Game Development · head to head
Cocos2d-x vs Fyrox
The short version
- Each has a real cost: Cocos2d-x cocos2d-x is MIT licensed with no commercial tier, and the vendor's own site directs users toward its newer engine, Cocos Creator, as the actively developed product, leaving Cocos2d-x without a first-party paid support or upgrade path.; Fyrox licensed under MIT with no commercial or paid tier; the engine is entirely free and open source
- They diverge on capability: Cocos2d-x covers 2D rendering, Fyrox covers Scene editor.
Where they differ
Only the attributes on which Cocos2d-x and Fyrox actually diverge.
Identical on both: starting price (Free), pricing model (free), free tier (Yes), user rating (Not yet rated), category (Game Development).
What each one covers
Drawn from each product's published feature list. An absence here means we hold no record of it - not that the product lacks it.
Only in Cocos2d-x
- 2D rendering
- Physics engine (Chipmunk)
- Particle effects
- Audio engine
- Touch input handling
- Tilemap support
- Sprite batching
- Visual Studio
Only in Fyrox
- Scene editor
- 3D/2D rendering
- Physics (Rapier)
- Sound engine
- UI framework
- Navmesh
- Particle systems
- Rapier physics
Both cover
- Animation system
- Local deployment
- Windows support
- Macos support
- Linux support
What people use each for
The jobs each tool is most often brought in to do.
Cocos2d-x
- Mobile game developmentnot Fyrox
- 2D games
- Lightweight gamesnot Fyrox
- Cross-platform gamesnot Fyrox
Fyrox
- 3D game developmentnot Cocos2d-x
- 2D games
- Simulationnot Cocos2d-x
- Prototypingnot Cocos2d-x
Both are used for 2d games, on those jobs the choice comes down to price and fit rather than capability.
Where each one falls short
Documented limitations, not opinions. Every one is a constraint you would hit in normal use.
Cocos2d-x
- Cocos2d-x is MIT licensed with no commercial tier, and the vendor's own site directs users toward its newer engine, Cocos Creator, as the actively developed product, leaving Cocos2d-x without a first-party paid support or upgrade path.
Fyrox
- Licensed under MIT with no commercial or paid tier; the engine is entirely free and open source
Pricing, plan by plan
Cocos2d-x
Free- FreeFree
- Full engine source
- MIT License
- Community support
Fyrox
Free- Open SourceFree
- Full engine access
- Scene editor
- Physics integration
Which should you pick?
Choose Cocos2d-x if
- You need 2d rendering.
- You want to start without paying.
- You work on Windows, Macos, Linux, Ios, Android.
- You also want physics engine (chipmunk).
Choose Fyrox if
- You need scene editor.
- You want to start without paying.
- You work on Windows, Macos, Linux, Webgl.
- You also want 3d/2d rendering.
Questions people ask
- Is Cocos2d-x or Fyrox better?
- Neither clearly leads. Cocos2d-x starts at Free and Fyrox at Free, and user ratings are close enough to be indistinguishable. Choose on capability and platform support.
- Which is cheaper, Cocos2d-x or Fyrox?
- Cocos2d-x starts at Free and Fyrox at Free.
- Does Cocos2d-x or Fyrox run on more platforms?
- Cocos2d-x runs on Windows, Macos, Linux, Ios, Android. Fyrox runs on Windows, Macos, Linux, Webgl.
- Can I use Cocos2d-x for free?
- Both have a free tier, so you can try either at no cost before committing.
- What is Cocos2d-x best used for?
- Cocos2d-x is most often used for mobile game development, 2d games, lightweight games, cross-platform games. Of those, mobile game development and lightweight games are not what Fyrox is typically brought in for.
- What can Cocos2d-x do that Fyrox cannot?
- Cocos2d-x covers 2D rendering, Physics engine (Chipmunk), Particle effects, Audio engine. Fyrox covers Scene editor, 3D/2D rendering, Physics (Rapier), Sound engine. Both handle Animation system, Local deployment, Windows support, Macos support.
Related pages
Other head to heads
- Cocos2d-x vs DragonBones
- Cocos2d-x vs Unity
- Cocos2d-x vs Aseprite
- Cocos2d-x vs Godot Engine
- Cocos2d-x vs Cascadeur
- Cocos2d-x vs Construct 3
- Cocos2d-x vs GameMaker Studio 2
- Cocos2d-x vs Mixamo
- Cocos2d-x vs Pico-8
- Cocos2d-x vs Substance 3D Painter
- Cocos2d-x vs Adventure Game Studio
- Cocos2d-x vs AppGameKit
- Cocos2d-x vs Armory3D
- Cocos2d-x vs Bevy
- Cocos2d-x vs Buildbox
- Cocos2d-x vs Clickteam Fusion
- Cocos2d-x vs CryEngine
- Cocos2d-x vs Defold
- Fyrox vs DragonBones
- Fyrox vs Unity
- Fyrox vs Aseprite
- Fyrox vs Godot Engine
- Fyrox vs Cascadeur
- Fyrox vs Construct 3
- Fyrox vs GameMaker Studio 2
- Fyrox vs Mixamo
- Fyrox vs Pico-8
- Fyrox vs Substance 3D Painter
- Fyrox vs Adventure Game Studio
- Fyrox vs AppGameKit
- Fyrox vs Armory3D
- Fyrox vs Bevy
- Fyrox vs Buildbox
- Fyrox vs Clickteam Fusion
- Fyrox vs CryEngine
- Fyrox vs Defold


