Houdini better?
Neither clearly leads. GameMaker Studio 2 starts at Free and Houdini at Free, and user ratings are close enough to be indistinguishable. Choose on capability and platform support.
Which is cheaper, GameMaker Studio 2 or Houdini?
GameMaker Studio 2 starts at Free and Houdini at Free.
Does GameMaker Studio 2 or Houdini run on more platforms?
GameMaker Studio 2 runs on Windows, Macos, Linux, Ios, Android, Playstation, Xbox, Switch. Houdini runs on Windows, MacOS, Linux.
Can I use GameMaker Studio 2 for free?
Both have a free tier, so you can try either at no cost before committing.
What is GameMaker Studio 2 best used for?
GameMaker Studio 2 is most often used for building 2d games for desktop, web and mobile, indie game development with a drag and drop and gml scripting workflow, publishing to consoles under an enterprise subscription. Of those, building 2d games for desktop, web and mobile and indie game development with a drag and drop and gml scripting workflow are not what Houdini is typically brought in for.
What can GameMaker Studio 2 do that Houdini cannot?
GameMaker Studio 2 covers Drag-and-drop interface, GML programming language, Sprite editor, Animation frames. Houdini covers Procedural modeling, VFX, Simulations, Particle systems. Both handle Windows support, Linux support.

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