Game Development · head to head
Fyrox vs PlayCanvas

PlayCanvas
Game Development
Cloud-based WebGL game development platform
- From
- Free
- Rated
- -
The short version
- Each has a real cost: Fyrox no pricing published; product is open-source and free; PlayCanvas private projects require a paid plan; the Free plan only allows public projects
- They diverge on capability: Fyrox covers Scene editor, PlayCanvas covers Cloud-based editor.
- Prices and features above were last checked on 30 August 2026.
Where they differ
Only the attributes on which Fyrox and PlayCanvas actually diverge.
| Attribute | Fyrox | PlayCanvas |
|---|---|---|
| Pricing model | free | freemium |
| Platforms | Windows, Macos, Linux, Webgl | Web, Mobile |
| Founded | 2019 | 2013 |
Identical on both: starting price (Free), free tier (Yes), user rating (Not yet rated), category (Game Development).
What each one covers
Drawn from each product's published feature list. An absence here means we hold no record of it - not that the product lacks it.
Only in Fyrox
- Scene editor
- 3D/2D rendering
- Physics (Rapier)
- Animation system
- Sound engine
- UI framework
- Navmesh
- Particle systems
Only in PlayCanvas
- Cloud-based editor
- Real-time collaboration
- WebGL rendering
- Physics engine
- Visual scripting
- Asset library
- Version control
- Instant deployment
Both cover
- Web deployment
What people use each for
The jobs each tool is most often brought in to do.
Fyrox
- 3D game developmentnot PlayCanvas
- 2D gamesnot PlayCanvas
- Simulationnot PlayCanvas
- Prototypingnot PlayCanvas
PlayCanvas
- Building WebGL games and interactive 3D that run in a browsernot Fyrox
- Browser based collaborative 3D editing across a teamnot Fyrox
- Web AR and VR experiences, product configurators and playable adsnot Fyrox
Where each one falls short
Documented limitations, not opinions. Every one is a constraint you would hit in normal use.
Fyrox
- No pricing published; product is open-source and free
PlayCanvas
- Private projects require a paid plan; the Free plan only allows public projects
- The Free plan is capped at 1GB of storage, Personal at 10GB and Organization at 50GB
- Personal costs $15 per month and Organization costs $50 per seat per month
- Team management is only available on the Organization plan
- Private projects become locked and inaccessible if the subscription is cancelled, unless they are made public
- There is no formal educational discount
- There is no self serve trial of the Personal or Organization plan; an upgrade code must be requested from sales
Pricing, plan by plan
Fyrox
Free- Open SourceFree
- Full engine access
- Scene editor
- Physics integration
PlayCanvas
Free- FreeFree
- 1GB storage
- Unlimited public projects
- Free app hosting
- Personal$15/month
- 10GB storage
- Unlimited private projects
- REST API access
- Organization$50/per seat/month
- 50GB storage
- Team management
- Full feature access
Which should you pick?
Choose Fyrox if
- You need scene editor.
- You want to start without paying.
- You work on Windows, Macos, Linux, Webgl.
- You also want 3d/2d rendering.
Choose PlayCanvas if
- You need cloud-based editor.
- You want to start without paying.
- You work on Web, Mobile.
- You also want real-time collaboration.
Questions people ask
- Is Fyrox or PlayCanvas better?
- Neither clearly leads. Fyrox starts at Free and PlayCanvas at Free, and user ratings are close enough to be indistinguishable. Choose on capability and platform support.
- Which is cheaper, Fyrox or PlayCanvas?
- Fyrox starts at Free and PlayCanvas at Free.
- Does Fyrox or PlayCanvas run on more platforms?
- Fyrox runs on Windows, Macos, Linux, Webgl. PlayCanvas runs on Web, Mobile.
- Can I use Fyrox for free?
- Both have a free tier, so you can try either at no cost before committing.
- What is Fyrox best used for?
- Fyrox is most often used for 3d game development, 2d games, simulation, prototyping. Of those, 3d game development and 2d games are not what PlayCanvas is typically brought in for.
- What can Fyrox do that PlayCanvas cannot?
- Fyrox covers Scene editor, 3D/2D rendering, Physics (Rapier), Animation system. PlayCanvas covers Cloud-based editor, Real-time collaboration, WebGL rendering, Physics engine. Both handle Web deployment.
Answered from the vendors’ own pages
Fyrox: How much does Fyrox Engine cost?
Fyrox is a free, open-source game engine built in Rust. There are no pricing tiers, subscription fees, or commercial licensing costs. The engine is available to download and use at no cost.
SourcePlayCanvas: How much does PlayCanvas cost?
PlayCanvas is free to start with 1GB storage and unlimited public projects. Personal plans cost $15/month with 10GB storage and unlimited private projects. Organization plans are $50 per seat/month with 50GB storage and team management features.
SourcePlayCanvas: Does PlayCanvas have a free version?
Yes, PlayCanvas offers a free plan with 1GB storage, unlimited public projects, and free app hosting. Private projects and additional storage require a paid subscription.
SourcePlayCanvas: What happens to my projects if I cancel my PlayCanvas subscription?
Private projects become locked upon subscription cancellation unless you switch them to public. Public projects remain accessible and editable.
SourceRelated pages
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- PlayCanvas vs Unity
- PlayCanvas vs Godot Engine
- PlayCanvas vs Aseprite
- PlayCanvas vs DragonBones
- PlayCanvas vs Cascadeur
- PlayCanvas vs Bevy
- PlayCanvas vs Stride
- PlayCanvas vs Mixamo
- PlayCanvas vs Flax Engine
- PlayCanvas vs jMonkeyEngine
- PlayCanvas vs Armory3D
- PlayCanvas vs Cocos Creator
- PlayCanvas vs Perforce Helix Core
- PlayCanvas vs Phaser
- PlayCanvas vs Photon Engine
- PlayCanvas vs PlayFab
- PlayCanvas vs Pygame
- PlayCanvas vs Lumberyard
- PlayCanvas vs CryEngine
- PlayCanvas vs Buildbox
- PlayCanvas vs Clickteam Fusion
- PlayCanvas vs Cocos2d-x

