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Software · head to head

GameMaker Studio 2 vs PlayFab

GameMaker Studio 2 logo

GameMaker Studio 2

Software

The fastest way to create games. For everyone.

From
Free
Rated
-
PlayFab logo

PlayFab

Software

Player data backend for games

From
Free
Rated
-

The short version

  • Each has a real cost: GameMaker Studio 2 the free tier is a non-commercial licence; selling a game requires the Professional licence at $99.99; PlayFab a title in development mode can only have up to 1,000 lifetime player account creations
  • They diverge on capability: GameMaker Studio 2 covers Drag-and-drop interface, PlayFab covers Player authentication.

Where they differ

Only the attributes on which GameMaker Studio 2 and PlayFab actually diverge.

Attributes where GameMaker Studio 2 and PlayFab differ
AttributeGameMaker Studio 2PlayFab
PlatformsWindows, Macos, Linux, Ios, Android, Playstation, Xbox, SwitchCross-platform
Founded19991975

Identical on both: starting price (Free), pricing model (freemium), free tier (Yes), user rating (Not yet rated), category (Unknown).

What each one covers

Drawn from each product's published feature list. An absence here means we hold no record of it - not that the product lacks it.

Only in GameMaker Studio 2

  • Drag-and-drop interface
  • GML programming language
  • Sprite editor
  • Animation frames
  • Sound editor
  • Room editor
  • Particle effects
  • Physics system

Only in PlayFab

  • Player authentication
  • Data storage
  • Analytics
  • Multiplayer features
  • Economy system
  • Matchmaking
  • Cloud saves
  • Leaderboards

What people use each for

The jobs each tool is most often brought in to do.

GameMaker Studio 2

  • Building 2D games for desktop, web and mobilenot PlayFab
  • Indie game development with a drag and drop and GML scripting workflownot PlayFab
  • Publishing to consoles under an Enterprise subscriptionnot PlayFab

PlayFab

  • Backend as a service for live games, covering accounts, leaderboards and player datanot GameMaker Studio 2
  • Hosting dedicated multiplayer game servers on Azurenot GameMaker Studio 2
  • LiveOps, in-game economy and player segmentation for game studiosnot GameMaker Studio 2

Where each one falls short

Documented limitations, not opinions. Every one is a constraint you would hit in normal use.

GameMaker Studio 2

  • The free tier is a non-commercial licence; selling a game requires the Professional licence at $99.99
  • Console exports are available only on the Enterprise subscription, which is billed at $79.49 per month
  • Source code access is limited to the Enterprise tier
  • Older Creator and Indie subscriptions are no longer renewed when the licence expires
  • Owners of a permanent GameMaker Studio 2 licence get no discount toward current licences

PlayFab

  • A title in development mode can only have up to 1,000 lifetime player account creations
  • Multiplayer server costs are billed per VM compute hour on Azure virtual machines and vary by region and VM family
  • Network egress is charged per GB and varies by zone, at $0.05 in Zone 1, $0.08 in Zone 2 and $0.20 in Zone 3
  • Pricing is consumption based across a set of separate meters rather than a flat plan
  • The vendor states prices are subject to change and that actual costs depend on the PlayFab plan and usage

Pricing, plan by plan

GameMaker Studio 2

Free
  • FreeFree
    • Desktop game creation
    • Community support
    • Standard export options
  • Pro$99/year
    • All Free features
    • Advanced export modules
    • Mobile platforms

PlayFab

Free
  • FreeFree
    • 100K monthly active users
    • Basic API
    • Player authentication
  • Professional$100/month
    • Unlimited MAU
    • Advanced features
    • Priority support

Which should you pick?

Choose GameMaker Studio 2 if

  • You need drag-and-drop interface.
  • You want to start without paying.
  • You work on Windows, Macos, Linux, Ios, Android, Playstation, Xbox, Switch.
  • You also want gml programming language.

Choose PlayFab if

  • You need player authentication.
  • You want to start without paying.
  • You work on Cross-platform.
  • You also want data storage.

Questions people ask

Is GameMaker Studio 2 or PlayFab better?
Neither clearly leads. GameMaker Studio 2 starts at Free and PlayFab at Free, and user ratings are close enough to be indistinguishable. Choose on capability and platform support.
Which is cheaper, GameMaker Studio 2 or PlayFab?
GameMaker Studio 2 starts at Free and PlayFab at Free.
Does GameMaker Studio 2 or PlayFab run on more platforms?
GameMaker Studio 2 runs on Windows, Macos, Linux, Ios, Android, Playstation, Xbox, Switch. PlayFab runs on Cross-platform.
Can I use GameMaker Studio 2 for free?
Both have a free tier, so you can try either at no cost before committing.
What is GameMaker Studio 2 best used for?
GameMaker Studio 2 is most often used for building 2d games for desktop, web and mobile, indie game development with a drag and drop and gml scripting workflow, publishing to consoles under an enterprise subscription. Of those, building 2d games for desktop, web and mobile and indie game development with a drag and drop and gml scripting workflow are not what PlayFab is typically brought in for.
What can GameMaker Studio 2 do that PlayFab cannot?
GameMaker Studio 2 covers Drag-and-drop interface, GML programming language, Sprite editor, Animation frames. PlayFab covers Player authentication, Data storage, Analytics, Multiplayer features.

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