Game Development · head to head
Pico-8 vs Toon Boom Harmony

Pico-8
Game Development
A fantasy console for making, sharing and playing tiny games
- From
- $14.99/one-time
- Rated
- -
The short version
- Each has a real cost: Pico-8 extremely limited display resolution of 128x128 pixels with 16-colour palette; Toon Boom Harmony licensing is subscription only across Essentials, Advanced and Premium tiers, with no perpetual license option offered on the pricing page
Where they differ
Only the attributes on which Pico-8 and Toon Boom Harmony actually diverge.
| Attribute | Pico-8 | Toon Boom Harmony |
|---|---|---|
| Starting price | $14.99/one-time | On request |
| Platforms | Windows, macOS, Linux, Raspberry Pi | Web |
| Category | Game Development | Animation |
| Founded | 2005 | Unknown |
Identical on both: pricing model (one-time), free tier (No), user rating (Not yet rated).
What each one covers
Drawn from each product's published feature list. An absence here means we hold no record of it - not that the product lacks it.
Only in Pico-8
- Pixel art editor
- Music composer
- Lua scripting
- Built-in palette
- Sprite system
- Map editor
- Code editor
- Game cartridges
Only in Toon Boom Harmony
Nothing recorded that Pico-8 does not also cover.
What people use each for
The jobs each tool is most often brought in to do.
Pico-8
- Retro-style indie game developmentnot Toon Boom Harmony
- Educational game programmingnot Toon Boom Harmony
- Game jam participationnot Toon Boom Harmony
- Pixel art game creation with strict creative constraintsnot Toon Boom Harmony
Toon Boom Harmony
No use cases recorded yet. See the Toon Boom Harmony review.
Where each one falls short
Documented limitations, not opinions. Every one is a constraint you would hit in normal use.
Pico-8
- Extremely limited display resolution of 128x128 pixels with 16-colour palette
- Cart size capped at 32 kilobytes
- Only 256 sprites of 8x8 pixels available
- Map limited to 128x32 tiles
- Monophonic sound synthesis with 4-channel chip synthesis only
- Lua programming language exclusively; no other language support
Toon Boom Harmony
- Licensing is subscription only across Essentials, Advanced and Premium tiers, with no perpetual license option offered on the pricing page
- Access beyond the 14 day free trial requires purchasing a subscription through the shop
Pricing, plan by plan
Pico-8
$14.99/one-timeNo published plan breakdown. See the Pico-8 review.
Toon Boom Harmony
On requestNo published plan breakdown. See the Toon Boom Harmony review.
Which should you pick?
Choose Pico-8 if
- You need pixel art editor.
- You work on Windows, macOS, Linux, Raspberry Pi.
- You also want music composer.
Choose Toon Boom Harmony if
Nothing in the data separates Toon Boom Harmony from Pico-8 on the points above - pick on price and on how each one feels to use.
Questions people ask
- Is Pico-8 or Toon Boom Harmony better?
- Neither clearly leads. Pico-8 starts at $14.99/one-time and Toon Boom Harmony at On request, and user ratings are close enough to be indistinguishable. Choose on capability and platform support.
- Which is cheaper, Pico-8 or Toon Boom Harmony?
- Pico-8 starts at $14.99/one-time and Toon Boom Harmony at On request.
- Does Pico-8 or Toon Boom Harmony run on more platforms?
- Pico-8 runs on Windows, macOS, Linux, Raspberry Pi. Toon Boom Harmony runs on Web.
- What is Pico-8 best used for?
- Pico-8 is most often used for retro-style indie game development, educational game programming, game jam participation, pixel art game creation with strict creative constraints. Of those, retro-style indie game development and educational game programming are not what Toon Boom Harmony is typically brought in for.
- What can Pico-8 do that Toon Boom Harmony cannot?
- Pico-8 covers Pixel art editor, Music composer, Lua scripting, Built-in palette.
Related pages
More on Toon Boom Harmony
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- Toon Boom Harmony vs DragonBones
- Toon Boom Harmony vs Unity
- Toon Boom Harmony vs Aseprite
- Toon Boom Harmony vs Godot Engine
- Toon Boom Harmony vs Cascadeur
- Toon Boom Harmony vs Construct 3
- Toon Boom Harmony vs GameMaker Studio 2
- Toon Boom Harmony vs Mixamo
- Toon Boom Harmony vs Substance 3D Painter
- Toon Boom Harmony vs Adventure Game Studio
- Toon Boom Harmony vs AppGameKit
- Toon Boom Harmony vs Armory3D
- Toon Boom Harmony vs Bevy
- Toon Boom Harmony vs Buildbox
- Toon Boom Harmony vs Clickteam Fusion
- Toon Boom Harmony vs Cocos2d-x
- Toon Boom Harmony vs CryEngine
- Toon Boom Harmony vs Defold
- Toon Boom Harmony vs Blender
- Toon Boom Harmony vs Clip Studio Paint
- Toon Boom Harmony vs Vyond

