Software · head to head
Clickteam Fusion vs Unity AR Foundation
Clickteam Fusion
Software
Professional visual game development software
- From
- $99/one-time
- Rated
- -

Unity AR Foundation
Software
Unified AR development framework for Unity
- From
- Free
- Rated
- -
The short version
- Only Unity AR Foundation has a free tier, so it costs nothing to try first.
- Each has a real cost: Clickteam Fusion listed on Steam, the vendor's own storefront, at $99.99 for a perpetual licence of Clickteam Fusion 2.5, published directly by Clickteam; Unity AR Foundation requires platform-specific plugins (ARCore, ARKit) to actually implement AR features
- They diverge on capability: Clickteam Fusion covers Visual event system, Unity AR Foundation covers Plane detection.
Where they differ
Only the attributes on which Clickteam Fusion and Unity AR Foundation actually diverge.
| Attribute | Clickteam Fusion | Unity AR Foundation |
|---|---|---|
| Starting price | $99/one-time | Free |
| Pricing model | subscription | Unknown |
| Free tier | No | Yes |
| Platforms | Windows, Macos, Linux, Ios, Android, Web | iOS, Android, visionOS, HoloLens 2, Meta Quest, Unity Editor |
| Founded | 1996 | 2004 |
Identical on both: user rating (Not yet rated), category (Unknown).
What each one covers
Drawn from each product's published feature list. An absence here means we hold no record of it - not that the product lacks it.
Only in Clickteam Fusion
- Visual event system
- Drag-and-drop interface
- Physics engine
- Sound and music
- Sprite animation
- Extensions support
- Multi-core support
- Fast compiler
Only in Unity AR Foundation
- Plane detection
- Image tracking
- Face tracking
- Point clouds
- ARKit
- ARCore
- OpenXR
- Magic Leap
What people use each for
The jobs each tool is most often brought in to do.
Clickteam Fusion
- 2D game developmentnot Unity AR Foundation
- Professional gamesnot Unity AR Foundation
- Cross-platform developmentnot Unity AR Foundation
Unity AR Foundation
- VR Gamingnot Clickteam Fusion
- AR Marketingnot Clickteam Fusion
- Virtual Trainingnot Clickteam Fusion
- 3D Visualizationnot Clickteam Fusion
- Immersive Experiencesnot Clickteam Fusion
Where each one falls short
Documented limitations, not opinions. Every one is a constraint you would hit in normal use.
Clickteam Fusion
- Listed on Steam, the vendor's own storefront, at $99.99 for a perpetual licence of Clickteam Fusion 2.5, published directly by Clickteam
Unity AR Foundation
- Requires platform-specific plugins (ARCore, ARKit) to actually implement AR features
- Performance varies significantly by device, with battery drain and heat generation on mobile
- Emulators cannot accurately test AR experiences due to missing camera and sensor data
- No WebXR support for browser-based AR experiences
- Occlusion features show lower performance at 25-40 FPS compared to other features at 40-60 FPS
- Limited access to latest platform-specific features compared to native ARKit or ARCore
Pricing, plan by plan
Clickteam Fusion
$99/one-time- Standard$99/one-time
- Visual event editor
- Desktop export
- HTML5 export
- Premium$199/one-time
- All Standard features
- Android export
- iOS export
Unity AR Foundation
Free- Included with Unity PersonalFree
- Free for individuals and small teams with under $200K revenue/funding
- AR Foundation package included
- Access to all core AR features
- Included with Unity Pro$185/month
- Professional tier licensing
- AR Foundation package included
- All core AR features plus Pro-level support
Which should you pick?
Choose Clickteam Fusion if
- You need visual event system.
- You work on Windows, Macos, Linux, Ios, Android, Web.
- You also want drag-and-drop interface.
Choose Unity AR Foundation if
- You need plane detection.
- You want to start without paying.
- You work on iOS, Android, visionOS, HoloLens 2, Meta Quest, Unity Editor.
- You also want image tracking.
Questions people ask
- Is Clickteam Fusion or Unity AR Foundation better?
- Neither clearly leads. Clickteam Fusion starts at $99/one-time and Unity AR Foundation at Free, and user ratings are close enough to be indistinguishable. Choose on capability and platform support.
- Which is cheaper, Clickteam Fusion or Unity AR Foundation?
- Unity AR Foundation has a free tier; the other does not. Paid plans start at $99/one-time for Clickteam Fusion and Free for Unity AR Foundation.
- Does Clickteam Fusion or Unity AR Foundation run on more platforms?
- Clickteam Fusion runs on Windows, Macos, Linux, Ios, Android, Web. Unity AR Foundation runs on iOS, Android, visionOS, HoloLens 2, Meta Quest, Unity Editor.
- Can I use Unity AR Foundation for free?
- Yes. Unity AR Foundation has a free tier, so you can try it without paying. Clickteam Fusion starts at $99/one-time.
- What is Clickteam Fusion best used for?
- Clickteam Fusion is most often used for 2d game development, professional games, cross-platform development. Of those, 2d game development and professional games are not what Unity AR Foundation is typically brought in for.
- What can Clickteam Fusion do that Unity AR Foundation cannot?
- Clickteam Fusion covers Visual event system, Drag-and-drop interface, Physics engine, Sound and music. Unity AR Foundation covers Plane detection, Image tracking, Face tracking, Point clouds.
Answered from the vendors’ own pages
Unity AR Foundation: Is Unity AR Foundation free?
Yes, AR Foundation is free and included with Unity. It is a package within the Unity engine, though you need a Unity license (available free for personal use with under $200K revenue).
SourceUnity AR Foundation: What platforms does AR Foundation support?
AR Foundation supports iOS (via ARKit), Android (via ARCore), visionOS, HoloLens 2 (via OpenXR), and Meta Quest (via OpenXR). Testing in the Unity Editor is available through XR Simulation.
SourceUnity AR Foundation: Do I need additional plugins to use AR Foundation?
Yes. AR Foundation is an abstraction layer and requires platform-specific plugins: ARCore XR Plugin for Android and ARKit XR Plugin for iOS. These plugins implement actual AR features using native SDKs.
SourceUnity AR Foundation: Can I test AR experiences in the Unity Editor?
AR Foundation supports XR Simulation in the Editor for early testing, but accurate AR testing requires real devices because emulators cannot replicate camera and sensor data accurately.
SourceUnity AR Foundation: Does AR Foundation support web-based AR?
No, AR Foundation does not support WebXR. Unity has stated there are no current plans to add WebXR support to AR Foundation. Web AR requires alternative solutions like 8th Wall.
SourceRelated pages
More on Clickteam Fusion
More on Unity AR Foundation
Keep looking
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