Game Development · head to head
PlayCanvas vs Armory3D

PlayCanvas
Game Development
Cloud-based WebGL game development platform
- From
- Free
- Rated
- -

Armory3D
Game Development
Open-source 3D game engine integrated with Blender
- From
- Free
- Rated
- -
The short version
- Each has a real cost: PlayCanvas private projects require a paid plan; the Free plan only allows public projects; Armory3D compiled binaries are sold to fund the project while the source code itself is free to build from scratch
- They diverge on capability: PlayCanvas covers Cloud-based editor, Armory3D covers Blender integration.
Where they differ
Only the attributes on which PlayCanvas and Armory3D actually diverge.
| Attribute | PlayCanvas | Armory3D |
|---|---|---|
| Pricing model | freemium | free |
| Platforms | Web, Mobile | Windows, Macos, Linux, Html5, Android |
| Founded | 2013 | 2016 |
Identical on both: starting price (Free), free tier (Yes), user rating (Not yet rated), category (Game Development).
What each one covers
Drawn from each product's published feature list. An absence here means we hold no record of it - not that the product lacks it.
Only in PlayCanvas
- Cloud-based editor
- Real-time collaboration
- WebGL rendering
- Physics engine
- Visual scripting
- Asset library
- Version control
- Instant deployment
Only in Armory3D
- Blender integration
- 3D graphics rendering
- Physics engine (Bullet)
- Audio system
- Haxe scripting
- Particle effects
- Skeletal animation
- Material system
Both cover
- Web deployment
What people use each for
The jobs each tool is most often brought in to do.
PlayCanvas
- Building WebGL games and interactive 3D that run in a browsernot Armory3D
- Browser based collaborative 3D editing across a teamnot Armory3D
- Web AR and VR experiences, product configurators and playable adsnot Armory3D
Armory3D
- 3D game developmentnot PlayCanvas
- Blender-based gamesnot PlayCanvas
- Web gamesnot PlayCanvas
Where each one falls short
Documented limitations, not opinions. Every one is a constraint you would hit in normal use.
PlayCanvas
- Private projects require a paid plan; the Free plan only allows public projects
- The Free plan is capped at 1GB of storage, Personal at 10GB and Organization at 50GB
- Personal costs $15 per month and Organization costs $50 per seat per month
- Team management is only available on the Organization plan
- Private projects become locked and inaccessible if the subscription is cancelled, unless they are made public
- There is no formal educational discount
- There is no self serve trial of the Personal or Organization plan; an upgrade code must be requested from sales
Armory3D
- Compiled binaries are sold to fund the project while the source code itself is free to build from scratch
Pricing, plan by plan
PlayCanvas
Free- FreeFree
- Cloud editor
- WebGL export
- Community projects
- Pro$19/month
- Private projects
- Advanced features
- Priority support
Armory3D
Free- FreeFree
- Full engine
- Blender integration
- 3D graphics
Which should you pick?
Choose PlayCanvas if
- You need cloud-based editor.
- You want to start without paying.
- You work on Web, Mobile.
- You also want real-time collaboration.
Choose Armory3D if
- You need blender integration.
- You want to start without paying.
- You work on Windows, Macos, Linux, Html5, Android.
- You also want 3d graphics rendering.
Questions people ask
- Is PlayCanvas or Armory3D better?
- Neither clearly leads. PlayCanvas starts at Free and Armory3D at Free, and user ratings are close enough to be indistinguishable. Choose on capability and platform support.
- Which is cheaper, PlayCanvas or Armory3D?
- PlayCanvas starts at Free and Armory3D at Free.
- Does PlayCanvas or Armory3D run on more platforms?
- PlayCanvas runs on Web, Mobile. Armory3D runs on Windows, Macos, Linux, Html5, Android.
- Can I use PlayCanvas for free?
- Both have a free tier, so you can try either at no cost before committing.
- What is PlayCanvas best used for?
- PlayCanvas is most often used for building webgl games and interactive 3d that run in a browser, browser based collaborative 3d editing across a team, web ar and vr experiences, product configurators and playable ads. Of those, building webgl games and interactive 3d that run in a browser and browser based collaborative 3d editing across a team are not what Armory3D is typically brought in for.
- What can PlayCanvas do that Armory3D cannot?
- PlayCanvas covers Cloud-based editor, Real-time collaboration, WebGL rendering, Physics engine. Armory3D covers Blender integration, 3D graphics rendering, Physics engine (Bullet), Audio system. Both handle Web deployment.
Related pages
Other head to heads
- PlayCanvas vs DragonBones
- PlayCanvas vs Unity
- PlayCanvas vs Aseprite
- PlayCanvas vs Godot Engine
- PlayCanvas vs Cascadeur
- PlayCanvas vs Construct 3
- PlayCanvas vs GameMaker Studio 2
- PlayCanvas vs Mixamo
- PlayCanvas vs Pico-8
- PlayCanvas vs Substance 3D Painter
- PlayCanvas vs Adventure Game Studio
- PlayCanvas vs AppGameKit
- PlayCanvas vs Bevy
- PlayCanvas vs Buildbox
- PlayCanvas vs Clickteam Fusion
- PlayCanvas vs Cocos2d-x
- PlayCanvas vs CryEngine
- PlayCanvas vs Defold
- Armory3D vs DragonBones
- Armory3D vs Unity
- Armory3D vs Aseprite
- Armory3D vs Godot Engine
- Armory3D vs Cascadeur
- Armory3D vs Construct 3
- Armory3D vs GameMaker Studio 2
- Armory3D vs Mixamo
- Armory3D vs Pico-8
- Armory3D vs Substance 3D Painter
- Armory3D vs Adventure Game Studio
- Armory3D vs AppGameKit
- Armory3D vs Bevy
- Armory3D vs Buildbox
- Armory3D vs Clickteam Fusion
- Armory3D vs Cocos2d-x
- Armory3D vs CryEngine
- Armory3D vs Defold
