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Gaming · head to head

Epic Games Store vs Roblox

Epic Games Store logo

Epic Games Store

Gaming

PC game storefront with a lower revenue cut for developers

From
Free
Rated
-
Roblox logo

Roblox

Gaming

A user-generated games platform running on Robux, not a single game, with a developer payout system and a marketplace cut

From
Free
Rated
-

The short version

  • Each has a real cost: Epic Games Store far fewer community features than Steam: no workshop, limited forums and a weaker review system; Roblox robux purchases are real money with no default spending cap, and the currency-conversion layer between real money and in-experience purchases makes actual cost easy for a young player to lose track of.
  • They diverge on capability: Epic Games Store covers 12% revenue share, Roblox covers Roblox Studio.
  • Prices and features above were last checked on 1 September 2026.

Where they differ

Only the attributes on which Epic Games Store and Roblox actually diverge.

Attributes where Epic Games Store and Roblox differ
AttributeEpic Games StoreRoblox
Pricing modelFree to use; individual games purchased separatelyFree to play, Robux currency packs and a subscription
PlatformsWindows, macOS, WebiOS, Android, Windows, macOS, Web, Xbox

Identical on both: starting price (Free), free tier (Yes), user rating (Not yet rated), category (Gaming).

What each one covers

Drawn from each product's published feature list. An absence here means we hold no record of it - not that the product lacks it.

Only in Epic Games Store

  • 12% revenue share
  • Unreal Engine royalty waiver
  • Weekly free games
  • Cross-platform services

Only in Roblox

  • Roblox Studio
  • Robux
  • Developer Exchange
  • Avatar marketplace
  • Roblox Premium
  • Age-based content settings

What people use each for

The jobs each tool is most often brought in to do.

Epic Games Store

  • Buying PC games, often at lower prices than competing storesnot Roblox
  • Claiming the weekly free gamenot Roblox
  • Developers wanting a better revenue share than the 30% standardnot Roblox

Roblox

  • A player wanting access to thousands of free, independently developed games inside one account rather than downloading separate appsnot Epic Games Store
  • A parent needing to configure spending and content controls given real-money purchases have no default capnot Epic Games Store
  • A young developer or small studio wanting a built-in audience and payment system rather than publishing a standalone app on iOS or Androidnot Epic Games Store
  • A brand or IP holder building a licensed branded experience to reach Robloxs young player basenot Epic Games Store

Where each one falls short

Documented limitations, not opinions. Every one is a constraint you would hit in normal use.

Epic Games Store

  • Far fewer community features than Steam: no workshop, limited forums and a weaker review system
  • A smaller catalogue, and its exclusivity deals have been unpopular with players
  • The client has a longstanding reputation for being slower and less capable than competitors
  • A smaller audience means developers trade reach for the better revenue split

Roblox

  • Robux purchases are real money with no default spending cap, and the currency-conversion layer between real money and in-experience purchases makes actual cost easy for a young player to lose track of.
  • Developers receive only a portion of what players spend after Roblox commission on Developer Exchange conversions, which is a meaningfully worse revenue share than most standalone app store models.
  • Content quality and moderation vary enormously across millions of user-built experiences, and inappropriate content has repeatedly slipped past moderation despite active enforcement efforts.
  • The platform depends on third-party developers for its content supply, so quality, safety and the pace of new experiences are outside Roblox Corporations direct control.
  • Trading and marketplace features have historically attracted scams targeting younger users, particularly around unofficial Robux trading and item trading outside the official system.

Pricing, plan by plan

Epic Games Store

Free
  • Epic Games StoreFree
    • Free account
    • Weekly free games
    • Game purchases billed individually

Roblox

Free
  • RobloxFree
    • Free download and play, most experiences free to enter
  • Robux packs$0.99/one-time
    • Robux sold in packs from under 1 USD up to roughly 100 USD, individual experience items priced by the developer
  • Premium$5.99/month
    • Monthly Robux allowance included, better Robux exchange rate, access to trading

Which should you pick?

Choose Epic Games Store if

  • You need 12% revenue share.
  • You want to start without paying.
  • You work on Windows, macOS, Web.
  • You also want unreal engine royalty waiver.

Choose Roblox if

  • You need roblox studio.
  • You want to start without paying.
  • You work on iOS, Android, Windows, macOS, Web, Xbox.
  • You also want robux.

Questions people ask

Is Epic Games Store or Roblox better?
Neither clearly leads. Epic Games Store starts at Free and Roblox at Free, and user ratings are close enough to be indistinguishable. Choose on capability and platform support.
Which is cheaper, Epic Games Store or Roblox?
Epic Games Store starts at Free and Roblox at Free.
Does Epic Games Store or Roblox run on more platforms?
Epic Games Store runs on Windows, macOS, Web. Roblox runs on iOS, Android, Windows, macOS, Web, Xbox.
Can I use Epic Games Store for free?
Both have a free tier, so you can try either at no cost before committing.
What is Epic Games Store best used for?
Epic Games Store is most often used for buying pc games, often at lower prices than competing stores, claiming the weekly free game, developers wanting a better revenue share than the 30% standard. Of those, buying pc games, often at lower prices than competing stores and claiming the weekly free game are not what Roblox is typically brought in for.
What can Epic Games Store do that Roblox cannot?
Epic Games Store covers 12% revenue share, Unreal Engine royalty waiver, Weekly free games, Cross-platform services. Roblox covers Roblox Studio, Robux, Developer Exchange, Avatar marketplace.

Answered from the vendors’ own pages

Epic Games Store: Is the Epic Games Store free?

Yes, the store and account are free. Games are purchased individually, and one is given away free each week.

Roblox: Is Roblox one game?

No, it is a platform hosting millions of separate games, called experiences, built by independent developers.

Epic Games Store: Why do developers use it?

A 12% revenue share against the 30% platform standard, plus waived Unreal Engine royalties on sales through the store.

Roblox: How much do developers actually earn from Robux spent in their experience?

After Roblox commission on Developer Exchange conversion, developers receive a minority of the original real-money value a player spent, though exact rates have changed over time and Roblox publishes current terms.

Epic Games Store: How does it compare with Steam?

Steam has a much larger catalogue and far richer community features. Epic competes on price, developer revenue share and free games.

Roblox: Is there a spending limit on Robux purchases?

Not by default. Parents need to actively configure spending controls through account settings if they want to limit purchases.

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