Software · head to head
Twinmotion vs Tilt Brush
The short version
- Each has a real cost: Twinmotion epic Games' own pricing announcement (unrealengine.com/twinmotion.com) sets an individual Twinmotion seat at $445 per year, and the bundled Unreal Subscription covering Twinmotion, Unreal Engine and RealityCapture together at $1,850 per seat per year, once a company's annual gross revenue exceeds $1,000,000 USD; below that threshold the same software is free, including for commercial use, which makes list price highly dependent on company size rather than usage.; Tilt Brush no longer actively developed by Google since January 2021; future updates and support are not guaranteed
- They diverge on capability: Twinmotion covers Real-time rendering, Tilt Brush covers 3D painting.
Where they differ
Only the attributes on which Twinmotion and Tilt Brush actually diverge.
| Attribute | Twinmotion | Tilt Brush |
|---|---|---|
| Pricing model | subscription | Unknown |
| Platforms | Windows, MacOS | HTC Vive, Oculus Rift, Oculus Quest, Windows Mixed Reality, Valve Index, PlayStation VR |
| Founded | 1991 | 2016 |
Identical on both: starting price (Free), free tier (Yes), user rating (Not yet rated), category (Unknown).
What each one covers
Drawn from each product's published feature list. An absence here means we hold no record of it - not that the product lacks it.
Only in Twinmotion
- Real-time rendering
- Easy import
- Vegetation
- Phasing
- VR export
- Video export
- Direct link to CAD
- Revit
Only in Tilt Brush
- 3D painting
- Dynamic brushes
- Environment selection
- Animation
- Google Poly
- Sketchfab
- YouTube VR
- Vr support
What people use each for
The jobs each tool is most often brought in to do.
Twinmotion
- Architectural visualizationnot Tilt Brush
- Design presentationnot Tilt Brush
Tilt Brush
- VR Gamingnot Twinmotion
- AR Marketingnot Twinmotion
- Virtual Trainingnot Twinmotion
- 3D Visualizationnot Twinmotion
- Immersive Experiencesnot Twinmotion
Where each one falls short
Documented limitations, not opinions. Every one is a constraint you would hit in normal use.
Twinmotion
- Epic Games' own pricing announcement (unrealengine.com/twinmotion.com) sets an individual Twinmotion seat at $445 per year, and the bundled Unreal Subscription covering Twinmotion, Unreal Engine and RealityCapture together at $1,850 per seat per year, once a company's annual gross revenue exceeds $1,000,000 USD; below that threshold the same software is free, including for commercial use, which makes list price highly dependent on company size rather than usage.
Tilt Brush
- No longer actively developed by Google since January 2021; future updates and support are not guaranteed
- Limited editing capabilities with no layers system and no 3D brushes for precise refinement
- Not designed for professional branding or marketing work; better suited for creative expression than practical design
- Tool limitations make it difficult to move, cut, or rearrange grouped elements after creation
- VR hardware costs are high relative to software cost, and can cause motion sickness in some users
Pricing, plan by plan
Twinmotion
Free- FreeFree
- Non-commercial
- Professional$499/month
- Commercial use
Tilt Brush
Free- Google Tilt Brush$19.99/one-time
- VR painting and creative tools
- Available on VR app stores
- Open Brush (open-source)Free
- Free open-source version
- Available on Steam and Meta Quest
Which should you pick?
Choose Twinmotion if
- You need real-time rendering.
- You want to start without paying.
- You work on Windows, MacOS.
- You also want easy import.
Choose Tilt Brush if
- You need 3d painting.
- You want to start without paying.
- You work on HTC Vive, Oculus Rift, Oculus Quest, Windows Mixed Reality, Valve Index, PlayStation VR.
- You also want dynamic brushes.
Questions people ask
- Is Twinmotion or Tilt Brush better?
- Neither clearly leads. Twinmotion starts at Free and Tilt Brush at Free, and user ratings are close enough to be indistinguishable. Choose on capability and platform support.
- Which is cheaper, Twinmotion or Tilt Brush?
- Twinmotion starts at Free and Tilt Brush at Free.
- Does Twinmotion or Tilt Brush run on more platforms?
- Twinmotion runs on Windows, MacOS. Tilt Brush runs on HTC Vive, Oculus Rift, Oculus Quest, Windows Mixed Reality, Valve Index, PlayStation VR.
- Can I use Twinmotion for free?
- Both have a free tier, so you can try either at no cost before committing.
- What is Twinmotion best used for?
- Twinmotion is most often used for architectural visualization, design presentation. Of those, architectural visualization and design presentation are not what Tilt Brush is typically brought in for.
- What can Twinmotion do that Tilt Brush cannot?
- Twinmotion covers Real-time rendering, Easy import, Vegetation, Phasing. Tilt Brush covers 3D painting, Dynamic brushes, Environment selection, Animation.
Answered from the vendors’ own pages
Tilt Brush: Is Tilt Brush still available to use?
Yes. Although Google ended active development in January 2021, Tilt Brush remains available on VR app stores and continues to function. Google also open-sourced the code, enabling community-maintained alternatives like Open Brush to provide free versions for PC VR and Meta Quest.
SourceTilt Brush: Is there a free version of Tilt Brush?
The official Google Tilt Brush costs $19.99. However, Open Brush (the open-source community version) is completely free and available for PC VR via Steam and on Oculus Quest.
SourceTilt Brush: What VR headsets does Tilt Brush support?
Tilt Brush works on HTC Vive, Oculus Rift, Oculus Quest, Windows Mixed Reality, Valve Index, and PlayStation VR. The open-source Open Brush version also supports PC VR.
SourceTilt Brush: Can I export my Tilt Brush creations?
Yes. Tilt Brush creations can be exported as room-scale VR pieces or animated GIFs to share with others. The app does not support direct export to 3D model formats like OBJ or FBX.
SourceTilt Brush: Is Tilt Brush good for professional 3D design work?
Tilt Brush is primarily a creative expression and painting tool rather than a professional 3D design tool. It lacks features like layers, editable 3D brushes, and precise refinement controls needed for professional workflows. For professional VR sculpting, Adobe Medium or Quill are better choices.
SourceRelated pages
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- Tilt Brush vs Siemens NX
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- Tilt Brush vs 3D-Coat
- Tilt Brush vs Alibre Design
- Tilt Brush vs ARCore
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- Tilt Brush vs Apple Vision Pro
- Tilt Brush vs Unity AR Foundation
- Tilt Brush vs HTC Vive
- Tilt Brush vs 8th Wall
- Tilt Brush vs Lens Studio
- Tilt Brush vs Vuforia
- Tilt Brush vs A-Frame
- Tilt Brush vs Babylon.js
- Tilt Brush vs Microsoft HoloLens 2
- Tilt Brush vs Niantic Lightship
- Tilt Brush vs PlayStation VR2
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- Tilt Brush vs TikTok Effect House
- Tilt Brush vs Gravity Sketch
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