Software · head to head
GameMaker Studio 2 vs KeyShot

GameMaker Studio 2
Software
The fastest way to create games. For everyone.
- From
- Free
- Rated
- -
The short version
- Only GameMaker Studio 2 has a free tier, so it costs nothing to try first.
- Each has a real cost: GameMaker Studio 2 the free tier is a non-commercial licence; selling a game requires the Professional licence at $99.99; KeyShot professional plan costs £108.25/month per user; total cost for small teams can be substantial
- They diverge on capability: GameMaker Studio 2 covers Drag-and-drop interface, KeyShot covers Real-time rendering.
Where they differ
Only the attributes on which GameMaker Studio 2 and KeyShot actually diverge.
| Attribute | GameMaker Studio 2 | KeyShot |
|---|---|---|
| Starting price | Free | $108.25/month |
| Pricing model | freemium | subscription |
| Free tier | Yes | No |
| Platforms | Windows, Macos, Linux, Ios, Android, Playstation, Xbox, Switch | Windows |
| Founded | 1999 | 2003 |
Identical on both: user rating (Not yet rated), category (Unknown).
What each one covers
Drawn from each product's published feature list. An absence here means we hold no record of it - not that the product lacks it.
Only in GameMaker Studio 2
- Drag-and-drop interface
- GML programming language
- Sprite editor
- Animation frames
- Sound editor
- Room editor
- Particle effects
- Physics system
Only in KeyShot
- Real-time rendering
- Ray tracing
- Animation
- Material library
- HDR lighting
- VR output
- GPU rendering
- Denoising
Both cover
- Windows support
What people use each for
The jobs each tool is most often brought in to do.
GameMaker Studio 2
- Building 2D games for desktop, web and mobilenot KeyShot
- Indie game development with a drag and drop and GML scripting workflownot KeyShot
- Publishing to consoles under an Enterprise subscriptionnot KeyShot
KeyShot
- Product rendering and visualisationnot GameMaker Studio 2
- Real-time ray tracing for design reviewnot GameMaker Studio 2
- 3D animation and motion graphicsnot GameMaker Studio 2
- Interactive 3D product presentationsnot GameMaker Studio 2
Where each one falls short
Documented limitations, not opinions. Every one is a constraint you would hit in normal use.
GameMaker Studio 2
- The free tier is a non-commercial licence; selling a game requires the Professional licence at $99.99
- Console exports are available only on the Enterprise subscription, which is billed at $79.49 per month
- Source code access is limited to the Enterprise tier
- Older Creator and Indie subscriptions are no longer renewed when the licence expires
- Owners of a permanent GameMaker Studio 2 licence get no discount toward current licences
KeyShot
- Professional plan costs £108.25/month per user; total cost for small teams can be substantial
- 3-year commitment reduces to £3,897 per user, but locks in pricing for extended period
- Network Rendering, Studio VR, and Cloud Rendering are paid add-ons (£29-£99/month additional)
- No clear platform support information; likely Windows-only based on CAD tool integrations
Pricing, plan by plan
GameMaker Studio 2
Free- FreeFree
- Desktop game creation
- Community support
- Standard export options
- Pro$99/year
- All Free features
- Advanced export modules
- Mobile platforms
KeyShot
$108.25/monthNo published plan breakdown. See the KeyShot review.
Which should you pick?
Choose GameMaker Studio 2 if
- You need drag-and-drop interface.
- You want to start without paying.
- You work on Windows, Macos, Linux, Ios, Android, Playstation, Xbox, Switch.
- You also want gml programming language.
Choose KeyShot if
- You need real-time rendering.
- You work on Windows.
- You also want ray tracing.
Questions people ask
- Is GameMaker Studio 2 or KeyShot better?
- Neither clearly leads. GameMaker Studio 2 starts at Free and KeyShot at $108.25/month, and user ratings are close enough to be indistinguishable. Choose on capability and platform support.
- Which is cheaper, GameMaker Studio 2 or KeyShot?
- GameMaker Studio 2 has a free tier; the other does not. Paid plans start at Free for GameMaker Studio 2 and $108.25/month for KeyShot.
- Does GameMaker Studio 2 or KeyShot run on more platforms?
- GameMaker Studio 2 runs on Windows, Macos, Linux, Ios, Android, Playstation, Xbox, Switch. KeyShot runs on Windows.
- Can I use GameMaker Studio 2 for free?
- Yes. GameMaker Studio 2 has a free tier, so you can try it without paying. KeyShot starts at $108.25/month.
- What is GameMaker Studio 2 best used for?
- GameMaker Studio 2 is most often used for building 2d games for desktop, web and mobile, indie game development with a drag and drop and gml scripting workflow, publishing to consoles under an enterprise subscription. Of those, building 2d games for desktop, web and mobile and indie game development with a drag and drop and gml scripting workflow are not what KeyShot is typically brought in for.
- What can GameMaker Studio 2 do that KeyShot cannot?
- GameMaker Studio 2 covers Drag-and-drop interface, GML programming language, Sprite editor, Animation frames. KeyShot covers Real-time rendering, Ray tracing, Animation, Material library. Both handle Windows support.
Related pages
More on GameMaker Studio 2
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- KeyShot vs Unity
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- KeyShot vs Godot Engine
- KeyShot vs Cascadeur
- KeyShot vs Construct 3
- KeyShot vs Mixamo
- KeyShot vs Pico-8
- KeyShot vs Substance 3D Painter
- KeyShot vs Adventure Game Studio
- KeyShot vs AppGameKit
- KeyShot vs Armory3D
- KeyShot vs Bevy
- KeyShot vs Buildbox
- KeyShot vs Clickteam Fusion
- KeyShot vs Cocos2d-x
- KeyShot vs CryEngine
- KeyShot vs Defold
- KeyShot vs Enscape
- KeyShot vs V-Ray
- KeyShot vs FreeCAD
- KeyShot vs Lumion
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- KeyShot vs Corona Renderer
- KeyShot vs D5 Render
- KeyShot vs Twinmotion
- KeyShot vs LightWave 3D
- KeyShot vs OpenSCAD
- KeyShot vs PrusaSlicer
- KeyShot vs Siemens NX
- KeyShot vs ZBrush
- KeyShot vs 3D-Coat
- KeyShot vs Alibre Design

