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Lumion vs Unity AR Foundation

Lumion logo

Lumion

Software

Architectural visualization made easy

From
$29/month
Rated
-
Unity AR Foundation logo

Unity AR Foundation

Software

Unified AR development framework for Unity

From
Free
Rated
-

The short version

  • Only Unity AR Foundation has a free tier, so it costs nothing to try first.
  • Each has a real cost: Lumion enterprise tier is priced by quote only, labelled Let's talk in the vendor's own pricing data, alongside otherwise self-serve tiers with published dollar and pound figures; Unity AR Foundation requires platform-specific plugins (ARCore, ARKit) to actually implement AR features
  • They diverge on capability: Lumion covers Real-time rendering, Unity AR Foundation covers Plane detection.

Where they differ

Only the attributes on which Lumion and Unity AR Foundation actually diverge.

Attributes where Lumion and Unity AR Foundation differ
AttributeLumionUnity AR Foundation
Starting price$29/monthFree
Pricing modelsubscriptionUnknown
Free tierNoYes
PlatformsWindowsiOS, Android, visionOS, HoloLens 2, Meta Quest, Unity Editor
Founded19982004

Identical on both: user rating (Not yet rated), category (Unknown).

What each one covers

Drawn from each product's published feature list. An absence here means we hold no record of it - not that the product lacks it.

Only in Lumion

  • Real-time rendering
  • Content library
  • Effects
  • Video animation
  • VR export
  • LiveSync
  • Revit
  • SketchUp

Only in Unity AR Foundation

  • Plane detection
  • Image tracking
  • Face tracking
  • Point clouds
  • ARKit
  • ARCore
  • OpenXR
  • Magic Leap

What people use each for

The jobs each tool is most often brought in to do.

Lumion

  • Architectural visualizationnot Unity AR Foundation
  • Client presentationsnot Unity AR Foundation

Unity AR Foundation

  • VR Gamingnot Lumion
  • AR Marketingnot Lumion
  • Virtual Trainingnot Lumion
  • 3D Visualizationnot Lumion
  • Immersive Experiencesnot Lumion

Where each one falls short

Documented limitations, not opinions. Every one is a constraint you would hit in normal use.

Lumion

  • Enterprise tier is priced by quote only, labelled Let's talk in the vendor's own pricing data, alongside otherwise self-serve tiers with published dollar and pound figures

Unity AR Foundation

  • Requires platform-specific plugins (ARCore, ARKit) to actually implement AR features
  • Performance varies significantly by device, with battery drain and heat generation on mobile
  • Emulators cannot accurately test AR experiences due to missing camera and sensor data
  • No WebXR support for browser-based AR experiences
  • Occlusion features show lower performance at 25-40 FPS compared to other features at 40-60 FPS
  • Limited access to latest platform-specific features compared to native ARKit or ARCore

Pricing, plan by plan

Lumion

$29/month
  • Standard$1499/month
    • Core features
  • Pro$2999/month
    • Full features
    • More content

Unity AR Foundation

Free
  • Included with Unity PersonalFree
    • Free for individuals and small teams with under $200K revenue/funding
    • AR Foundation package included
    • Access to all core AR features
  • Included with Unity Pro$185/month
    • Professional tier licensing
    • AR Foundation package included
    • All core AR features plus Pro-level support

Which should you pick?

Choose Lumion if

  • You need real-time rendering.
  • You work on Windows.
  • You also want content library.

Choose Unity AR Foundation if

  • You need plane detection.
  • You want to start without paying.
  • You work on iOS, Android, visionOS, HoloLens 2, Meta Quest, Unity Editor.
  • You also want image tracking.

Questions people ask

Is Lumion or Unity AR Foundation better?
Neither clearly leads. Lumion starts at $29/month and Unity AR Foundation at Free, and user ratings are close enough to be indistinguishable. Choose on capability and platform support.
Which is cheaper, Lumion or Unity AR Foundation?
Unity AR Foundation has a free tier; the other does not. Paid plans start at $29/month for Lumion and Free for Unity AR Foundation.
Does Lumion or Unity AR Foundation run on more platforms?
Lumion runs on Windows. Unity AR Foundation runs on iOS, Android, visionOS, HoloLens 2, Meta Quest, Unity Editor.
Can I use Unity AR Foundation for free?
Yes. Unity AR Foundation has a free tier, so you can try it without paying. Lumion starts at $29/month.
What is Lumion best used for?
Lumion is most often used for architectural visualization, client presentations. Of those, architectural visualization and client presentations are not what Unity AR Foundation is typically brought in for.
What can Lumion do that Unity AR Foundation cannot?
Lumion covers Real-time rendering, Content library, Effects, Video animation. Unity AR Foundation covers Plane detection, Image tracking, Face tracking, Point clouds.

Answered from the vendors’ own pages

Unity AR Foundation: Is Unity AR Foundation free?

Yes, AR Foundation is free and included with Unity. It is a package within the Unity engine, though you need a Unity license (available free for personal use with under $200K revenue).

Source
Unity AR Foundation: What platforms does AR Foundation support?

AR Foundation supports iOS (via ARKit), Android (via ARCore), visionOS, HoloLens 2 (via OpenXR), and Meta Quest (via OpenXR). Testing in the Unity Editor is available through XR Simulation.

Source
Unity AR Foundation: Do I need additional plugins to use AR Foundation?

Yes. AR Foundation is an abstraction layer and requires platform-specific plugins: ARCore XR Plugin for Android and ARKit XR Plugin for iOS. These plugins implement actual AR features using native SDKs.

Source
Unity AR Foundation: Can I test AR experiences in the Unity Editor?

AR Foundation supports XR Simulation in the Editor for early testing, but accurate AR testing requires real devices because emulators cannot replicate camera and sensor data accurately.

Source
Unity AR Foundation: Does AR Foundation support web-based AR?

No, AR Foundation does not support WebXR. Unity has stated there are no current plans to add WebXR support to AR Foundation. Web AR requires alternative solutions like 8th Wall.

Source

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