Software · head to head
Defold vs Clickteam Fusion
C
Clickteam Fusion
Software
Professional visual game development software
- From
- $99/one-time
- Rated
- -
The short version
- Only Defold has a free tier, so it costs nothing to try first.
- Each has a real cost: Defold the Defold License requires you to include the Defold license and copyright notice in any work you create with the engine; Clickteam Fusion listed on Steam, the vendor's own storefront, at $99.99 for a perpetual licence of Clickteam Fusion 2.5, published directly by Clickteam
- They diverge on capability: Defold covers Lua scripting, Clickteam Fusion covers Visual event system.
Where they differ
Only the attributes on which Defold and Clickteam Fusion actually diverge.
| Attribute | Defold | Clickteam Fusion |
|---|---|---|
| Starting price | Free | $99/one-time |
| Pricing model | free | subscription |
| Free tier | Yes | No |
| Founded | 2005 | 1996 |
Identical on both: platforms (Windows, Macos, Linux, Ios, Android, Web), user rating (Not yet rated), category (Unknown).
What each one covers
Drawn from each product's published feature list. An absence here means we hold no record of it - not that the product lacks it.
Only in Defold
- Lua scripting
- Sprite system
- Particle effects
- Sound management
- Collection editor
- Mobile optimization
- Lightweight
- Visual Studio Code
Only in Clickteam Fusion
- Visual event system
- Drag-and-drop interface
- Sound and music
- Sprite animation
- Extensions support
- Multi-core support
- Fast compiler
- Steam
Both cover
- Physics engine
- Local deployment
- Mobile deployment
- Web deployment
- Windows support
- Macos support
- Linux support
What people use each for
The jobs each tool is most often brought in to do.
Defold
- Building 2D games for mobile, desktop, web and console from a single projectnot Clickteam Fusion
- Shipping small-footprint HTML5 gamesnot Clickteam Fusion
- Teams wanting a free engine with no revenue share on gamesnot Clickteam Fusion
Clickteam Fusion
- 2D game developmentnot Defold
- Professional gamesnot Defold
- Cross-platform developmentnot Defold
Where each one falls short
Documented limitations, not opinions. Every one is a constraint you would hit in normal use.
Defold
- The Defold License requires you to include the Defold license and copyright notice in any work you create with the engine
- The licence forbids commercialising original or modified versions of the Defold editor or engine itself
- Significant changes made to the Defold source must be documented under the licence terms
Clickteam Fusion
- Listed on Steam, the vendor's own storefront, at $99.99 for a perpetual licence of Clickteam Fusion 2.5, published directly by Clickteam
Pricing, plan by plan
Defold
Free- FreeFree
- Full editor
- Lua scripting
- Physics engine
Clickteam Fusion
$99/one-time- Standard$99/one-time
- Visual event editor
- Desktop export
- HTML5 export
- Premium$199/one-time
- All Standard features
- Android export
- iOS export
Which should you pick?
Choose Defold if
- You need lua scripting.
- You want to start without paying.
- You work on Windows, Macos, Linux, Ios, Android, Web.
- You also want sprite system.
Choose Clickteam Fusion if
- You need visual event system.
- You work on Windows, Macos, Linux, Ios, Android, Web.
- You also want drag-and-drop interface.
Questions people ask
- Is Defold or Clickteam Fusion better?
- Neither clearly leads. Defold starts at Free and Clickteam Fusion at $99/one-time, and user ratings are close enough to be indistinguishable. Choose on capability and platform support.
- Which is cheaper, Defold or Clickteam Fusion?
- Defold has a free tier; the other does not. Paid plans start at Free for Defold and $99/one-time for Clickteam Fusion.
- Does Defold or Clickteam Fusion run on more platforms?
- Both run on Windows, Macos, Linux, Ios, Android, Web, so platform support will not decide this one for you.
- Can I use Defold for free?
- Yes. Defold has a free tier, so you can try it without paying. Clickteam Fusion starts at $99/one-time.
- What is Defold best used for?
- Defold is most often used for building 2d games for mobile, desktop, web and console from a single project, shipping small-footprint html5 games, teams wanting a free engine with no revenue share on games. Of those, building 2d games for mobile, desktop, web and console from a single project and shipping small-footprint html5 games are not what Clickteam Fusion is typically brought in for.
- What can Defold do that Clickteam Fusion cannot?
- Defold covers Lua scripting, Sprite system, Particle effects, Sound management. Clickteam Fusion covers Visual event system, Drag-and-drop interface, Sound and music, Sprite animation. Both handle Physics engine, Local deployment, Mobile deployment, Web deployment.
Related pages
More on Clickteam Fusion
Keep looking
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