Game Development · head to head
CryEngine vs Niantic Lightship

CryEngine
Game Development
Build worlds, break limits. Professional game development engine.
- From
- Free
- Rated
- -

Niantic Lightship
AR/VR & Metaverse
Build real-world AR experiences at scale
- From
- Free
- Rated
- -
The short version
- Each has a real cost: CryEngine a royalty of 5% of Gross Receipts is payable to Crytek on every game built with CRYENGINE; Niantic Lightship platform migration in 2026 requires developers to move projects to new infrastructure
- They diverge on capability: CryEngine covers Advanced graphics, Niantic Lightship covers Visual Positioning System.
Where they differ
Only the attributes on which CryEngine and Niantic Lightship actually diverge.
| Attribute | CryEngine | Niantic Lightship |
|---|---|---|
| Pricing model | free | freemium |
| Platforms | Windows, Playstation, Xbox, Linux | iOS, Android, Unity |
| Category | Game Development | AR/VR & Metaverse |
| Founded | 1999 | 2010 |
Identical on both: starting price (Free), free tier (Yes), user rating (Not yet rated).
What each one covers
Drawn from each product's published feature list. An absence here means we hold no record of it - not that the product lacks it.
Only in CryEngine
- Advanced graphics
- Physics engine
- AI system
- Animation tools
- Flow Graph visual scripting
- C++ and Lua support
- Entity component system
- Sandbox editor
Only in Niantic Lightship
- Visual Positioning System
- Semantic segmentation
- Meshing
- Multiplayer
- Unity
- 8th Wall
- Niantic games
- Ar support
What people use each for
The jobs each tool is most often brought in to do.
CryEngine
- Building photorealistic first person and open world games with real time global illuminationnot Niantic Lightship
- Developing with full engine source code accessnot Niantic Lightship
- Sandbox based level design with what you see is what you get exportnot Niantic Lightship
Niantic Lightship
- VR Gamingnot CryEngine
- AR Marketingnot CryEngine
- Virtual Trainingnot CryEngine
- 3D Visualizationnot CryEngine
- Immersive Experiencesnot CryEngine
Where each one falls short
Documented limitations, not opinions. Every one is a constraint you would hit in normal use.
CryEngine
- A royalty of 5% of Gross Receipts is payable to Crytek on every game built with CRYENGINE
- Royalties are waived only on the first USD 5,000.00 of Gross Receipts per year per game
- Royalties are calculated at source on gross receipts before any publisher or platform deductions, so a developer receiving 70% of USD 100,000 still owes USD 4,750
- Military projects, gambling, simulation, science, architecture and serious games are excluded from the standard licence and are not covered as Games
- The licence forbids combining CRYENGINE with code from other game engine providers
- Supported platforms are limited to those Crytek announces at its sole discretion, listed in the agreement as Windows, Linux, PlayStation 4 and Xbox One
- Support is only provided against payment of a separate Support Fee that Crytek may change at its sole discretion
- Crytek may modify the licence agreement at any time, with the only remedy for disagreement being to stop using CRYENGINE
Niantic Lightship
- Platform migration in 2026 requires developers to move projects to new infrastructure
- VPS (Visual Positioning) requires online connectivity unlike ARKit/ARCore
- Smaller developer community compared to Apple ARKit and Google ARCore
- Location-based features limit use cases compared to device-only AR systems
- Less mature ecosystem of third-party tools and assets compared to Unity AR Foundation
Pricing, plan by plan
CryEngine
Free- FreeFree
- Full engine access
- Source code
- Asset library
Niantic Lightship
Free- FreeFree
- ARDK access
- VPS
- Semantic segmentation
Which should you pick?
Choose CryEngine if
- You need advanced graphics.
- You want to start without paying.
- You work on Windows, Playstation, Xbox, Linux.
- You also want physics engine.
Choose Niantic Lightship if
- You need visual positioning system.
- You want to start without paying.
- You work on iOS, Android, Unity.
- You also want semantic segmentation.
Questions people ask
- Is CryEngine or Niantic Lightship better?
- Neither clearly leads. CryEngine starts at Free and Niantic Lightship at Free, and user ratings are close enough to be indistinguishable. Choose on capability and platform support.
- Which is cheaper, CryEngine or Niantic Lightship?
- CryEngine starts at Free and Niantic Lightship at Free.
- Does CryEngine or Niantic Lightship run on more platforms?
- CryEngine runs on Windows, Playstation, Xbox, Linux. Niantic Lightship runs on iOS, Android, Unity.
- Can I use CryEngine for free?
- Both have a free tier, so you can try either at no cost before committing.
- What is CryEngine best used for?
- CryEngine is most often used for building photorealistic first person and open world games with real time global illumination, developing with full engine source code access, sandbox based level design with what you see is what you get export. Of those, building photorealistic first person and open world games with real time global illumination and developing with full engine source code access are not what Niantic Lightship is typically brought in for.
- What can CryEngine do that Niantic Lightship cannot?
- CryEngine covers Advanced graphics, Physics engine, AI system, Animation tools. Niantic Lightship covers Visual Positioning System, Semantic segmentation, Meshing, Multiplayer.
Answered from the vendors’ own pages
Niantic Lightship: What does Niantic Lightship provide for AR developers?
Niantic Lightship includes tools for visual positioning (VPS) for real-world location-based AR, depth sensing, occlusion, mesh generation, semantic segmentation, and shared multiplayer AR experiences across Unity, Swift, and Kotlin.
SourceNiantic Lightship: What is the Niantic Spatial Platform transition in 2026?
Lightship.dev is being decommissioned as of February 27, 2026. Projects must migrate to scaniverse.nianticspatial.com starting February 20, 2026.
SourceNiantic Lightship: Does Niantic provide maps for developers?
Yes. Lightship Maps for Unity allows developers to utilize the same base maps that Niantic uses for its own games like Pokemon Go, enabling real-world mapping integration.
Related pages
More on Niantic Lightship
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- Niantic Lightship vs HTC Vive
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- Niantic Lightship vs Vuforia
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- Niantic Lightship vs TikTok Effect House
- Niantic Lightship vs Gravity Sketch
- Niantic Lightship vs Instagram AR Effects
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