Software · head to head
Baseten vs TeamCity

TeamCity
Software
JetBrains continuous integration and delivery server
- From
- Free
- Rated
- -
The short version
- Only TeamCity has a free tier, so it costs nothing to try first.
- Each has a real cost: Baseten gPU compute is billed per minute by hardware class, from $0.01052 per minute on a T4 up to $0.16633 per minute on a B200, so costs vary by which accelerator a workload lands on, as of August 2026.; TeamCity detailed pricing requires visiting a calculator and isn't transparent on the main pricing page.
Where they differ
Only the attributes on which Baseten and TeamCity actually diverge.
Identical on both: user rating (Not yet rated), category (Unknown).
What each one covers
Drawn from each product's published feature list. An absence here means we hold no record of it - not that the product lacks it.
Only in Baseten
Nothing recorded that TeamCity does not also cover.
Only in TeamCity
- Build Chains
- Parallel Test Execution
- VCS Integration
- Build History & Analytics
- Docker & Kubernetes Support
- Access Control
What people use each for
The jobs each tool is most often brought in to do.
Baseten
No use cases recorded yet. See the Baseten review.
TeamCity
- Running build and test pipelines for enterprise software teamsnot Baseten
- Self-hosting CI/CD infrastructure behind a firewallnot Baseten
- Coordinating multi-stage build chains with dependenciesnot Baseten
- Scaling build capacity with additional agentsnot Baseten
Where each one falls short
Documented limitations, not opinions. Every one is a constraint you would hit in normal use.
Baseten
- GPU compute is billed per minute by hardware class, from $0.01052 per minute on a T4 up to $0.16633 per minute on a B200, so costs vary by which accelerator a workload lands on, as of August 2026.
TeamCity
- Detailed pricing requires visiting a calculator and isn't transparent on the main pricing page.
- Self-hosted setup and agent management require more operational overhead than fully managed CI/CD services.
- Additional build agents and users are priced incrementally, which can add up for larger teams.
- The UI and configuration model have a steeper learning curve compared to YAML-first CI tools.
Pricing, plan by plan
Baseten
On requestNo published plan breakdown. See the Baseten review.
TeamCity
Free- Free TierFree
- Includes 3 build agents
- 100 build configurations
- On-premises or Cloud
- TeamCity Cloud / On-Premises$undefined/month
- Priced per additional build agent
- Additional users on Cloud plans
- Enterprise support options
Which should you pick?
Choose Baseten if
Nothing in the data separates Baseten from TeamCity on the points above - pick on price and on how each one feels to use.
Choose TeamCity if
- You need build chains.
- You want to start without paying.
- You work on web, windows, mac, linux, api.
- You also want parallel test execution.
Questions people ask
- Is Baseten or TeamCity better?
- Neither clearly leads. Baseten starts at On request and TeamCity at Free, and user ratings are close enough to be indistinguishable. Choose on capability and platform support.
- Which is cheaper, Baseten or TeamCity?
- TeamCity has a free tier; the other does not. Paid plans start at On request for Baseten and Free for TeamCity.
- Does Baseten or TeamCity run on more platforms?
- Baseten runs on Web. TeamCity runs on web, windows, mac, linux, api.
- Can I use TeamCity for free?
- Yes. TeamCity has a free tier, so you can try it without paying. Baseten starts at On request.
- What can Baseten do that TeamCity cannot?
- TeamCity covers Build Chains, Parallel Test Execution, VCS Integration, Build History & Analytics.
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