Software · head to head
Gravit Designer vs Principle
The short version
- Only Gravit Designer has a free tier, so it costs nothing to try first.
- Each has a real cost: Gravit Designer the Gravit Designer brand and domain designer.io were retired and now redirect live to CorelDRAW, confirming the standalone product no longer exists under its own name; Principle macOS only with no Windows or Linux editor available
- They diverge on capability: Gravit Designer covers Vector drawing, Principle covers Timeline-based animation.
Where they differ
Only the attributes on which Gravit Designer and Principle actually diverge.
| Attribute | Gravit Designer | Principle |
|---|---|---|
| Starting price | Free | $129/one-time |
| Pricing model | freemium | Unknown |
| Free tier | Yes | No |
| Platforms | Windows, Macos, Linux, Web | macOS |
| Founded | 2014 | 2015 |
Identical on both: user rating (Not yet rated), category (Unknown).
What each one covers
Drawn from each product's published feature list. An absence here means we hold no record of it - not that the product lacks it.
Only in Gravit Designer
- Vector drawing
- Bezier tools
- Shape tools
- Typography
- Gradient tools
- Symbols
- Layers
- Cloud storage
Only in Principle
- Timeline-based animation
- Interactive prototypes
- Touch gestures
- Component reuse
- Video export
- Sketch import
- Figma import
- Driver animations
Both cover
- Desktop deployment
- Macos support
What people use each for
The jobs each tool is most often brought in to do.
Gravit Designer
- Logo designnot Principle
- Vector illustrationnot Principle
- Icon designnot Principle
- Web graphicsnot Principle
Principle
- Mobile app prototypesnot Gravit Designer
- Micro-interactionsnot Gravit Designer
- Animation designnot Gravit Designer
- User flow designnot Gravit Designer
- Gesture-based interfacesnot Gravit Designer
Where each one falls short
Documented limitations, not opinions. Every one is a constraint you would hit in normal use.
Gravit Designer
- The Gravit Designer brand and domain designer.io were retired and now redirect live to CorelDRAW, confirming the standalone product no longer exists under its own name
Principle
- macOS only with no Windows or Linux editor available
- No vector morphing capability for complex shape transformations
- Limited asset creation tools; cannot create vectors or shapes directly within Principle
- Sketch import flattens certain properties including paths, fills, borders, masks, blur effects, and text layers
- Limited variable support, logical loops, and data input capabilities compared to tools like ProtoPie or Origami
Pricing, plan by plan
Gravit Designer
Free- FreeFree
- Cloud storage
- All design tools
- SVG support
Principle
$129/one-time- License$129/one-time
- One year of upgrades
- Full access to all features
- Upgrade License$99/year
- Annual renewal for ongoing upgrades
Which should you pick?
Choose Gravit Designer if
- You need vector drawing.
- You want to start without paying.
- You work on Windows, Macos, Linux, Web.
- You also want bezier tools.
Choose Principle if
- You need timeline-based animation.
- You work on macOS.
- You also want interactive prototypes.
Questions people ask
- Is Gravit Designer or Principle better?
- Neither clearly leads. Gravit Designer starts at Free and Principle at $129/one-time, and user ratings are close enough to be indistinguishable. Choose on capability and platform support.
- Which is cheaper, Gravit Designer or Principle?
- Gravit Designer has a free tier; the other does not. Paid plans start at Free for Gravit Designer and $129/one-time for Principle.
- Does Gravit Designer or Principle run on more platforms?
- Gravit Designer runs on Windows, Macos, Linux, Web. Principle runs on macOS.
- Can I use Gravit Designer for free?
- Yes. Gravit Designer has a free tier, so you can try it without paying. Principle starts at $129/one-time.
- What is Gravit Designer best used for?
- Gravit Designer is most often used for logo design, vector illustration, icon design, web graphics. Of those, logo design and vector illustration are not what Principle is typically brought in for.
- What can Gravit Designer do that Principle cannot?
- Gravit Designer covers Vector drawing, Bezier tools, Shape tools, Typography. Principle covers Timeline-based animation, Interactive prototypes, Touch gestures, Component reuse. Both handle Desktop deployment, Macos support.
Answered from the vendors’ own pages
Principle: Does Principle run on Windows or Linux?
No. Principle is macOS only and runs on Intel and Apple Silicon Macs. There is no Windows or Linux editor available; however, prototypes can be shared and viewed on any platform via web link.
SourcePrinciple: What is the cost of Principle?
Principle costs $129 for a one-time purchase with 1 year of upgrades included. After 1 year, upgrade licenses cost $99/year. A 14-day free trial is available with all features included.
SourcePrinciple: Can I import designs from Figma or Sketch into Principle?
Yes. Principle supports importing designs from Figma and Sketch with intelligent merging of re-imported files. Some Sketch properties such as paths, fills, borders, blur effects, masks, and text layers are flattened upon import.
SourcePrinciple: How do I share Principle prototypes with others?
Prototypes can be shared via web link with one click (File > Export > Share to Web). Recipients can view and interact with prototypes in any browser on any platform: Windows, macOS, Linux, Android, or iOS. No installation required.
SourcePrinciple: Can I create vector shapes and morphing animations in Principle?
Principle does not support vector morphing, where vector objects transform into other vector shapes. It also has limited asset creation capabilities and editing is restricted to basic operations like scale and rotate.
SourceRelated pages
More on Gravit Designer
Keep looking
Other head to heads
- Gravit Designer vs Adobe Illustrator
- Gravit Designer vs Affinity Designer
- Gravit Designer vs Linearity Curve
- Gravit Designer vs ProtoPie
- Gravit Designer vs Rive
- Gravit Designer vs Spline
- Gravit Designer vs Abstract
- Gravit Designer vs Balsamiq Wireframes
- Gravit Designer vs Canva
- Gravit Designer vs Krea
- Gravit Designer vs Magnific
- Gravit Designer vs Marvel
- Gravit Designer vs Subframe
- Gravit Designer vs Vectr
- Gravit Designer vs Zeplin
- Gravit Designer vs Framer
- Gravit Designer vs Adobe XD
- Gravit Designer vs Inkscape
- Gravit Designer vs Photopea
- Gravit Designer vs Webflow
- Gravit Designer vs InVision
- Gravit Designer vs Lunacy
- Principle vs Adobe Illustrator
- Principle vs Affinity Designer
- Principle vs Linearity Curve
- Principle vs ProtoPie
- Principle vs Rive
- Principle vs Spline
- Principle vs Abstract
- Principle vs Balsamiq Wireframes
- Principle vs Canva
- Principle vs Krea
- Principle vs Magnific
- Principle vs Marvel
- Principle vs Subframe
- Principle vs Vectr
- Principle vs Zeplin
- Principle vs Framer
- Principle vs Adobe XD
- Principle vs Inkscape
- Principle vs Photopea
- Principle vs Webflow
- Principle vs InVision
- Principle vs Lunacy

