Software · head to head
KeyShot vs Tilt Brush
The short version
- Only Tilt Brush has a free tier, so it costs nothing to try first.
- Each has a real cost: KeyShot professional plan costs £108.25/month per user; total cost for small teams can be substantial; Tilt Brush no longer actively developed by Google since January 2021; future updates and support are not guaranteed
- They diverge on capability: KeyShot covers Real-time rendering, Tilt Brush covers 3D painting.
Where they differ
Only the attributes on which KeyShot and Tilt Brush actually diverge.
| Attribute | KeyShot | Tilt Brush |
|---|---|---|
| Starting price | $108.25/month | Free |
| Pricing model | subscription | Unknown |
| Free tier | No | Yes |
| Platforms | Windows | HTC Vive, Oculus Rift, Oculus Quest, Windows Mixed Reality, Valve Index, PlayStation VR |
| Founded | 2003 | 2016 |
Identical on both: user rating (Not yet rated), category (Unknown).
What each one covers
Drawn from each product's published feature list. An absence here means we hold no record of it - not that the product lacks it.
Only in KeyShot
- Real-time rendering
- Ray tracing
- Material library
- HDR lighting
- VR output
- GPU rendering
- Denoising
- SolidWorks
Only in Tilt Brush
- 3D painting
- Dynamic brushes
- Environment selection
- Google Poly
- Sketchfab
- YouTube VR
- Vr support
- Pc support
Both cover
- Animation
What people use each for
The jobs each tool is most often brought in to do.
KeyShot
- Product rendering and visualisationnot Tilt Brush
- Real-time ray tracing for design reviewnot Tilt Brush
- 3D animation and motion graphicsnot Tilt Brush
- Interactive 3D product presentationsnot Tilt Brush
Tilt Brush
- VR Gamingnot KeyShot
- AR Marketingnot KeyShot
- Virtual Trainingnot KeyShot
- 3D Visualizationnot KeyShot
- Immersive Experiencesnot KeyShot
Where each one falls short
Documented limitations, not opinions. Every one is a constraint you would hit in normal use.
KeyShot
- Professional plan costs £108.25/month per user; total cost for small teams can be substantial
- 3-year commitment reduces to £3,897 per user, but locks in pricing for extended period
- Network Rendering, Studio VR, and Cloud Rendering are paid add-ons (£29-£99/month additional)
- No clear platform support information; likely Windows-only based on CAD tool integrations
Tilt Brush
- No longer actively developed by Google since January 2021; future updates and support are not guaranteed
- Limited editing capabilities with no layers system and no 3D brushes for precise refinement
- Not designed for professional branding or marketing work; better suited for creative expression than practical design
- Tool limitations make it difficult to move, cut, or rearrange grouped elements after creation
- VR hardware costs are high relative to software cost, and can cause motion sickness in some users
Pricing, plan by plan
KeyShot
$108.25/monthNo published plan breakdown. See the KeyShot review.
Tilt Brush
Free- Google Tilt Brush$19.99/one-time
- VR painting and creative tools
- Available on VR app stores
- Open Brush (open-source)Free
- Free open-source version
- Available on Steam and Meta Quest
Which should you pick?
Choose KeyShot if
- You need real-time rendering.
- You work on Windows.
- You also want ray tracing.
Choose Tilt Brush if
- You need 3d painting.
- You want to start without paying.
- You work on HTC Vive, Oculus Rift, Oculus Quest, Windows Mixed Reality, Valve Index, PlayStation VR.
- You also want dynamic brushes.
Questions people ask
- Is KeyShot or Tilt Brush better?
- Neither clearly leads. KeyShot starts at $108.25/month and Tilt Brush at Free, and user ratings are close enough to be indistinguishable. Choose on capability and platform support.
- Which is cheaper, KeyShot or Tilt Brush?
- Tilt Brush has a free tier; the other does not. Paid plans start at $108.25/month for KeyShot and Free for Tilt Brush.
- Does KeyShot or Tilt Brush run on more platforms?
- KeyShot runs on Windows. Tilt Brush runs on HTC Vive, Oculus Rift, Oculus Quest, Windows Mixed Reality, Valve Index, PlayStation VR.
- Can I use Tilt Brush for free?
- Yes. Tilt Brush has a free tier, so you can try it without paying. KeyShot starts at $108.25/month.
- What is KeyShot best used for?
- KeyShot is most often used for product rendering and visualisation, real-time ray tracing for design review, 3d animation and motion graphics, interactive 3d product presentations. Of those, product rendering and visualisation and real-time ray tracing for design review are not what Tilt Brush is typically brought in for.
- What can KeyShot do that Tilt Brush cannot?
- KeyShot covers Real-time rendering, Ray tracing, Material library, HDR lighting. Tilt Brush covers 3D painting, Dynamic brushes, Environment selection, Google Poly. Both handle Animation.
Answered from the vendors’ own pages
Tilt Brush: Is Tilt Brush still available to use?
Yes. Although Google ended active development in January 2021, Tilt Brush remains available on VR app stores and continues to function. Google also open-sourced the code, enabling community-maintained alternatives like Open Brush to provide free versions for PC VR and Meta Quest.
SourceTilt Brush: Is there a free version of Tilt Brush?
The official Google Tilt Brush costs $19.99. However, Open Brush (the open-source community version) is completely free and available for PC VR via Steam and on Oculus Quest.
SourceTilt Brush: What VR headsets does Tilt Brush support?
Tilt Brush works on HTC Vive, Oculus Rift, Oculus Quest, Windows Mixed Reality, Valve Index, and PlayStation VR. The open-source Open Brush version also supports PC VR.
SourceTilt Brush: Can I export my Tilt Brush creations?
Yes. Tilt Brush creations can be exported as room-scale VR pieces or animated GIFs to share with others. The app does not support direct export to 3D model formats like OBJ or FBX.
SourceTilt Brush: Is Tilt Brush good for professional 3D design work?
Tilt Brush is primarily a creative expression and painting tool rather than a professional 3D design tool. It lacks features like layers, editable 3D brushes, and precise refinement controls needed for professional workflows. For professional VR sculpting, Adobe Medium or Quill are better choices.
SourceRelated pages
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