Game Development · head to head
DragonBones vs Lumion
The short version
- Only DragonBones has a free tier, so it costs nothing to try first.
- Each has a real cost: DragonBones javaScript/TypeScript runtime limited to specific game engines (Egret, PixiJS, Phaser, Hilo, Cocos Creator); Lumion enterprise tier is priced by quote only, labelled Let's talk in the vendor's own pricing data, alongside otherwise self-serve tiers with published dollar and pound figures
- They diverge on capability: DragonBones covers Skeletal animation, Lumion covers Real-time rendering.
Where they differ
Only the attributes on which DragonBones and Lumion actually diverge.
| Attribute | DragonBones | Lumion |
|---|---|---|
| Starting price | Free | $29/month |
| Pricing model | open-source | subscription |
| Free tier | Yes | No |
| Platforms | Egret, PixiJS, Phaser, Hilo, Cocos Creator | Windows |
| Category | Game Development | 3D & CAD |
| Founded | 2014 | 1998 |
Identical on both: user rating (Not yet rated).
What each one covers
Drawn from each product's published feature list. An absence here means we hold no record of it - not that the product lacks it.
Only in DragonBones
- Skeletal animation
- Mesh deformation
- IK system
- Texture atlas
- Animation blending
- Bone constraints
- FFD
- Multi-resolution
Only in Lumion
- Real-time rendering
- Content library
- Effects
- Video animation
- VR export
- LiveSync
- Revit
- SketchUp
Both cover
- Windows support
What people use each for
The jobs each tool is most often brought in to do.
DragonBones
- 2D skeletal animation for JavaScript and TypeScript game enginesnot Lumion
- Cross-engine animation library for indie game developmentnot Lumion
- Animation creation with LoongBones editornot Lumion
Lumion
- Architectural visualizationnot DragonBones
- Client presentationsnot DragonBones
Where each one falls short
Documented limitations, not opinions. Every one is a constraint you would hit in normal use.
DragonBones
- JavaScript/TypeScript runtime limited to specific game engines (Egret, PixiJS, Phaser, Hilo, Cocos Creator)
Lumion
- Enterprise tier is priced by quote only, labelled Let's talk in the vendor's own pricing data, alongside otherwise self-serve tiers with published dollar and pound figures
Pricing, plan by plan
DragonBones
FreeNo published plan breakdown. See the DragonBones review.
Lumion
$29/month- Standard$1499/month
- Core features
- Pro$2999/month
- Full features
- More content
Which should you pick?
Choose DragonBones if
- You need skeletal animation.
- You want to start without paying.
- You work on Egret, PixiJS, Phaser, Hilo, Cocos Creator.
- You also want mesh deformation.
Choose Lumion if
- You need real-time rendering.
- You work on Windows.
- You also want content library.
Questions people ask
- Is DragonBones or Lumion better?
- Neither clearly leads. DragonBones starts at Free and Lumion at $29/month, and user ratings are close enough to be indistinguishable. Choose on capability and platform support.
- Which is cheaper, DragonBones or Lumion?
- DragonBones has a free tier; the other does not. Paid plans start at Free for DragonBones and $29/month for Lumion.
- Does DragonBones or Lumion run on more platforms?
- DragonBones runs on Egret, PixiJS, Phaser, Hilo, Cocos Creator. Lumion runs on Windows.
- Can I use DragonBones for free?
- Yes. DragonBones has a free tier, so you can try it without paying. Lumion starts at $29/month.
- What is DragonBones best used for?
- DragonBones is most often used for 2d skeletal animation for javascript and typescript game engines, cross-engine animation library for indie game development, animation creation with loongbones editor. Of those, 2d skeletal animation for javascript and typescript game engines and cross-engine animation library for indie game development are not what Lumion is typically brought in for.
- What can DragonBones do that Lumion cannot?
- DragonBones covers Skeletal animation, Mesh deformation, IK system, Texture atlas. Lumion covers Real-time rendering, Content library, Effects, Video animation. Both handle Windows support.
Related pages
More on DragonBones
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- Lumion vs Unity
- Lumion vs Aseprite
- Lumion vs Godot Engine
- Lumion vs Cascadeur
- Lumion vs Construct 3
- Lumion vs GameMaker Studio 2
- Lumion vs Mixamo
- Lumion vs Pico-8
- Lumion vs Substance 3D Painter
- Lumion vs Adventure Game Studio
- Lumion vs AppGameKit
- Lumion vs Armory3D
- Lumion vs Bevy
- Lumion vs Buildbox
- Lumion vs Clickteam Fusion
- Lumion vs Cocos2d-x
- Lumion vs CryEngine
- Lumion vs Defold
- Lumion vs Enscape
- Lumion vs V-Ray
- Lumion vs FreeCAD
- Lumion vs KeyShot
- Lumion vs Houdini
- Lumion vs Arnold
- Lumion vs Inventor
- Lumion vs Mudbox
- Lumion vs Corona Renderer
- Lumion vs D5 Render
- Lumion vs Twinmotion
- Lumion vs LightWave 3D
- Lumion vs OpenSCAD
- Lumion vs PrusaSlicer
- Lumion vs Siemens NX
- Lumion vs ZBrush
- Lumion vs 3D-Coat
- Lumion vs Alibre Design

