AR/VR & Metaverse · head to head
Babylon.js vs Mmhmm

Babylon.js
AR/VR & Metaverse
Powerful 3D engine for the web with WebXR
- From
- Free
- Rated
- -
The short version
- Only Babylon.js has a free tier, so it costs nothing to try first.
- Each has a real cost: Babylon.js javaScript-only framework; requires developer expertise to implement and maintain; Mmhmm renamed to Airtime and split into four separate tools, Camera, Recorder, Creator and Stacks, rather than the single app the mmhmm name refers to
- They diverge on capability: Babylon.js covers WebGL/WebGPU rendering, Mmhmm covers Custom layouts.
Where they differ
Only the attributes on which Babylon.js and Mmhmm actually diverge.
| Attribute | Babylon.js | Mmhmm |
|---|---|---|
| Starting price | Free | On request |
| Pricing model | Unknown | subscription |
| Free tier | Yes | No |
| Platforms | Web, Native (via Babylon Native Runtime), React Native | Desktop Mac, Desktop Windows |
| Category | AR/VR & Metaverse | Remote Work |
| Founded | 1975 | 2020 |
Identical on both: user rating (Not yet rated).
What each one covers
Drawn from each product's published feature list. An absence here means we hold no record of it - not that the product lacks it.
Only in Babylon.js
- WebGL/WebGPU rendering
- Physics engines
- GUI system
- Node material editor
- WebXR
- glTF
- Havok physics
- Azure
Only in Mmhmm
- Custom layouts
- Screen sharing
- Virtual backgrounds
- Picture-in-picture
- Recording
- Zoom
- Google Meet
- Microsoft Teams
What people use each for
The jobs each tool is most often brought in to do.
Babylon.js
- Web 3D rendering engine for games, e-commerce product configuration, and interactive experiencesnot Mmhmm
- Cross-platform 3D development with native runtime and React Native supportnot Mmhmm
Mmhmm
- Putting a presenter on screen over slides during a video callnot Babylon.js
- Recording a screen walkthrough up to an hournot Babylon.js
- Adding effects and reactions to a webcam feednot Babylon.js
- Collecting materials for a meeting in a shared stacknot Babylon.js
Where each one falls short
Documented limitations, not opinions. Every one is a constraint you would hit in normal use.
Babylon.js
- JavaScript-only framework; requires developer expertise to implement and maintain
Mmhmm
- Renamed to Airtime and split into four separate tools, Camera, Recorder, Creator and Stacks, rather than the single app the mmhmm name refers to
- Screen recordings are capped at one hour
- Windows support requires Windows 10 or 11
- Pricing is not shown on the product pages
Pricing, plan by plan
Babylon.js
FreeNo published plan breakdown. See the Babylon.js review.
Mmhmm
On request- Standard$9.99/month
- Unlimited presentations
- Custom layouts
- Recording
Which should you pick?
Choose Babylon.js if
- You need webgl/webgpu rendering.
- You want to start without paying.
- You work on Web, Native (via Babylon Native Runtime), React Native.
- You also want physics engines.
Choose Mmhmm if
- You need custom layouts.
- You work on Desktop Mac, Desktop Windows.
- You also want screen sharing.
Questions people ask
- Is Babylon.js or Mmhmm better?
- Neither clearly leads. Babylon.js starts at Free and Mmhmm at On request, and user ratings are close enough to be indistinguishable. Choose on capability and platform support.
- Which is cheaper, Babylon.js or Mmhmm?
- Babylon.js has a free tier; the other does not. Paid plans start at Free for Babylon.js and On request for Mmhmm.
- Does Babylon.js or Mmhmm run on more platforms?
- Babylon.js runs on Web, Native (via Babylon Native Runtime), React Native. Mmhmm runs on Desktop Mac, Desktop Windows.
- Can I use Babylon.js for free?
- Yes. Babylon.js has a free tier, so you can try it without paying. Mmhmm starts at On request.
- What is Babylon.js best used for?
- Babylon.js is most often used for web 3d rendering engine for games, e-commerce product configuration, and interactive experiences, cross-platform 3d development with native runtime and react native support. Of those, web 3d rendering engine for games, e-commerce product configuration, and interactive experiences and cross-platform 3d development with native runtime and react native support are not what Mmhmm is typically brought in for.
- What can Babylon.js do that Mmhmm cannot?
- Babylon.js covers WebGL/WebGPU rendering, Physics engines, GUI system, Node material editor. Mmhmm covers Custom layouts, Screen sharing, Virtual backgrounds, Picture-in-picture.
Related pages
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- Babylon.js vs Apple Vision Pro
- Babylon.js vs Unity AR Foundation
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- Babylon.js vs 8th Wall
- Babylon.js vs Lens Studio
- Babylon.js vs Vuforia
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- Babylon.js vs Microsoft HoloLens 2
- Babylon.js vs Niantic Lightship
- Babylon.js vs PlayStation VR2
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- Babylon.js vs Gather
- Babylon.js vs IFTTT
- Babylon.js vs Otter.ai
- Babylon.js vs tl;dv
- Babylon.js vs Vidyard
- Babylon.js vs ConnectWise
- Babylon.js vs Grain
- Babylon.js vs Kaseya VSA
- Babylon.js vs Krisp
- Babylon.js vs Monday Sales CRM
- Babylon.js vs Mural
- Babylon.js vs N-able N-central
- Babylon.js vs Pop
- Babylon.js vs Slack Workflow Builder
- Babylon.js vs Splashtop
- Mmhmm vs ARCore
- Mmhmm vs ARKit
- Mmhmm vs Meta Quest
- Mmhmm vs Apple Vision Pro
- Mmhmm vs Unity AR Foundation
- Mmhmm vs HTC Vive
- Mmhmm vs 8th Wall
- Mmhmm vs Lens Studio
- Mmhmm vs Vuforia
- Mmhmm vs A-Frame
- Mmhmm vs Microsoft HoloLens 2
- Mmhmm vs Niantic Lightship
- Mmhmm vs PlayStation VR2
- Mmhmm vs Spark AR Studio
- Mmhmm vs TikTok Effect House
- Mmhmm vs Gravity Sketch
- Mmhmm vs Instagram AR Effects
- Mmhmm vs Magic Leap 2
- Mmhmm vs Make
- Mmhmm vs HubSpot CRM
- Mmhmm vs Fireflies.ai
- Mmhmm vs Gather
- Mmhmm vs IFTTT
- Mmhmm vs Otter.ai
- Mmhmm vs tl;dv
- Mmhmm vs Vidyard
- Mmhmm vs ConnectWise
- Mmhmm vs Grain
- Mmhmm vs Kaseya VSA
- Mmhmm vs Krisp
- Mmhmm vs Monday Sales CRM
- Mmhmm vs Mural
- Mmhmm vs N-able N-central
- Mmhmm vs Pop
- Mmhmm vs Slack Workflow Builder
- Mmhmm vs Splashtop

