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Software · head to head

GameMaker Studio 2 vs PlayCanvas

GameMaker Studio 2 logo

GameMaker Studio 2

Software

The fastest way to create games. For everyone.

From
Free
Rated
-
PlayCanvas logo

PlayCanvas

Software

Cloud-based WebGL game development platform

From
Free
Rated
-

The short version

  • Each has a real cost: GameMaker Studio 2 the free tier is a non-commercial licence; selling a game requires the Professional licence at $99.99; PlayCanvas private projects require a paid plan; the Free plan only allows public projects
  • They diverge on capability: GameMaker Studio 2 covers Drag-and-drop interface, PlayCanvas covers Cloud-based editor.

Where they differ

Only the attributes on which GameMaker Studio 2 and PlayCanvas actually diverge.

Attributes where GameMaker Studio 2 and PlayCanvas differ
AttributeGameMaker Studio 2PlayCanvas
PlatformsWindows, Macos, Linux, Ios, Android, Playstation, Xbox, SwitchWeb, Mobile
Founded19992013

Identical on both: starting price (Free), pricing model (freemium), free tier (Yes), user rating (Not yet rated), category (Unknown).

What each one covers

Drawn from each product's published feature list. An absence here means we hold no record of it - not that the product lacks it.

Only in GameMaker Studio 2

  • Drag-and-drop interface
  • GML programming language
  • Sprite editor
  • Animation frames
  • Sound editor
  • Room editor
  • Particle effects
  • Physics system

Only in PlayCanvas

  • Cloud-based editor
  • Real-time collaboration
  • WebGL rendering
  • Physics engine
  • Visual scripting
  • Asset library
  • Version control
  • Instant deployment

Both cover

  • GitHub

What people use each for

The jobs each tool is most often brought in to do.

GameMaker Studio 2

  • Building 2D games for desktop, web and mobilenot PlayCanvas
  • Indie game development with a drag and drop and GML scripting workflownot PlayCanvas
  • Publishing to consoles under an Enterprise subscriptionnot PlayCanvas

PlayCanvas

  • Building WebGL games and interactive 3D that run in a browsernot GameMaker Studio 2
  • Browser based collaborative 3D editing across a teamnot GameMaker Studio 2
  • Web AR and VR experiences, product configurators and playable adsnot GameMaker Studio 2

Where each one falls short

Documented limitations, not opinions. Every one is a constraint you would hit in normal use.

GameMaker Studio 2

  • The free tier is a non-commercial licence; selling a game requires the Professional licence at $99.99
  • Console exports are available only on the Enterprise subscription, which is billed at $79.49 per month
  • Source code access is limited to the Enterprise tier
  • Older Creator and Indie subscriptions are no longer renewed when the licence expires
  • Owners of a permanent GameMaker Studio 2 licence get no discount toward current licences

PlayCanvas

  • Private projects require a paid plan; the Free plan only allows public projects
  • The Free plan is capped at 1GB of storage, Personal at 10GB and Organization at 50GB
  • Personal costs $15 per month and Organization costs $50 per seat per month
  • Team management is only available on the Organization plan
  • Private projects become locked and inaccessible if the subscription is cancelled, unless they are made public
  • There is no formal educational discount
  • There is no self serve trial of the Personal or Organization plan; an upgrade code must be requested from sales

Pricing, plan by plan

GameMaker Studio 2

Free
  • FreeFree
    • Desktop game creation
    • Community support
    • Standard export options
  • Pro$99/year
    • All Free features
    • Advanced export modules
    • Mobile platforms

PlayCanvas

Free
  • FreeFree
    • Cloud editor
    • WebGL export
    • Community projects
  • Pro$19/month
    • Private projects
    • Advanced features
    • Priority support

Which should you pick?

Choose GameMaker Studio 2 if

  • You need drag-and-drop interface.
  • You want to start without paying.
  • You work on Windows, Macos, Linux, Ios, Android, Playstation, Xbox, Switch.
  • You also want gml programming language.

Choose PlayCanvas if

  • You need cloud-based editor.
  • You want to start without paying.
  • You work on Web, Mobile.
  • You also want real-time collaboration.

Questions people ask

Is GameMaker Studio 2 or PlayCanvas better?
Neither clearly leads. GameMaker Studio 2 starts at Free and PlayCanvas at Free, and user ratings are close enough to be indistinguishable. Choose on capability and platform support.
Which is cheaper, GameMaker Studio 2 or PlayCanvas?
GameMaker Studio 2 starts at Free and PlayCanvas at Free.
Does GameMaker Studio 2 or PlayCanvas run on more platforms?
GameMaker Studio 2 runs on Windows, Macos, Linux, Ios, Android, Playstation, Xbox, Switch. PlayCanvas runs on Web, Mobile.
Can I use GameMaker Studio 2 for free?
Both have a free tier, so you can try either at no cost before committing.
What is GameMaker Studio 2 best used for?
GameMaker Studio 2 is most often used for building 2d games for desktop, web and mobile, indie game development with a drag and drop and gml scripting workflow, publishing to consoles under an enterprise subscription. Of those, building 2d games for desktop, web and mobile and indie game development with a drag and drop and gml scripting workflow are not what PlayCanvas is typically brought in for.
What can GameMaker Studio 2 do that PlayCanvas cannot?
GameMaker Studio 2 covers Drag-and-drop interface, GML programming language, Sprite editor, Animation frames. PlayCanvas covers Cloud-based editor, Real-time collaboration, WebGL rendering, Physics engine. Both handle GitHub.

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