Software · head to head
Stride vs Armory3D
The short version
- Each has a real cost: Stride free and open source under MIT license, editor and runtime fully open source with no commercial tier; Armory3D compiled binaries are sold to fund the project while the source code itself is free to build from scratch
- They diverge on capability: Stride covers Scene editor, Armory3D covers Blender integration.
Where they differ
Only the attributes on which Stride and Armory3D actually diverge.
Identical on both: starting price (Free), pricing model (free), free tier (Yes), user rating (Not yet rated), category (Unknown).
What each one covers
Drawn from each product's published feature list. An absence here means we hold no record of it - not that the product lacks it.
Only in Stride
- Scene editor
- Lighting and shadows
- C# scripting
- C#
- .NET
- Visual Studio
- Console deployment
- Playstation support
Only in Armory3D
- Blender integration
- Haxe scripting
- Blender
- Haxe
- Git
- Web deployment
- Mobile deployment
- Macos support
Both cover
- 3D graphics rendering
- Physics engine (Bullet)
- Audio system
- Material system
- Skeletal animation
- Particle effects
- Open-source
- Local deployment
- Windows support
- Linux support
What people use each for
The jobs each tool is most often brought in to do.
Stride
- 3D game development
- Console gamesnot Armory3D
- Desktop gamesnot Armory3D
Armory3D
- 3D game development
- Blender-based gamesnot Stride
- Web gamesnot Stride
Both are used for 3d game development, on those jobs the choice comes down to price and fit rather than capability.
Where each one falls short
Documented limitations, not opinions. Every one is a constraint you would hit in normal use.
Stride
- Free and open source under MIT license, editor and runtime fully open source with no commercial tier
Armory3D
- Compiled binaries are sold to fund the project while the source code itself is free to build from scratch
Pricing, plan by plan
Stride
Free- FreeFree
- Full engine
- C# scripting
- 3D graphics
Armory3D
Free- FreeFree
- Full engine
- Blender integration
- 3D graphics
Which should you pick?
Choose Stride if
- You need scene editor.
- You want to start without paying.
- You work on Windows, Linux, Playstation, Xbox.
- You also want lighting and shadows.
Choose Armory3D if
- You need blender integration.
- You want to start without paying.
- You work on Windows, Macos, Linux, Html5, Android.
- You also want haxe scripting.
Questions people ask
- Is Stride or Armory3D better?
- Neither clearly leads. Stride starts at Free and Armory3D at Free, and user ratings are close enough to be indistinguishable. Choose on capability and platform support.
- Which is cheaper, Stride or Armory3D?
- Stride starts at Free and Armory3D at Free.
- Does Stride or Armory3D run on more platforms?
- Stride runs on Windows, Linux, Playstation, Xbox. Armory3D runs on Windows, Macos, Linux, Html5, Android.
- Can I use Stride for free?
- Both have a free tier, so you can try either at no cost before committing.
- What is Stride best used for?
- Stride is most often used for 3d game development, console games, desktop games. Of those, console games and desktop games are not what Armory3D is typically brought in for.
- What can Stride do that Armory3D cannot?
- Stride covers Scene editor, Lighting and shadows, C# scripting, C#. Armory3D covers Blender integration, Haxe scripting, Blender, Haxe. Both handle 3D graphics rendering, Physics engine (Bullet), Audio system, Material system.
Related pages
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