Game Development · head to head
GDevelop vs PlayFab
The short version
- Each has a real cost: GDevelop the free tier allows 3 cloud projects and one desktop or Android build per day; PlayFab a title in development mode can only have up to 1,000 lifetime player account creations
- They diverge on capability: GDevelop covers Visual event editor, PlayFab covers Player authentication.
- Prices and features above were last checked on 30 August 2026.
Where they differ
Only the attributes on which GDevelop and PlayFab actually diverge.
Identical on both: starting price (Free), free tier (Yes), user rating (Not yet rated), category (Game Development).
What each one covers
Drawn from each product's published feature list. An absence here means we hold no record of it - not that the product lacks it.
Only in GDevelop
- Visual event editor
- Drag-and-drop interface
- Physics engine
- Particle effects
- Sprite editor
- Sound editor
- Scene editor
- Extensions support
Only in PlayFab
- Player authentication
- Data storage
- Analytics
- Multiplayer features
- Economy system
- Matchmaking
- Cloud saves
- Leaderboards
What people use each for
The jobs each tool is most often brought in to do.
GDevelop
- Building 2D games with visual event logic rather than codenot PlayFab
- Exporting one project to web, desktop, Android and iOSnot PlayFab
PlayFab
- Backend as a service for live games, covering accounts, leaderboards and player datanot GDevelop
- Hosting dedicated multiplayer game servers on Azurenot GDevelop
- LiveOps, in-game economy and player segmentation for game studiosnot GDevelop
Where each one falls short
Documented limitations, not opinions. Every one is a constraint you would hit in normal use.
GDevelop
- The free tier allows 3 cloud projects and one desktop or Android build per day
- Free accounts get one leaderboard per game
- Publishing to the iOS App Store requires the Gold plan, which caps those exports at 15 a month
- AI credits are metered per tier, from 40 a month on free to 3,000 a week on Pro
PlayFab
- A title in development mode can only have up to 1,000 lifetime player account creations
- Multiplayer server costs are billed per VM compute hour on Azure virtual machines and vary by region and VM family
- Network egress is charged per GB and varies by zone, at $0.05 in Zone 1, $0.08 in Zone 2 and $0.20 in Zone 3
- Pricing is consumption based across a set of separate meters rather than a flat plan
- The vendor states prices are subject to change and that actual costs depend on the PlayFab plan and usage
Pricing, plan by plan
GDevelop
Free- FreeFree
- Full editor
- Cross-platform export
- Asset library
PlayFab
Free- Free to StartFree
- Up to 10 development titles
- 1,000 lifetime players per title
- 750 free VM hours/month
- Pay-as-you-goFree
- No minimum charge
- Community support only
- Usage-based pricing
- Standard Plan$99/month
- Includes $400 monthly meter value
- Support tickets included
- Premium Plan$1999/month
- Includes $8,000 monthly meter value
- Emergency escalations
Which should you pick?
Choose GDevelop if
- You need visual event editor.
- You want to start without paying.
- You work on Windows, Macos, Linux, Ios, Android, Web.
- You also want drag-and-drop interface.
Choose PlayFab if
- You need player authentication.
- You want to start without paying.
- You work on Cross-platform.
- You also want data storage.
Questions people ask
- Is GDevelop or PlayFab better?
- Neither clearly leads. GDevelop starts at Free and PlayFab at Free, and user ratings are close enough to be indistinguishable. Choose on capability and platform support.
- Which is cheaper, GDevelop or PlayFab?
- GDevelop starts at Free and PlayFab at Free.
- Does GDevelop or PlayFab run on more platforms?
- GDevelop runs on Windows, Macos, Linux, Ios, Android, Web. PlayFab runs on Cross-platform.
- Can I use GDevelop for free?
- Both have a free tier, so you can try either at no cost before committing.
- What is GDevelop best used for?
- GDevelop is most often used for building 2d games with visual event logic rather than code, exporting one project to web, desktop, android and ios. Of those, building 2d games with visual event logic rather than code and exporting one project to web, desktop, android and ios are not what PlayFab is typically brought in for.
- What can GDevelop do that PlayFab cannot?
- GDevelop covers Visual event editor, Drag-and-drop interface, Physics engine, Particle effects. PlayFab covers Player authentication, Data storage, Analytics, Multiplayer features.
Answered from the vendors’ own pages
GDevelop: How much does GDevelop cost?
GDevelop offers a free plan. Silver, Gold, and Pro tiers are available with monthly and yearly billing options that provide up to 40% savings for annual commitment, but specific prices are not displayed on their website.
SourcePlayFab: How much does PlayFab cost?
PlayFab uses a usage-based consumption model. The Free to Start tier includes 1,000 lifetime players per title and 750 free VM hours. Pay-as-you-go has no minimum; Standard plans start at $99/month and include $400 in monthly meter value; Premium plans start at $1,999/month.
SourceGDevelop: What does GDevelop's free plan include?
The free plan includes a fully featured, open-source game engine with 3 cloud projects, 40 free AI credits per month, and limited publishing of 1 per day for desktop and Android.
SourcePlayFab: Is PlayFab free?
PlayFab offers a Free to Start tier for development with limits: up to 10 development titles and 1,000 lifetime players per title. Additionally, pay-as-you-go pricing has no minimum commitment and covers only actual usage.
SourcePlayFab: What are PlayFab's consumption meters and pricing?
PlayFab charges per various consumption metrics: PlayStream Events cost $6.60 per million, Profile Reads cost $0.33 per million, Profile Writes cost $7.15 per million, and Profile Storage costs $1.54 per GB. The first 150k Economy V2 requests monthly are free.
SourceRelated pages
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