Software · head to head
ARKit vs Lumion
The short version
- Only ARKit has a free tier, so it costs nothing to try first.
- Each has a real cost: ARKit iOS-only platform, not available for Android or other operating systems; Lumion enterprise tier is priced by quote only, labelled Let's talk in the vendor's own pricing data, alongside otherwise self-serve tiers with published dollar and pound figures
- They diverge on capability: ARKit covers World tracking, Lumion covers Real-time rendering.
Where they differ
Only the attributes on which ARKit and Lumion actually diverge.
Identical on both: user rating (Not yet rated), category (Unknown).
What each one covers
Drawn from each product's published feature list. An absence here means we hold no record of it - not that the product lacks it.
Only in ARKit
- World tracking
- Face tracking
- Body tracking
- LiDAR support
- RealityKit
- Reality Composer
- SceneKit
- Ar support
Only in Lumion
- Real-time rendering
- Content library
- Effects
- Video animation
- VR export
- LiveSync
- Revit
- SketchUp
What people use each for
The jobs each tool is most often brought in to do.
ARKit
- VR Gamingnot Lumion
- AR Marketingnot Lumion
- Virtual Trainingnot Lumion
- 3D Visualizationnot Lumion
- Immersive Experiencesnot Lumion
Lumion
- Architectural visualizationnot ARKit
- Client presentationsnot ARKit
Where each one falls short
Documented limitations, not opinions. Every one is a constraint you would hit in normal use.
ARKit
- iOS-only platform, not available for Android or other operating systems
- Location-based AR accuracy limited to 3-5 meters, insufficient for precise applications
- Cannot handle very fast motion capture
- Accuracy varies with lighting conditions and surface characteristics
- Requires iOS 11 or later and specific device hardware
Lumion
- Enterprise tier is priced by quote only, labelled Let's talk in the vendor's own pricing data, alongside otherwise self-serve tiers with published dollar and pound figures
Pricing, plan by plan
ARKit
Free- FreeFree
- Full SDK
- Documentation
- Sample code
Lumion
$29/month- Standard$1499/month
- Core features
- Pro$2999/month
- Full features
- More content
Which should you pick?
Choose ARKit if
- You need world tracking.
- You want to start without paying.
- You work on iOS, iPadOS, macOS, visionOS.
- You also want face tracking.
Choose Lumion if
- You need real-time rendering.
- You work on Windows.
- You also want content library.
Questions people ask
- Is ARKit or Lumion better?
- Neither clearly leads. ARKit starts at Free and Lumion at $29/month, and user ratings are close enough to be indistinguishable. Choose on capability and platform support.
- Which is cheaper, ARKit or Lumion?
- ARKit has a free tier; the other does not. Paid plans start at Free for ARKit and $29/month for Lumion.
- Does ARKit or Lumion run on more platforms?
- ARKit runs on iOS, iPadOS, macOS, visionOS. Lumion runs on Windows.
- Can I use ARKit for free?
- Yes. ARKit has a free tier, so you can try it without paying. Lumion starts at $29/month.
- What is ARKit best used for?
- ARKit is most often used for vr gaming, ar marketing, virtual training, 3d visualization. Of those, vr gaming and ar marketing are not what Lumion is typically brought in for.
- What can ARKit do that Lumion cannot?
- ARKit covers World tracking, Face tracking, Body tracking, LiDAR support. Lumion covers Real-time rendering, Content library, Effects, Video animation.
Answered from the vendors’ own pages
ARKit: Is ARKit free to use?
Yes, ARKit is free to use. It is included in Apple's iOS SDK and requires only Xcode and a Mac to start building AR apps. There are no licensing fees or subscription costs.
SourceARKit: What iOS devices support ARKit?
ARKit is supported on iPhone 6s and later, iPad Pro models, and the latest iPad models. It requires iOS 11 or later. Apple Vision Pro also supports ARKit with enhanced capabilities through visionOS.
SourceARKit: Can ARKit work offline?
ARKit can function offline for tracking and scene understanding since these operations run locally on the device. However, multiplayer AR features and cloud-based object detection require internet connectivity.
SourceARKit: Does ARKit integrate with game engines?
Yes, ARKit integrates with Unity through the Unity ARKit Plugin and with Unreal Engine. Developers can also use it with Metal, SceneKit, and Apple's RealityKit framework.
SourceARKit: What are ARKit's limitations with location-based AR?
ARKit's location-based positioning has accuracy limitations. Image-based positioning is primarily useful in urban areas, and beacon-based navigation provides accuracy of 3-5 meters, which is insufficient for precise AR applications requiring 1-meter accuracy or better.
SourceRelated pages
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