Software · head to head
Adventure Game Studio vs Blender
The short version
- Each has a real cost: Adventure Game Studio the AGS editor and IDE run only on Windows (Vista, 7, 8, 10 or 11), even though built games run on Linux, macOS, Android and iOS; Blender rendering performance lags behind dedicated render engines
- They diverge on capability: Adventure Game Studio covers Point-and-click editor, Blender covers 3D modeling.
Where they differ
Only the attributes on which Adventure Game Studio and Blender actually diverge.
| Attribute | Adventure Game Studio | Blender |
|---|---|---|
| Pricing model | free | Unknown |
| Platforms | Windows, Macos, Linux, Ios, Android, Web | Web, Windows, macOS, Linux |
| Founded | 1997 | 2002 |
Identical on both: starting price (Free), free tier (Yes), user rating (Not yet rated), category (Unknown).
What each one covers
Drawn from each product's published feature list. An absence here means we hold no record of it - not that the product lacks it.
Only in Adventure Game Studio
- Point-and-click editor
- Room system
- Sprite animation
- Built-in scripting
- Inventory system
- Dialog system
- Audio support
- Resolution scaling
Only in Blender
- 3D modeling
- Sculpting
- Animation
- Rigging
- Rendering
- Compositing
- Video editing
- 2D animation
Both cover
- Local deployment
- Windows support
What people use each for
The jobs each tool is most often brought in to do.
Adventure Game Studio
- Building point-and-click adventure games in a classic Sierra or LucasArts stylenot Blender
- Shipping a commercial or freeware adventure game with no licence feenot Blender
- Scripting game logic in a Java or C# style language with a built-in debuggernot Blender
Blender
- 3D modeling and animationnot Adventure Game Studio
- Visual effectsnot Adventure Game Studio
- Game developmentnot Adventure Game Studio
- Architectural visualizationnot Adventure Game Studio
- Video editingnot Adventure Game Studio
Where each one falls short
Documented limitations, not opinions. Every one is a constraint you would hit in normal use.
Adventure Game Studio
- The AGS editor and IDE run only on Windows (Vista, 7, 8, 10 or 11), even though built games run on Linux, macOS, Android and iOS
- The editor requires the Microsoft Visual C++ Redistributable, and .NET Framework 4.5 on Windows 7 and Vista
- Video playback supports only FLC and OGV (Ogg Theora) and is full-screen only; AVI and WMV support was dropped after version 3.6.0 and existed only on Windows builds
- MSSCCI source control integration was discontinued in version 3.6.0
- Graphics drivers are limited to Direct3D 9 and OpenGL
- Audio format support is limited to OGG, MP3, WAV, MOD, XM and MIDI
- Support is community-only through forums and Discord, with no vendor support channel
Blender
- Rendering performance lags behind dedicated render engines
- Limited real-time viewport performance for very large scenes
Pricing, plan by plan
Adventure Game Studio
Free- FreeFree
- Full editor
- Built-in script editor
- Room editor
Blender
FreeNo published plan breakdown. See the Blender review.
Which should you pick?
Choose Adventure Game Studio if
- You need point-and-click editor.
- You want to start without paying.
- You work on Windows, Macos, Linux, Ios, Android, Web.
- You also want room system.
Choose Blender if
- You need 3d modeling.
- You want to start without paying.
- You work on Web, Windows, macOS, Linux.
- You also want sculpting.
Questions people ask
- Is Adventure Game Studio or Blender better?
- Neither clearly leads. Adventure Game Studio starts at Free and Blender at Free, and user ratings are close enough to be indistinguishable. Choose on capability and platform support.
- Which is cheaper, Adventure Game Studio or Blender?
- Adventure Game Studio starts at Free and Blender at Free.
- Does Adventure Game Studio or Blender run on more platforms?
- Adventure Game Studio runs on Windows, Macos, Linux, Ios, Android, Web. Blender runs on Web, Windows, macOS, Linux.
- Can I use Adventure Game Studio for free?
- Both have a free tier, so you can try either at no cost before committing.
- What is Adventure Game Studio best used for?
- Adventure Game Studio is most often used for building point-and-click adventure games in a classic sierra or lucasarts style, shipping a commercial or freeware adventure game with no licence fee, scripting game logic in a java or c# style language with a built-in debugger. Of those, building point-and-click adventure games in a classic sierra or lucasarts style and shipping a commercial or freeware adventure game with no licence fee are not what Blender is typically brought in for.
- What can Adventure Game Studio do that Blender cannot?
- Adventure Game Studio covers Point-and-click editor, Room system, Sprite animation, Built-in scripting. Blender covers 3D modeling, Sculpting, Animation, Rigging. Both handle Local deployment, Windows support.
Answered from the vendors’ own pages
Blender: Can I use Blender commercially for free?
Yes. Blender is distributed under the GNU GPL license, meaning it is completely free to use for any purpose, including commercially or for education, with no licensing fees or restrictions.
SourceBlender: What operating systems does Blender support?
Blender is cross-platform and runs equally well on Linux, Windows, and Macintosh computers.
SourceBlender: Can I extend Blender's functionality?
Yes. Blender has a flexible Python-controlled interface and you can use hundreds of add-ons by the community or create your own using Blender's accessible Python API.
SourceRelated pages
More on Adventure Game Studio
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