Software · head to head
AltspaceVR vs Immersed
The short version
- Each has a real cost: AltspaceVR shut down permanently on 10 March 2023. Microsoft closed it to concentrate on Microsoft Mesh, and altvr.com now redirects to microsoft.com; Immersed the free Starter Mode is limited to 3 virtual screens
- They diverge on capability: AltspaceVR covers Event hosting, Immersed covers Virtual monitors.
Where they differ
Only the attributes on which AltspaceVR and Immersed actually diverge.
| Attribute | AltspaceVR | Immersed |
|---|---|---|
| Pricing model | free | freemium |
| Platforms | Vr, Pc, Quest | Vr, Quest, Pc |
| Founded | 1975 | 2017 |
Identical on both: starting price (Free), free tier (Yes), user rating (Not yet rated), category (Unknown).
What each one covers
Drawn from each product's published feature list. An absence here means we hold no record of it - not that the product lacks it.
Only in AltspaceVR
- Event hosting
- World building
- Avatar system
- Spatial audio
- Microsoft accounts
- Streaming
- Custom content
Only in Immersed
- Virtual monitors
- Hand tracking
- Passthrough
- Collaboration
- Mac/Windows
- Video calls
- Keyboard tracking
Both cover
- Vr support
- Pc support
- Quest support
What people use each for
The jobs each tool is most often brought in to do.
AltspaceVR
- VR Gamingnot Immersed
- AR Marketingnot Immersed
- Virtual Trainingnot Immersed
- 3D Visualizationnot Immersed
- Immersive Experiencesnot Immersed
Immersed
- Working with multiple virtual monitors inside a VR or mixed reality headsetnot AltspaceVR
- Remote co-working in a shared virtual officenot AltspaceVR
- Replacing physical monitors for laptop-based worknot AltspaceVR
Where each one falls short
Documented limitations, not opinions. Every one is a constraint you would hit in normal use.
AltspaceVR
- Shut down permanently on 10 March 2023. Microsoft closed it to concentrate on Microsoft Mesh, and altvr.com now redirects to microsoft.com
- Microsoft acquired it in 2017 and the closure came alongside wider cuts, so there is no path back
- Mesh is aimed at business use rather than the consumer social VR AltspaceVR offered
Immersed
- The free Starter Mode is limited to 3 virtual screens
- Free screen resolutions are capped at standard sizes up to 1440x900
- The free tier rotates through only 2 alternating environments each week
- The free tier's 4 collaborator private rooms and offline mode are both marked as limited time only features
- Offline mode still requires a Wi-Fi connection at startup
- Immersed Pro starts at $5.99 per month billed monthly on a pay what you want slider
- A supported headset such as Apple Vision Pro or Quest 3 must be bought separately
Pricing, plan by plan
AltspaceVR
Free- FreeFree
- Event hosting
- World creation
- Social features
Immersed
Free- FreeFree
- 2 virtual monitors
- Basic environments
- Solo work
Which should you pick?
Choose AltspaceVR if
- You need event hosting.
- You want to start without paying.
- You work on Vr, Pc, Quest.
- You also want world building.
Choose Immersed if
- You need virtual monitors.
- You want to start without paying.
- You work on Vr, Quest, Pc.
- You also want hand tracking.
Questions people ask
- Is AltspaceVR or Immersed better?
- Neither clearly leads. AltspaceVR starts at Free and Immersed at Free, and user ratings are close enough to be indistinguishable. Choose on capability and platform support.
- Which is cheaper, AltspaceVR or Immersed?
- AltspaceVR starts at Free and Immersed at Free.
- Does AltspaceVR or Immersed run on more platforms?
- AltspaceVR runs on Vr, Pc, Quest. Immersed runs on Vr, Quest, Pc.
- Can I use AltspaceVR for free?
- Both have a free tier, so you can try either at no cost before committing.
- What is AltspaceVR best used for?
- AltspaceVR is most often used for vr gaming, ar marketing, virtual training, 3d visualization. Of those, vr gaming and ar marketing are not what Immersed is typically brought in for.
- What can AltspaceVR do that Immersed cannot?
- AltspaceVR covers Event hosting, World building, Avatar system, Spatial audio. Immersed covers Virtual monitors, Hand tracking, Passthrough, Collaboration. Both handle Vr support, Pc support, Quest support.
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