Game Development · head to head
Fyrox vs Clickteam Fusion
C
Clickteam Fusion
Game Development
Professional visual game development software
- From
- $99/one-time
- Rated
- -
The short version
- Only Fyrox has a free tier, so it costs nothing to try first.
- Each has a real cost: Fyrox licensed under MIT with no commercial or paid tier; the engine is entirely free and open source; Clickteam Fusion listed on Steam, the vendor's own storefront, at $99.99 for a perpetual licence of Clickteam Fusion 2.5, published directly by Clickteam
- They diverge on capability: Fyrox covers Scene editor, Clickteam Fusion covers Visual event system.
Where they differ
Only the attributes on which Fyrox and Clickteam Fusion actually diverge.
| Attribute | Fyrox | Clickteam Fusion |
|---|---|---|
| Starting price | Free | $99/one-time |
| Pricing model | free | subscription |
| Free tier | Yes | No |
| Platforms | Windows, Macos, Linux, Webgl | Windows, Macos, Linux, Ios, Android, Web |
| Founded | 2019 | 1996 |
Identical on both: user rating (Not yet rated), category (Game Development).
What each one covers
Drawn from each product's published feature list. An absence here means we hold no record of it - not that the product lacks it.
Only in Fyrox
- Scene editor
- 3D/2D rendering
- Physics (Rapier)
- Animation system
- Sound engine
- UI framework
- Navmesh
- Particle systems
Only in Clickteam Fusion
- Visual event system
- Drag-and-drop interface
- Physics engine
- Sound and music
- Sprite animation
- Extensions support
- Multi-core support
- Fast compiler
Both cover
- Local deployment
- Web deployment
- Windows support
- Macos support
- Linux support
What people use each for
The jobs each tool is most often brought in to do.
Fyrox
- 3D game developmentnot Clickteam Fusion
- 2D gamesnot Clickteam Fusion
- Simulationnot Clickteam Fusion
- Prototypingnot Clickteam Fusion
Clickteam Fusion
- 2D game developmentnot Fyrox
- Professional gamesnot Fyrox
- Cross-platform developmentnot Fyrox
Where each one falls short
Documented limitations, not opinions. Every one is a constraint you would hit in normal use.
Fyrox
- Licensed under MIT with no commercial or paid tier; the engine is entirely free and open source
Clickteam Fusion
- Listed on Steam, the vendor's own storefront, at $99.99 for a perpetual licence of Clickteam Fusion 2.5, published directly by Clickteam
Pricing, plan by plan
Fyrox
Free- Open SourceFree
- Full engine access
- Scene editor
- Physics integration
Clickteam Fusion
$99/one-time- Standard$99/one-time
- Visual event editor
- Desktop export
- HTML5 export
- Premium$199/one-time
- All Standard features
- Android export
- iOS export
Which should you pick?
Choose Fyrox if
- You need scene editor.
- You want to start without paying.
- You work on Windows, Macos, Linux, Webgl.
- You also want 3d/2d rendering.
Choose Clickteam Fusion if
- You need visual event system.
- You work on Windows, Macos, Linux, Ios, Android, Web.
- You also want drag-and-drop interface.
Questions people ask
- Is Fyrox or Clickteam Fusion better?
- Neither clearly leads. Fyrox starts at Free and Clickteam Fusion at $99/one-time, and user ratings are close enough to be indistinguishable. Choose on capability and platform support.
- Which is cheaper, Fyrox or Clickteam Fusion?
- Fyrox has a free tier; the other does not. Paid plans start at Free for Fyrox and $99/one-time for Clickteam Fusion.
- Does Fyrox or Clickteam Fusion run on more platforms?
- Fyrox runs on Windows, Macos, Linux, Webgl. Clickteam Fusion runs on Windows, Macos, Linux, Ios, Android, Web.
- Can I use Fyrox for free?
- Yes. Fyrox has a free tier, so you can try it without paying. Clickteam Fusion starts at $99/one-time.
- What is Fyrox best used for?
- Fyrox is most often used for 3d game development, 2d games, simulation, prototyping. Of those, 3d game development and 2d games are not what Clickteam Fusion is typically brought in for.
- What can Fyrox do that Clickteam Fusion cannot?
- Fyrox covers Scene editor, 3D/2D rendering, Physics (Rapier), Animation system. Clickteam Fusion covers Visual event system, Drag-and-drop interface, Physics engine, Sound and music. Both handle Local deployment, Web deployment, Windows support, Macos support.
Related pages
More on Clickteam Fusion
Other head to heads
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- Fyrox vs GameMaker Studio 2
- Fyrox vs Mixamo
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- Clickteam Fusion vs DragonBones
- Clickteam Fusion vs Unity
- Clickteam Fusion vs Aseprite
- Clickteam Fusion vs Godot Engine
- Clickteam Fusion vs Cascadeur
- Clickteam Fusion vs Construct 3
- Clickteam Fusion vs GameMaker Studio 2
- Clickteam Fusion vs Mixamo
- Clickteam Fusion vs Pico-8
- Clickteam Fusion vs Substance 3D Painter
- Clickteam Fusion vs Adventure Game Studio
- Clickteam Fusion vs AppGameKit
- Clickteam Fusion vs Armory3D
- Clickteam Fusion vs Bevy
- Clickteam Fusion vs Buildbox
- Clickteam Fusion vs Cocos2d-x
- Clickteam Fusion vs CryEngine
- Clickteam Fusion vs Defold

