AR/VR & Metaverse · head to head
A-Frame vs Procreate Dreams
The short version
- Only A-Frame has a free tier, so it costs nothing to try first.
- Each has a real cost: A-Frame requires WebXR-capable browser; not supported on older browsers or devices without WebXR implementation; Procreate Dreams requires iPadOS 16.3 and is exclusive to iPad; track capacity varies by device, with the base iPad (A16) limited to 1 track at up to 4K
Where they differ
Only the attributes on which A-Frame and Procreate Dreams actually diverge.
| Attribute | A-Frame | Procreate Dreams |
|---|---|---|
| Starting price | Free | On request |
| Pricing model | open-source | one-time |
| Free tier | Yes | No |
| Platforms | Web (via WebXR), VR headsets, AR-capable mobile devices | Web |
| Category | AR/VR & Metaverse | Art |
| Founded | 2015 | Unknown |
Identical on both: user rating (Not yet rated).
What each one covers
Drawn from each product's published feature list. An absence here means we hold no record of it - not that the product lacks it.
Only in A-Frame
- Declarative HTML
- Entity-component system
- WebXR support
- Cross-platform
- Three.js
- AR.js
- Physics engines
- Networking
Only in Procreate Dreams
Nothing recorded that A-Frame does not also cover.
What people use each for
The jobs each tool is most often brought in to do.
A-Frame
- Virtual reality web experiencesnot Procreate Dreams
- Augmented reality applicationsnot Procreate Dreams
- 3D web visualisationsnot Procreate Dreams
- Interactive 3D content for web browsersnot Procreate Dreams
Procreate Dreams
No use cases recorded yet. See the Procreate Dreams review.
Where each one falls short
Documented limitations, not opinions. Every one is a constraint you would hit in normal use.
A-Frame
- Requires WebXR-capable browser; not supported on older browsers or devices without WebXR implementation
Procreate Dreams
- Requires iPadOS 16.3 and is exclusive to iPad; track capacity varies by device, with the base iPad (A16) limited to 1 track at up to 4K
- 8K video support is not yet available and is listed as coming in a future release
Pricing, plan by plan
A-Frame
FreeNo published plan breakdown. See the A-Frame review.
Procreate Dreams
On requestNo published plan breakdown. See the Procreate Dreams review.
Which should you pick?
Choose A-Frame if
- You need declarative html.
- You want to start without paying.
- You work on Web (via WebXR), VR headsets, AR-capable mobile devices.
- You also want entity-component system.
Choose Procreate Dreams if
Nothing in the data separates Procreate Dreams from A-Frame on the points above - pick on price and on how each one feels to use.
Questions people ask
- Is A-Frame or Procreate Dreams better?
- Neither clearly leads. A-Frame starts at Free and Procreate Dreams at On request, and user ratings are close enough to be indistinguishable. Choose on capability and platform support.
- Which is cheaper, A-Frame or Procreate Dreams?
- A-Frame has a free tier; the other does not. Paid plans start at Free for A-Frame and On request for Procreate Dreams.
- Does A-Frame or Procreate Dreams run on more platforms?
- A-Frame runs on Web (via WebXR), VR headsets, AR-capable mobile devices. Procreate Dreams runs on Web.
- Can I use A-Frame for free?
- Yes. A-Frame has a free tier, so you can try it without paying. Procreate Dreams starts at On request.
- What is A-Frame best used for?
- A-Frame is most often used for virtual reality web experiences, augmented reality applications, 3d web visualisations, interactive 3d content for web browsers. Of those, virtual reality web experiences and augmented reality applications are not what Procreate Dreams is typically brought in for.
- What can A-Frame do that Procreate Dreams cannot?
- A-Frame covers Declarative HTML, Entity-component system, WebXR support, Cross-platform.
Related pages
More on Procreate Dreams
Other head to heads
- A-Frame vs ARCore
- A-Frame vs ARKit
- A-Frame vs Meta Quest
- A-Frame vs Apple Vision Pro
- A-Frame vs Unity AR Foundation
- A-Frame vs HTC Vive
- A-Frame vs 8th Wall
- A-Frame vs Lens Studio
- A-Frame vs Vuforia
- A-Frame vs Babylon.js
- A-Frame vs Microsoft HoloLens 2
- A-Frame vs Niantic Lightship
- A-Frame vs PlayStation VR2
- A-Frame vs Spark AR Studio
- A-Frame vs TikTok Effect House
- A-Frame vs Gravity Sketch
- A-Frame vs Instagram AR Effects
- A-Frame vs Magic Leap 2
- A-Frame vs Procreate
- A-Frame vs Krita
- A-Frame vs ArtRage
- A-Frame vs Rebelle
- Procreate Dreams vs ARCore
- Procreate Dreams vs ARKit
- Procreate Dreams vs Meta Quest
- Procreate Dreams vs Apple Vision Pro
- Procreate Dreams vs Unity AR Foundation
- Procreate Dreams vs HTC Vive
- Procreate Dreams vs 8th Wall
- Procreate Dreams vs Lens Studio
- Procreate Dreams vs Vuforia
- Procreate Dreams vs Babylon.js
- Procreate Dreams vs Microsoft HoloLens 2
- Procreate Dreams vs Niantic Lightship
- Procreate Dreams vs PlayStation VR2
- Procreate Dreams vs Spark AR Studio
- Procreate Dreams vs TikTok Effect House
- Procreate Dreams vs Gravity Sketch
- Procreate Dreams vs Instagram AR Effects
- Procreate Dreams vs Magic Leap 2
- Procreate Dreams vs Procreate
- Procreate Dreams vs Krita
- Procreate Dreams vs ArtRage
- Procreate Dreams vs Rebelle


