Software · head to head
OmniFocus 3 vs Rive

OmniFocus 3
Software
Professional task management for complex workflows
- From
- $39.99/year
- Rated
- -
The short version
- Only Rive has a free tier, so it costs nothing to try first.
- Each has a real cost: OmniFocus 3 apple platforms only apart from the web client: macOS 14, iOS or iPadOS 17, watchOS 10 or visionOS 2 and newer are required, with no Windows or Android app; Rive limited ecosystem of plugins and third-party templates compared to established tools like After Effects
- They diverge on capability: OmniFocus 3 covers GTD-based task organization, Rive covers Vector animation.
Where they differ
Only the attributes on which OmniFocus 3 and Rive actually diverge.
| Attribute | OmniFocus 3 | Rive |
|---|---|---|
| Starting price | $39.99/year | Free |
| Pricing model | subscription | Unknown |
| Free tier | No | Yes |
| Platforms | MacOS, IOS, IPadOS, Web | Web, iOS, Android, macOS, Windows, Game engines |
| Founded | 1993 | 2019 |
Identical on both: user rating (Not yet rated), category (Unknown).
What each one covers
Drawn from each product's published feature list. An absence here means we hold no record of it - not that the product lacks it.
Only in OmniFocus 3
- GTD-based task organization
- Projects and subprojects
- Contexts and tags
- Custom perspectives
- Automation
- Quick entry
- Sync across devices
- Deferred and due dates
Only in Rive
- Vector animation
- State machines
- Skeletal animation
- Code export
- Real-time preview
- Flutter
- React
- iOS SDK
What people use each for
The jobs each tool is most often brought in to do.
OmniFocus 3
- Getting Things Done style task and project management on Apple devicesnot Rive
- Capturing tasks with contexts, defer dates and review cyclesnot Rive
- Syncing a personal task database across Mac, iPhone, iPad and Watchnot Rive
Rive
- UI animationsnot OmniFocus 3
- Interactive graphicsnot OmniFocus 3
- Game animationsnot OmniFocus 3
- Micro-interactionsnot OmniFocus 3
Where each one falls short
Documented limitations, not opinions. Every one is a constraint you would hit in normal use.
OmniFocus 3
- Apple platforms only apart from the web client: macOS 14, iOS or iPadOS 17, watchOS 10 or visionOS 2 and newer are required, with no Windows or Android app
- Web access is not included with a perpetual licence and costs an extra $4.99 per month or $49.99 per year
- The Pro perpetual licence costs $149.99 against $74.99 for Standard
- Future major upgrades are a paid discount rather than free for perpetual licence holders
- The $99.99 per year subscription is the only option that bundles Pro plus web access
Rive
- Limited ecosystem of plugins and third-party templates compared to established tools like After Effects
- Not ideal for simple looping animations or static graphics that do not require interactivity
- Production use can expose bugs and rough edges in the editor and runtime
- No support for 3D animations; limited to 2D vector-based graphics
Pricing, plan by plan
OmniFocus 3
$39.99/year- Standard$39.99/year
- Mac and iOS apps
- Cloud sync
- Core features
- Pro$99.99/year
- Everything in Standard
- Advanced automation
- Perspective management
Rive
Free- FreeFree
- Design and animate
- Team collaboration
- Cannot export or ship
- Cadet$9/month
- Export and ship animations
- Up to 1 team member seat
- Voyager$32/month
- Multiple team member seats
- Advanced features
- Priority support
- Enterprise$120/month
- Custom solutions
- Dedicated support
Which should you pick?
Choose OmniFocus 3 if
- You need gtd-based task organization.
- You work on MacOS, IOS, IPadOS, Web.
- You also want projects and subprojects.
Choose Rive if
- You need vector animation.
- You want to start without paying.
- You work on Web, iOS, Android, macOS, Windows, Game engines.
- You also want state machines.
Questions people ask
- Is OmniFocus 3 or Rive better?
- Neither clearly leads. OmniFocus 3 starts at $39.99/year and Rive at Free, and user ratings are close enough to be indistinguishable. Choose on capability and platform support.
- Which is cheaper, OmniFocus 3 or Rive?
- Rive has a free tier; the other does not. Paid plans start at $39.99/year for OmniFocus 3 and Free for Rive.
- Does OmniFocus 3 or Rive run on more platforms?
- OmniFocus 3 runs on MacOS, IOS, IPadOS, Web. Rive runs on Web, iOS, Android, macOS, Windows, Game engines.
- Can I use Rive for free?
- Yes. Rive has a free tier, so you can try it without paying. OmniFocus 3 starts at $39.99/year.
- What is OmniFocus 3 best used for?
- OmniFocus 3 is most often used for getting things done style task and project management on apple devices, capturing tasks with contexts, defer dates and review cycles, syncing a personal task database across mac, iphone, ipad and watch. Of those, getting things done style task and project management on apple devices and capturing tasks with contexts, defer dates and review cycles are not what Rive is typically brought in for.
- What can OmniFocus 3 do that Rive cannot?
- OmniFocus 3 covers GTD-based task organization, Projects and subprojects, Contexts and tags, Custom perspectives. Rive covers Vector animation, State machines, Skeletal animation, Code export.
Answered from the vendors’ own pages
Rive: Does Rive replace Adobe After Effects?
No. After Effects creates video files ideal for broadcast, explainers, and YouTube content. Rive creates interactive runtime files that respond to user input in real-time. Use After Effects for video production and Rive for app UI, micro-interactions, and responsive animations in web and mobile products.
SourceRive: What platforms can I export Rive animations to?
Rive exports to Web, iOS, Android, macOS, and game engines (Unity, Unreal, Defold). It also integrates with frameworks like React, React Native, Flutter, and no-code builders like Framer, Webflow, and Wix Studio.
SourceRive: Is Rive free to use?
Yes, Rive offers a free plan that allows you to design, animate, and collaborate for free. Paid plans (Cadet $9/mo, Voyager $32/mo, Enterprise $120/mo) are required to export animations and ship them to production environments.
SourceRive: Does Rive work with React, Vue, and other web frameworks?
Yes. Rive provides official runtimes and libraries for React, React Native, and Flutter. The Rive Renderer is GPU-accelerated and runs at 120fps with MIT-licensed runtimes you can contribute to and modify.
SourceRive: Can I create 3D animations with Rive?
Rive is a 2D vector animation tool focused on interactive vector graphics. For 3D design and animation, consider Spline or Blender. Rive excels at UI animations, micro-interactions, and responsive 2D graphics.
SourceRelated pages
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