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Software · head to head

ARKit vs Pico-8

ARKit logo

ARKit

Software

Apple's framework for iOS AR development

From
Free
Rated
-
Pico-8 logo

Pico-8

Software

A fantasy console for making, sharing and playing tiny games

From
$14.99/one-time
Rated
-

The short version

  • Only ARKit has a free tier, so it costs nothing to try first.
  • Each has a real cost: ARKit iOS-only platform, not available for Android or other operating systems; Pico-8 extremely limited display resolution of 128x128 pixels with 16-colour palette
  • They diverge on capability: ARKit covers World tracking, Pico-8 covers Pixel art editor.

Where they differ

Only the attributes on which ARKit and Pico-8 actually diverge.

Attributes where ARKit and Pico-8 differ
AttributeARKitPico-8
Starting priceFree$14.99/one-time
Pricing modelfreeone-time
Free tierYesNo
PlatformsiOS, iPadOS, macOS, visionOSWindows, macOS, Linux, Raspberry Pi
Founded19762005

Identical on both: user rating (Not yet rated), category (Unknown).

What each one covers

Drawn from each product's published feature list. An absence here means we hold no record of it - not that the product lacks it.

Only in ARKit

  • World tracking
  • Face tracking
  • Body tracking
  • LiDAR support
  • RealityKit
  • Reality Composer
  • SceneKit
  • Ar support

Only in Pico-8

  • Pixel art editor
  • Music composer
  • Lua scripting
  • Built-in palette
  • Sprite system
  • Map editor
  • Code editor
  • Game cartridges

What people use each for

The jobs each tool is most often brought in to do.

ARKit

  • VR Gamingnot Pico-8
  • AR Marketingnot Pico-8
  • Virtual Trainingnot Pico-8
  • 3D Visualizationnot Pico-8
  • Immersive Experiencesnot Pico-8

Pico-8

  • Retro-style indie game developmentnot ARKit
  • Educational game programmingnot ARKit
  • Game jam participationnot ARKit
  • Pixel art game creation with strict creative constraintsnot ARKit

Where each one falls short

Documented limitations, not opinions. Every one is a constraint you would hit in normal use.

ARKit

  • iOS-only platform, not available for Android or other operating systems
  • Location-based AR accuracy limited to 3-5 meters, insufficient for precise applications
  • Cannot handle very fast motion capture
  • Accuracy varies with lighting conditions and surface characteristics
  • Requires iOS 11 or later and specific device hardware

Pico-8

  • Extremely limited display resolution of 128x128 pixels with 16-colour palette
  • Cart size capped at 32 kilobytes
  • Only 256 sprites of 8x8 pixels available
  • Map limited to 128x32 tiles
  • Monophonic sound synthesis with 4-channel chip synthesis only
  • Lua programming language exclusively; no other language support

Pricing, plan by plan

ARKit

Free
  • FreeFree
    • Full SDK
    • Documentation
    • Sample code

Pico-8

$14.99/one-time

No published plan breakdown. See the Pico-8 review.

Which should you pick?

Choose ARKit if

  • You need world tracking.
  • You want to start without paying.
  • You work on iOS, iPadOS, macOS, visionOS.
  • You also want face tracking.

Choose Pico-8 if

  • You need pixel art editor.
  • You work on Windows, macOS, Linux, Raspberry Pi.
  • You also want music composer.

Questions people ask

Is ARKit or Pico-8 better?
Neither clearly leads. ARKit starts at Free and Pico-8 at $14.99/one-time, and user ratings are close enough to be indistinguishable. Choose on capability and platform support.
Which is cheaper, ARKit or Pico-8?
ARKit has a free tier; the other does not. Paid plans start at Free for ARKit and $14.99/one-time for Pico-8.
Does ARKit or Pico-8 run on more platforms?
ARKit runs on iOS, iPadOS, macOS, visionOS. Pico-8 runs on Windows, macOS, Linux, Raspberry Pi.
Can I use ARKit for free?
Yes. ARKit has a free tier, so you can try it without paying. Pico-8 starts at $14.99/one-time.
What is ARKit best used for?
ARKit is most often used for vr gaming, ar marketing, virtual training, 3d visualization. Of those, vr gaming and ar marketing are not what Pico-8 is typically brought in for.
What can ARKit do that Pico-8 cannot?
ARKit covers World tracking, Face tracking, Body tracking, LiDAR support. Pico-8 covers Pixel art editor, Music composer, Lua scripting, Built-in palette.

Answered from the vendors’ own pages

ARKit: Is ARKit free to use?

Yes, ARKit is free to use. It is included in Apple's iOS SDK and requires only Xcode and a Mac to start building AR apps. There are no licensing fees or subscription costs.

Source
ARKit: What iOS devices support ARKit?

ARKit is supported on iPhone 6s and later, iPad Pro models, and the latest iPad models. It requires iOS 11 or later. Apple Vision Pro also supports ARKit with enhanced capabilities through visionOS.

Source
ARKit: Can ARKit work offline?

ARKit can function offline for tracking and scene understanding since these operations run locally on the device. However, multiplayer AR features and cloud-based object detection require internet connectivity.

Source
ARKit: Does ARKit integrate with game engines?

Yes, ARKit integrates with Unity through the Unity ARKit Plugin and with Unreal Engine. Developers can also use it with Metal, SceneKit, and Apple's RealityKit framework.

Source
ARKit: What are ARKit's limitations with location-based AR?

ARKit's location-based positioning has accuracy limitations. Image-based positioning is primarily useful in urban areas, and beacon-based navigation provides accuracy of 3-5 meters, which is insufficient for precise AR applications requiring 1-meter accuracy or better.

Source

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