Software · head to head
Inventor vs Modo
The short version
- Each has a real cost: Inventor autodesk publishes no licence price through UK G-Cloud: every listing found there is reseller delivered training at 750 to 1,500 pounds per day rather than software licensing, and neither AWS Marketplace nor GSA carries the product; Modo foundry announced on November 7, 2024 that it is winding down development of Modo after the Modo 17.1 release, with no further feature or maintenance releases anticipated
- They diverge on capability: Inventor covers Parametric modeling, Modo covers Polygon modeling.
Where they differ
Only the attributes on which Inventor and Modo actually diverge.
Identical on both: starting price ($29/month), pricing model (subscription), free tier (No), user rating (Not yet rated), category (Unknown).
What each one covers
Drawn from each product's published feature list. An absence here means we hold no record of it - not that the product lacks it.
Only in Inventor
- Parametric modeling
- Assembly design
- Sheet metal
- Simulation
- Technical documentation
- Frame generator
- AutoCAD
- Vault
Only in Modo
- Polygon modeling
- Subdivision surfaces
- Sculpting
- UV tools
- Procedural modeling
- Animation
- MeshFusion
- Unity
Both cover
- Rendering
- License management
- Windows support
What people use each for
The jobs each tool is most often brought in to do.
Inventor
- Mechanical designnot Modo
- Product developmentnot Modo
- Manufacturing documentationnot Modo
Modo
- Polygon and subdivision surface modelling for media and entertainment assetsnot Inventor
- Look development and rendering of product and character modelsnot Inventor
Where each one falls short
Documented limitations, not opinions. Every one is a constraint you would hit in normal use.
Inventor
- Autodesk publishes no licence price through UK G-Cloud: every listing found there is reseller delivered training at 750 to 1,500 pounds per day rather than software licensing, and neither AWS Marketplace nor GSA carries the product
Modo
- Foundry announced on November 7, 2024 that it is winding down development of Modo after the Modo 17.1 release, with no further feature or maintenance releases anticipated
- Support continues only until each customer's current contract term expires
- Foundry does not guarantee that Modo will keep working on future operating system updates because no patches will be issued, and recommends customers migrate to alternative 3D workflows
- Perpetual licences keep working but receive no further updates, bug fixes or support
- The Modo forums closed in December 2024 and downloads, docs and the support knowledgebase were committed only until November 2025
Pricing, plan by plan
Inventor
$29/month- Inventor$2085/month
- Full mechanical design
- Simulation
- Documentation
- Product Design & Manufacturing Collection$2475/month
- Inventor + AutoCAD + more
Modo
$29/month- Indie$599/month
- Full Modo
- Revenue limit $100K
- Modo$1898/month
- Full commercial license
Which should you pick?
Choose Inventor if
- You need parametric modeling.
- You work on Windows.
- You also want assembly design.
Choose Modo if
- You need polygon modeling.
- You work on Windows, MacOS, Linux.
- You also want subdivision surfaces.
Questions people ask
- Is Inventor or Modo better?
- Neither clearly leads. Inventor starts at $29/month and Modo at $29/month, and user ratings are close enough to be indistinguishable. Choose on capability and platform support.
- Which is cheaper, Inventor or Modo?
- Inventor starts at $29/month and Modo at $29/month.
- Does Inventor or Modo run on more platforms?
- Inventor runs on Windows. Modo runs on Windows, MacOS, Linux.
- What is Inventor best used for?
- Inventor is most often used for mechanical design, product development, manufacturing documentation. Of those, mechanical design and product development are not what Modo is typically brought in for.
- What can Inventor do that Modo cannot?
- Inventor covers Parametric modeling, Assembly design, Sheet metal, Simulation. Modo covers Polygon modeling, Subdivision surfaces, Sculpting, UV tools. Both handle Rendering, License management, Windows support.
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