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Software · head to head

Babylon.js vs Glue

Babylon.js logo

Babylon.js

Software

Powerful 3D engine for the web with WebXR

From
Free
Rated
-
Glue logo

Glue

Software

VR collaboration platform for enterprise teams

From
$25/month
Rated
-

The short version

  • Only Babylon.js has a free tier, so it costs nothing to try first.
  • Each has a real cost: Babylon.js javaScript-only framework; requires developer expertise to implement and maintain; Glue glue has been acquired, and the pricing page carries a Glue Has Been Acquired notice
  • They diverge on capability: Babylon.js covers WebGL/WebGPU rendering, Glue covers VR meetings.

Where they differ

Only the attributes on which Babylon.js and Glue actually diverge.

Attributes where Babylon.js and Glue differ
AttributeBabylon.jsGlue
Starting priceFree$25/month
Pricing modelUnknownsubscription
Free tierYesNo
PlatformsWeb, Native (via Babylon Native Runtime), React NativeVr, Pc, Quest
Founded19752017

Identical on both: user rating (Not yet rated), category (Unknown).

What each one covers

Drawn from each product's published feature list. An absence here means we hold no record of it - not that the product lacks it.

Only in Babylon.js

  • WebGL/WebGPU rendering
  • Physics engines
  • GUI system
  • Node material editor
  • WebXR
  • glTF
  • Havok physics
  • Azure

Only in Glue

  • VR meetings
  • Realistic avatars
  • Spatial tools
  • 3D visualization
  • Microsoft 365
  • Slack
  • Enterprise SSO
  • Vr support

What people use each for

The jobs each tool is most often brought in to do.

Babylon.js

  • Web 3D rendering engine for games, e-commerce product configuration, and interactive experiencesnot Glue
  • Cross-platform 3D development with native runtime and React Native supportnot Glue

Glue

  • Virtual reality team collaboration spaces for distributed teamsnot Babylon.js
  • Immersive training and workshops in shared 3D environmentsnot Babylon.js
  • Reviewing 3D content together in VRnot Babylon.js

Where each one falls short

Documented limitations, not opinions. Every one is a constraint you would hit in normal use.

Babylon.js

  • JavaScript-only framework; requires developer expertise to implement and maintain

Glue

  • Glue has been acquired, and the pricing page carries a Glue Has Been Acquired notice
  • The free tier is limited to 10 team members, 10 team spaces, 30 minutes of session time per session and 2GB of team file storage
  • Professional is EUR 50 per user per month billed yearly and EUR 60 per user per month billed monthly
  • Single sign on, service level agreement, priority support and premium onboarding are Enterprise only
  • Branded and custom team spaces and custom hosting options are Enterprise only
  • Browser only sessions are an Enterprise feature
  • Enterprise pricing is not published and requires contacting sales

Pricing, plan by plan

Babylon.js

Free

No published plan breakdown. See the Babylon.js review.

Glue

$25/month
  • Team$25/month
    • VR meetings
    • Collaboration tools
    • 3D content

Which should you pick?

Choose Babylon.js if

  • You need webgl/webgpu rendering.
  • You want to start without paying.
  • You work on Web, Native (via Babylon Native Runtime), React Native.
  • You also want physics engines.

Choose Glue if

  • You need vr meetings.
  • You work on Vr, Pc, Quest.
  • You also want realistic avatars.

Questions people ask

Is Babylon.js or Glue better?
Neither clearly leads. Babylon.js starts at Free and Glue at $25/month, and user ratings are close enough to be indistinguishable. Choose on capability and platform support.
Which is cheaper, Babylon.js or Glue?
Babylon.js has a free tier; the other does not. Paid plans start at Free for Babylon.js and $25/month for Glue.
Does Babylon.js or Glue run on more platforms?
Babylon.js runs on Web, Native (via Babylon Native Runtime), React Native. Glue runs on Vr, Pc, Quest.
Can I use Babylon.js for free?
Yes. Babylon.js has a free tier, so you can try it without paying. Glue starts at $25/month.
What is Babylon.js best used for?
Babylon.js is most often used for web 3d rendering engine for games, e-commerce product configuration, and interactive experiences, cross-platform 3d development with native runtime and react native support. Of those, web 3d rendering engine for games, e-commerce product configuration, and interactive experiences and cross-platform 3d development with native runtime and react native support are not what Glue is typically brought in for.
What can Babylon.js do that Glue cannot?
Babylon.js covers WebGL/WebGPU rendering, Physics engines, GUI system, Node material editor. Glue covers VR meetings, Realistic avatars, Spatial tools, 3D visualization.

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