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AR/VR & Metaverse · head to head

Babylon.js vs Splashtop

Babylon.js logo

Babylon.js

AR/VR & Metaverse

Powerful 3D engine for the web with WebXR

From
Free
Rated
-
S

Splashtop

Remote Work

Secure remote access and remote support software

From
On request
Rated
-

The short version

  • Only Babylon.js has a free tier, so it costs nothing to try first.
  • Each has a real cost: Babylon.js javaScript-only framework; requires developer expertise to implement and maintain; Splashtop solo plan is $72 per year for a single user; Pro and Performance are priced per user per year on top at $99 and $149

Where they differ

Only the attributes on which Babylon.js and Splashtop actually diverge.

Attributes where Babylon.js and Splashtop differ
AttributeBabylon.jsSplashtop
Starting priceFreeOn request
Pricing modelUnknownsubscription
Free tierYesNo
PlatformsWeb, Native (via Babylon Native Runtime), React NativeWeb
CategoryAR/VR & MetaverseRemote Work
Founded1975Unknown

Identical on both: user rating (Not yet rated).

What each one covers

Drawn from each product's published feature list. An absence here means we hold no record of it - not that the product lacks it.

Only in Babylon.js

  • WebGL/WebGPU rendering
  • Physics engines
  • GUI system
  • Node material editor
  • WebXR
  • glTF
  • Havok physics
  • Azure

Only in Splashtop

Nothing recorded that Babylon.js does not also cover.

What people use each for

The jobs each tool is most often brought in to do.

Babylon.js

  • Web 3D rendering engine for games, e-commerce product configuration, and interactive experiencesnot Splashtop
  • Cross-platform 3D development with native runtime and React Native supportnot Splashtop

Splashtop

No use cases recorded yet. See the Splashtop review.

Where each one falls short

Documented limitations, not opinions. Every one is a constraint you would hit in normal use.

Babylon.js

  • JavaScript-only framework; requires developer expertise to implement and maintain

Splashtop

  • Solo plan is $72 per year for a single user; Pro and Performance are priced per user per year on top at $99 and $149
  • Remote Support SOS plan starts at $259 to $399 per concurrent user per year, separate from the remote access plans

Pricing, plan by plan

Babylon.js

Free

No published plan breakdown. See the Babylon.js review.

Splashtop

On request

No published plan breakdown. See the Splashtop review.

Which should you pick?

Choose Babylon.js if

  • You need webgl/webgpu rendering.
  • You want to start without paying.
  • You work on Web, Native (via Babylon Native Runtime), React Native.
  • You also want physics engines.

Choose Splashtop if

Nothing in the data separates Splashtop from Babylon.js on the points above - pick on price and on how each one feels to use.

Questions people ask

Is Babylon.js or Splashtop better?
Neither clearly leads. Babylon.js starts at Free and Splashtop at On request, and user ratings are close enough to be indistinguishable. Choose on capability and platform support.
Which is cheaper, Babylon.js or Splashtop?
Babylon.js has a free tier; the other does not. Paid plans start at Free for Babylon.js and On request for Splashtop.
Does Babylon.js or Splashtop run on more platforms?
Babylon.js runs on Web, Native (via Babylon Native Runtime), React Native. Splashtop runs on Web.
Can I use Babylon.js for free?
Yes. Babylon.js has a free tier, so you can try it without paying. Splashtop starts at On request.
What is Babylon.js best used for?
Babylon.js is most often used for web 3d rendering engine for games, e-commerce product configuration, and interactive experiences, cross-platform 3d development with native runtime and react native support. Of those, web 3d rendering engine for games, e-commerce product configuration, and interactive experiences and cross-platform 3d development with native runtime and react native support are not what Splashtop is typically brought in for.
What can Babylon.js do that Splashtop cannot?
Babylon.js covers WebGL/WebGPU rendering, Physics engines, GUI system, Node material editor.

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