Software · pricing
PlayFab pricing
PlayFab publishes 2 tiers. Below is each one, what it adds over the tier beneath it, and where the ladder stops being worth climbing for most people.
- Entry price
- Free
- Model
- Freemium
- Tiers
- 2
- Free tier
- Yes
PlayFab plans, side by side
Every published tier in ascending order of price, with the number of features each one lists. An absence here means the record does not itemise it, not that the tier lacks it.
| Plan | Price | Features listed | Step up from the tier below |
|---|---|---|---|
| Free | Free | 4 | Entry tier |
| Professional | $100/month | 3 | +$100/month, 3 more features |
What each tier adds
The set difference between each tier's feature list and the one beneath it. Where a tier lists nothing new, the vendor has either stopped repeating the inherited list or the tier raises limits rather than adding capability, the record does not distinguish the two, so this page does not either.
Free
FreeThe entry tier. It covers 100k monthly active users, basic api, player authentication, data storage.
Professional
$100/monthOver Free, this tier adds:
- Unlimited MAU
- Advanced features
- Priority support
Where PlayFab stops being free
Free, Free
- 100K monthly active users
- Basic API
- Player authentication
- Data storage
Professional, $100/month
The first thing you pay for:
- Unlimited MAU
- Advanced features
- Priority support
What the product covers
The full PlayFab feature record, grouped as the catalogue groups it. This is the product as a whole; the record does not map every feature onto a specific tier.
Core
- Player authentication
- Data storage
- Analytics
- Multiplayer features
- Economy system
- Matchmaking
- Cloud saves
- Leaderboards
Integrations
- Azure services
- Xbox Live
- Game Center
- Steam
Security
- Microsoft security
- Encryption
- Two-factor authentication
Deployment
- Cloud deployment
- Azure deployment
Platform
- Cross-platform support
Localization
- REST API language support
- SDKs language support
People bring PlayFab in for backend as a service for live games, covering accounts, leaderboards and player data, hosting dedicated multiplayer game servers on azure, liveops, in-game economy and player segmentation for game studios. If that is not the job you are buying for, the alternatives to PlayFab are worth a look before you commit to a tier.
Before you pay for PlayFab
Three things this page cannot tell you, and all three change the bill. The record carries a price and a billing period but not the unit - per-seat and flat-rate pricing are indistinguishable in this data, so a five-person team may be looking at five times the figure above. It carries no annual rate, so any discount for paying yearly is not something this page can quote. And it carries no trial length.
What it can tell you is the shape of the ladder: 2 tiers between Free and $100/month, with the jump itemised above. Because there is a free tier, the cheapest way to answer the rest is to use it before paying anything.
PlayFab runs on cross-platform, and is published by Microsoft of Redmond, WA. The full record is on the PlayFab review.
PlayFab pricing questions
- How much does PlayFab cost?
- PlayFab publishes 2 tiers, from Free for Free up to $100/month for Professional. The entry tier costs nothing.
- Does PlayFab have a free plan?
- Yes. The Free tier costs nothing and covers 100k monthly active users, basic api, player authentication. Paying starts at $100/month for Professional.
- What is the difference between Free and Professional on PlayFab?
- Professional costs $100/month against Free, and adds unlimited mau, advanced features, priority support.
- What am I actually paying for with PlayFab?
- The record lists 20 features across 6 areas: core, integrations, security, deployment, platform, localization. In practice it is brought in for backend as a service for live games, covering accounts, leaderboards and player data, hosting dedicated multiplayer game servers on azure, liveops, in-game economy and player segmentation for game studios.
- Does PlayFab charge per user?
- The record carries a price and a billing period for each of its 2 tiers, but not the unit that price is charged in. Per-seat and flat-rate billing look identical in this data, so check the vendor's page before budgeting for a team.
- Are these PlayFab prices current?
- They are what the catalogue entry holds, refreshed when the entry is. Vendors change pricing without notice and nobody at Softwr re-verifies each tier by hand, so treat this as a structured summary and the vendor's own pricing page as the authority.
- What should I compare PlayFab against before paying?
- Nothing else in this directory is filed close enough to PlayFab to make a useful price comparison.
